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Forums - Nintendo - How Will be Switch 2 Performance Wise?

 

Switch 2 is out! How you classify?

Terribly outdated! 3 5.26%
 
Outdated 1 1.75%
 
Slightly outdated 14 24.56%
 
On point 31 54.39%
 
High tech! 7 12.28%
 
A mixed bag 1 1.75%
 
Total:57
curl-6 said:
Chrkeller said:

According to DF, above ps4, but below ps4 pro, which was my prediction and fair for a mobile hardware.  I am not saying Cyber isn't a good port, just saying people are using it to "demonstrate" the S2 is good for current gen games, which isn't necessarily the case, Cyber is a last gen game.  GTA6, Rebirth, SH2, etc...  all require more than a 1060.  So it will be interesting to see how those games play out on the S2.  I can't say Outlaws look nor runs all that well, at least not in the current state.  Granted Ubi is lazy, so hard to determine actual impact. 

Overall I am happy with the S2, I never thought it would be a Series S.  It fits in the ps4 to ps4 pro range, which is fair for a mobile.    

I mean, I wasn't using Cyberpunk as a "good for current gen games" example, simply as a "this is the best looking thing on the system so far". Although that said, the Phantom Liberty expansion specifically was developed for current gen, with PS4/XBO not supported.

In terms of current gen only titles, it will depend on the game in question. Kunitsu-gami: Path of the Goddess and Split Fiction hold up pretty well at launch. Looking forwards, Cronos: The New Dawn should be one to watch.

My comment wasn't directed at you specifically, but in general.  And the S2 is a giant step up from the S1.  BotW is largely the same game, but the increased resolution and 2x the fps by itself makes it look amazing.

Split Fiction, graphically is meh, not sure I wouldn't read too much into it.  I've played it twice and it doesn't come across as something the ps4 couldn't do, minus the sections that clearly use fast read storage.  Don't get me wrong, Split Fiction is spectacular.  One of the best games I have played in a long time.  

For me I really want to see Rebirth.  Because my computer crushed it, no issues running it 100 fps at 4k maxed settings.  Meanwhile the ps5 struggled with image quality at 60 fps.  So I think Rebirth will be an excellent benchmark for the S2, at least for me, since I have experienced on two different sets of hardware.  

Either way, I am super pleased.  Nintendo games with ps4 to ps4 pro graphics....  yes please.  I can't wait to see Luigi's Mansion 4, the lighting alone will be a massive improvement.  

Overall the S2 landed exactly where I expected it to be.  I do think this time next year the S2 will be behind other devices via the Strix Halo, but it will also be cheaper.  I do think Strix Halo is game changing for mobile devices.  256 gb/s, upgraded CPU/GPU and FSR4 is on par (maybe a bit better) than DLSS 3.  But I also never wanted a cutting edge tech S2, because I don't want to pay $800, especially since my kids have ones as well.  $450 x 3 is much cheaper than $800 x 3.    



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

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Chrkeller said:
curl-6 said:

PC is an entirely different beast to a mobile device; a 2016 discrete PC GPU having more juice than a 2025 handheld isn't actually unusual.

In the console space, even base Cyberpunk exceeds what PS4 can handle in good shape, and the Phantom Liberty is more demanding on top of that, as it was developed without the constraints of 8th gen hardware.

It's pretty much the best looking game on the console so far, and manages that on top of being an open world title running a complex city environment, with higher settings than last gen home systems to boot; no small feat for a $450 handheld machine.

So far, I haven't seen anything else released on the platform that's more impressive.

According to DF, above ps4, but below ps4 pro, which was my prediction and fair for a mobile hardware.  I am not saying Cyber isn't a good port, just saying people are using it to "demonstrate" the S2 is good for current gen games, which isn't necessarily the case, Cyber is a last gen game.  GTA6, Rebirth, SH2, etc...  all require more than a 1060.  So it will be interesting to see how those games play out on the S2.  I can't say Outlaws look nor runs all that well, at least not in the current state.  Granted Ubi is lazy, so hard to determine actual impact. 

Overall I am happy with the S2, I never thought it would be a Series S.  It fits in the ps4 to ps4 pro range, which is fair for a mobile.    

Yea the bench mark testing that DF put out is trading blows with PS4 in frame rate is not impressive at all. It also has much lower quality shadows which seems to be huge performance hog. It basically puts Switch 2 as PS4 with DLSS and SSD which is what most  expected.

Apex legends has to be the best port by far same resolution and similar frame rate, with DLSS. 



redkong said:
Chrkeller said:

According to DF, above ps4, but below ps4 pro, which was my prediction and fair for a mobile hardware.  I am not saying Cyber isn't a good port, just saying people are using it to "demonstrate" the S2 is good for current gen games, which isn't necessarily the case, Cyber is a last gen game.  GTA6, Rebirth, SH2, etc...  all require more than a 1060.  So it will be interesting to see how those games play out on the S2.  I can't say Outlaws look nor runs all that well, at least not in the current state.  Granted Ubi is lazy, so hard to determine actual impact. 

Overall I am happy with the S2, I never thought it would be a Series S.  It fits in the ps4 to ps4 pro range, which is fair for a mobile.    

Yea the bench mark testing that DF put out is trading blows with PS4 in frame rate is not impressive at all. It also has much lower quality shadows which seems to be huge performance hog. It basically puts Switch 2 as PS4 with DLSS and SSD which is what most  expected.

Apex legends has to be the best port by far same resolution and similar frame rate, with DLSS. 

According to the director of Tekken 8 porting to the S2 would be difficult because of the hardware.  I have not paid attention to Tekken 8 but I assume it has to do with the game engine and advanced lighting/shadows.  



