Chrkeller said:
curl-6 said:
Switch 2 actually managing to outperform Series S in terms of framerate (and even in some cases RT) in a game as heavy as Outlaws was NOT on my bingo card, nor was Ubisoft of all devs delivering arguably the most technically accomplished title on the console. Crazy impressive port, and as DF says a powerful statement on the viability of demanding current gen games on the platform. |
Minus small reductions in NPCs, environmental details, volumetric, shadows.. looks quite nice. At this point Nvidia is just so far ahead of AMD. I gave AMD gpus a strong look but just can't go there. Their upscaling and RT are just too far behind.  |
They're not really, its just that most RT tech is built with nVidia in mind. But look at AC:Shadows, and you will notice that, while RTX 5070//Ti looses slightly less when RT is on than RX 9070/XT, latter beats it without the problem.
That and FSR4 is better than DLSS3, and in some aspects even than DLSS4 that has lot of that ugly checkerboard in lightning.
But overall, currently AMD competes in segment you're not interested in anyway...but that will change with UDNA.