| curl-6 said: Just started playing through the Phantom Liberty today, and it's seriously impressive stuff, even more so than the base game. It's a shame there aren't more showpiece titles, with Nintendo's own games so far being rather graphically conservative and rooted in Switch 1 era rendering technology, but at least CD Projekt Red have stepped up and demonstrated what the hardware is really capable of.
Nintendo has targeted 60fps in most of their games since the Gamecube, even on power constrained systems like Wii and Switch 1. They'll almost certainly shoot for 60 in most of their Switch 2 games. |
Personally I find the showcase of Cyber overrated. Cyberpunk runs 1080p/60fps on a 1060 from 2016. People have this idea that Cyber destroys high end PC, which isn't true. Path tracing, when activated, brings high end PCs to their knees... the S2 isn't doing path tracing. And this isn't unique to Cyber. Same is true with AW2, Black Myth and Indiana. Running base Cyber, no RT, doesn't require a high end GPU. Don't get me wrong, it is a great port. But Cyber isn't Outlaws or GTA6. And according to DF, Cyber on the S2 basically doesn't use RT, minus a few headlights.
Even Phantom on a 1060 runs 1080p/30fps. Again, a 2016 GPU. Personally my full judgement of the S2 is going to be based on Rebirth.
Nintendo does prioritize fps, more often than not. It is well worth the graphical sacrifice. Latency drops with increase fps, so games are far more responsive and the controls are way more accurate. BotW Upgrade is superb. I will happily drop MP4 to 1080p for the 120 fps.
Last edited by Chrkeller - on 13 August 2025|
i7-13700k |
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Vengeance 32 gb |
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RTX 4090 Ventus 3x E OC |
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