By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - How Will be Switch 2 Performance Wise?

 

Switch 2 is out! How you classify?

Terribly outdated! 3 5.26%
 
Outdated 1 1.75%
 
Slightly outdated 14 24.56%
 
On point 31 54.39%
 
High tech! 7 12.28%
 
A mixed bag 1 1.75%
 
Total:57

Been reading that the Elden Ring build at Gamescom was a very old one too and From Software has a better build now. 

Makes sense that a lot of optimization will be done toward the final phases of development.



Around the Network

Outlaws is one of the top 5-8 top graphically intensive games from the PS5-XBS generation, you're talking about a $200-$300 million dollar massive open world 9th gen only game with a ray tracing mandatory lighting engine, that's about as hard of a stress test as you can put the hardware under. 

So if that can run OK on a Switch 2, I'm sure there will be some hiccups and DLSS artifacting in some areas, undocked especially, as this game has performance issues even on PS5, ... that's not too shabby. This is a launch window port (basically) too, probably you'll see better ports as time goes on. You're effectively talking about a current gen huge scope, open world, AAA console game here with ray tracing that you can play on a relatively affordable portable device. That's certainly notable.

Again, it will be very interesting to see how far performance and/or resolution can be pushed when the system is hacked and overclocked like the Switch 1 was. Maybe you can boost the resolution or bump frame rate to 40 fps in that scenario.



I'm curious about battery life while running this. Could it go lower than Cyberpunk's 2h ish?



Yeah if this is legit (these days it's hard to say, I can see someone putting a lot of effort into faking it for shits and giggles) then it's a great outcome considering this one of the more demanding current gen console titles. (Open world, ray traced lighting, has performance dips even on PS5/Series X and can drop below 30fps and down to 720p on Series S)

If Switch 2 can handle a decent port of this, then most PS5/XBS games should be viable, given enough commitment.

Last edited by curl-6 - on 02 September 2025

Finished BotW and moved onto Tears upgrade. Oh my, the 60 fps and increased resolution really make an already great game so much better on the big screen. I still maintain the S2's audio is way better too.

I really hope other games get updated too.



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

Around the Network
Chrkeller said:

Finished BotW and moved onto Tears upgrade. Oh my, the 60 fps and increased resolution really make an already great game so much better on the big screen. I still maintain the S2's audio is way better too.

I really hope other games get updated too.

A lot of the first party catalogue has; for instance Splatoon 3 is a dynamic 4K on Switch 2 while Mario Odyssey is 1800p, both x4 their Switch 1 output.

I suspect in the case of those that haven't like say Pikmin 4 and Xenoblade 2/3 we'll be getting full on remasters/Switch 2 editions.



curl-6 said:
Chrkeller said:

Finished BotW and moved onto Tears upgrade. Oh my, the 60 fps and increased resolution really make an already great game so much better on the big screen. I still maintain the S2's audio is way better too.

I really hope other games get updated too.

A lot of the first party catalogue has; for instance Splatoon 3 is a dynamic 4K on Switch 2 while Mario Odyssey is 1800p, both x4 their Switch 1 output.

I suspect in the case of those that haven't like say Pikmin 4 and Xenoblade 2/3 we'll be getting full on remasters/Switch 2 editions.

Sure.  But many games are missing upgrades.  Pikmkn 4, LM2, LM3, etc.  I doubt all those are getting remasters.



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

Chrkeller said:
curl-6 said:

A lot of the first party catalogue has; for instance Splatoon 3 is a dynamic 4K on Switch 2 while Mario Odyssey is 1800p, both x4 their Switch 1 output.

I suspect in the case of those that haven't like say Pikmin 4 and Xenoblade 2/3 we'll be getting full on remasters/Switch 2 editions.

Sure.  But many games are missing upgrades.  Pikmkn 4, LM2, LM3, etc.  I doubt all those are getting remasters.

The big ones like Pikmin 4 or Xenoblade 2/3 or Mario Wonder likely will; we've already seen BOTW, TOTK, Mario Party Jamboree, and Kirby and the Forgotten Land get Switch 2 editions, publishers nowadays love remastering old stuff cos game development takes so long nowadays, leading to gaps between major new releases.



Someone on Famiboards got an early release copy of Star Wars Outlaws and posted direct feed screens (docked mode).

https://famiboards.com/threads/star-wars-outlaws-launches-on-switch-2-on-september-4th-new-footage.13395/post-1967708

Pretty darn good if you ask me, I was expecting maybe results like this maybe 2-3 years into the system's life, not straight outta the gate. Makes me wonder too if Nintendo should offer the option of letting people play docked settings undocked. If they want the 45-60 minute battery life for certain games, why not. 



curl-6 said:
Chrkeller said:

Sure.  But many games are missing upgrades.  Pikmkn 4, LM2, LM3, etc.  I doubt all those are getting remasters.

The big ones like Pikmin 4 or Xenoblade 2/3 or Mario Wonder likely will; we've already seen BOTW, TOTK, Mario Party Jamboree, and Kirby and the Forgotten Land get Switch 2 editions, publishers nowadays love remastering old stuff cos game development takes so long nowadays, leading to gaps between major new releases.

LM3 would top my wishlist.  



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED