Outlaws is one of the top 5-8 top graphically intensive games from the PS5-XBS generation, you're talking about a $200-$300 million dollar massive open world 9th gen only game with a ray tracing mandatory lighting engine, that's about as hard of a stress test as you can put the hardware under.
So if that can run OK on a Switch 2, I'm sure there will be some hiccups and DLSS artifacting in some areas, undocked especially, as this game has performance issues even on PS5, ... that's not too shabby. This is a launch window port (basically) too, probably you'll see better ports as time goes on. You're effectively talking about a current gen huge scope, open world, AAA console game here with ray tracing that you can play on a relatively affordable portable device. That's certainly notable.
Again, it will be very interesting to see how far performance and/or resolution can be pushed when the system is hacked and overclocked like the Switch 1 was. Maybe you can boost the resolution or bump frame rate to 40 fps in that scenario.







