curl-6 said:
PC is an entirely different beast to a mobile device; a 2016 discrete PC GPU having more juice than a 2025 handheld isn't actually unusual. In the console space, even base Cyberpunk exceeds what PS4 can handle in good shape, and the Phantom Liberty is more demanding on top of that, as it was developed without the constraints of 8th gen hardware. It's pretty much the best looking game on the console so far, and manages that on top of being an open world title running a complex city environment, with higher settings than last gen home systems to boot; no small feat for a $450 handheld machine. So far, I haven't seen anything else released on the platform that's more impressive. |
According to DF, above ps4, but below ps4 pro, which was my prediction and fair for a mobile hardware. I am not saying Cyber isn't a good port, just saying people are using it to "demonstrate" the S2 is good for current gen games, which isn't necessarily the case, Cyber is a last gen game. GTA6, Rebirth, SH2, etc... all require more than a 1060. So it will be interesting to see how those games play out on the S2. I can't say Outlaws look nor runs all that well, at least not in the current state. Granted Ubi is lazy, so hard to determine actual impact.
Overall I am happy with the S2, I never thought it would be a Series S. It fits in the ps4 to ps4 pro range, which is fair for a mobile.
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i7-13700k |
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Vengeance 32 gb |
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RTX 4090 Ventus 3x E OC |
Switch OLED