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

I disagree that Cyberpunk 2077 isn't relatively impressive on Switch 2, given its form factor, power consumption, and base specs. 

Think we should contextualize it a bit. The versions on the other current generation platforms went through quite a few stages of platform-specific optimization via patches that the Switch 2 version still hasn't gone through yet. Performance likely will improve over time like it did on those platforms.  

Texture quality is often better than the Series S version.

Effective image quality, is at times better than Series S (but also at other times worse), as well. 

Basically the game is tailored to the advantages and disadvantages of the Switch 2's hardware.

I've played the game on both my Rog Ally and Switch 2 (as well as high-end PC of course) and it is basically impossible to get the Rog Ally at Switch 2 comparable settings with a 25W TDP. You have to bump it up to 35-40W to get it close. What Nvidia achieved with the T239's power-constraints, is impressive. 

I don't think it is quite sound methodology to extrapolate "between PS4 and PS4 Pro" based on internal resolution, given that DLSS is far costlier than TAA , and if the Switch 2 version didn't use DLSS it almost certainly would have higher internal resolutions. Which Digital Foundry, to their credit, noted as a critical caveat to that rough statement. But yeah, the PS4 Pro does have an internal resolution advantage (which sometimes it and the Xbox One X had over the Series S as well, in certain games.) 

The Switch 2 should be expected to perform better than last generation consoles would have in current generation titles, because it has a more modern feature-set (i.e mesh-shaders, accelerated ray-tracing, etc.) 



Chrkeller said:
redkong said:

Yea the bench mark testing that DF put out is trading blows with PS4 in frame rate is not impressive at all. It also has much lower quality shadows which seems to be huge performance hog. It basically puts Switch 2 as PS4 with DLSS and SSD which is what most  expected.

Apex legends has to be the best port by far same resolution and similar frame rate, with DLSS. 

According to the director of Tekken 8 porting to the S2 would be difficult because of the hardware.  I have not paid attention to Tekken 8 but I assume it has to do with the game engine and advanced lighting/shadows.  

Yea that's not good news at all. Sparkling zero is also is supposed to be 30fps which is surprising considering it does not look impressive or that demanding. It seems games targeting current gen seem to struggle more then cross gen so far.



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redkong said:
Chrkeller said:

According to the director of Tekken 8 porting to the S2 would be difficult because of the hardware.  I have not paid attention to Tekken 8 but I assume it has to do with the game engine and advanced lighting/shadows.  

Yea that's not good news at all. Sparkling zero is also is supposed to be 30fps which is surprising considering it does not look impressive or that demanding. It seems games targeting current gen seem to struggle more then cross gen so far.

The funny thing about your statement of "games targeting current gen" is that this game is also coming to Switch lol. 



Phenomajp13 said:
redkong said:

Yea that's not good news at all. Sparkling zero is also is supposed to be 30fps which is surprising considering it does not look impressive or that demanding. It seems games targeting current gen seem to struggle more then cross gen so far.

The funny thing about your statement of "games targeting current gen" is that this game is also coming to Switch lol. 

Games can target higher specs and then get ported to last gen consoles. 



redkong said:
Phenomajp13 said:

The funny thing about your statement of "games targeting current gen" is that this game is also coming to Switch lol. 

Games can target higher specs and then get ported to last gen consoles. 

Yeah but im not fully convinced this was targeting higher specs because of how quickly they got this port out the door to Switch and Switch 2. Seems like it was always targeting Switch as well but held back for Switch 2 release.



sc94597 said:

I disagree that Cyberpunk 2077 isn't relatively impressive on Switch 2, given its form factor, power consumption, and base specs. 

Think we should contextualize it a bit. The versions on the other current generation platforms went through quite a few stages of platform-specific optimization via patches that the Switch 2 version still hasn't gone through yet. Performance likely will improve over time like it did on those platforms.  

Texture quality is often better than the Series S version.

Effective image quality, is at times better than Series S (but also at other times worse), as well. 

Basically the game is tailored to the advantages and disadvantages of the Switch 2's hardware.

I've played the game on both my Rog Ally and Switch 2 (as well as high-end PC of course) and it is basically impossible to get the Rog Ally at Switch 2 comparable settings with a 25W TDP. You have to bump it up to 35-40W to get it close. What Nvidia achieved with the T239's power-constraints, is impressive. 

I don't think it is quite sound methodology to extrapolate "between PS4 and PS4 Pro" based on internal resolution, given that DLSS is far costlier than TAA , and if the Switch 2 version didn't use DLSS it almost certainly would have higher internal resolutions. Which Digital Foundry, to their credit, noted as a critical caveat to that rough statement. But yeah, the PS4 Pro does have an internal resolution advantage (which sometimes it and the Xbox One X had over the Series S as well, in certain games.) 

The Switch 2 should be expected to perform better than last generation consoles would have in current generation titles, because it has a more modern feature-set (i.e mesh-shaders, accelerated ray-tracing, etc.) 

People tend to cherry pick cyber and S2 performance.  The Series S is running at a much higher framerate and the S2 version has significantly reduced NPC density.  The image quality for the S2 came with sacrifices.  Not mention shadows take a huge hit as well.  

As for as hardware tiers, now that teardowns and analysis has been done, it is clear the S2 sits way closer to the ps4/pro than it does with current gen hardware.  Which many of us wholly expected.  



i7-13700k

Vengeance 32 gb

RTX 4090 Ventus 3x E OC

Switch OLED

Phenomajp13 said:
redkong said:

Games can target higher specs and then get ported to last gen consoles. 

Yeah but im not fully convinced this was targeting higher specs because of how quickly they got this port out the door to Switch and Switch 2. Seems like it was always targeting Switch as well but held back for Switch 2 release.

It's a fighting game they almost always target 60fps like sport games.