By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Lets talk about Nintendo Switch online Service

Ljink96 said:
Ka-pi96 said:

I seriously doubt any of the games on Nintendo's online service will be available on their next console, it will probably start the releases from scratch again, just like every Nintendo console before it. That won't have preserved history at all.

I think NSO games will carry over to the next console. Nintendo's prior issue is that they didn't have a modern account system that could easily be utilized by future hardware and by extension, software. Now that they do have it in place and are charging you $20+ a year for it, they have an obligation to make sure your content is there day 1...or at least I hope. 

I don't think NSO is what we should be worrying about carrying over to the next console though. I'm more worried about Backwards Compatibility. 

In terms of preserving history for customers, sure Nintendo isn't the best at it because they have priorities that sometimes take precedence over what some customers want. However we do have emulation, console modding and pretty much every rom or iso you could think of wandering the internet. So the software is well preserved by gaming communities.

Nintendo themselves, as seen in the Giga Leak of 2020, pretty much has everything they've ever developed & published backed up and preserved for when or if they see need to use it. So in that regard, it's preserved but nobody besides them get to use it unless they release it. That does indeed suck but the 2020 Giga Leak was a glimpse into what we've missed.

Yeah I mean the very nature of the subscription service makes it obvious that this is the retro games service that they will have for now on. They've been slowly building it out this gen but that's okay because we'll have it for generations to come. The only question is what systems will be added (presumably GB and GBA while before Switch is done, and hoooopefully GC during next gen). Then once the games service is fully built out with all the games they plan to release for all those systems, where do they go from there?? Do they occasionally add new games like Tetris99/Pacman99/Mario35/the couple free pokemon games on there/etc, or will it just be a static finished library?

Backwards compatibility is interesting. I mean I don't see how they could NOT make the successor backwards compatible with Switch. I am assuming 100% it will be backwards compatible. I think most people are expecting not just similar architecture but also similar design - basically Switch 2 whether its called that or not. And with Switch being arguably the most successful system of all time by the time its life is over it would also make zero business sense to not use that advantage by letting consumers seamlessly move from Switch to Switch 2 with their existing game library intact on the new system, and new buyers able to pick up great games from the original Switch if they want. Nintendo certainly makes some bizarre decisions from time to time but it would make zero sense if the successor didn't have full backwards compatibilty.



Around the Network
Slownenberg said:
Ka-pi96 said:

Completely disagree with this. Nintendo are the absolute worst at preserving history. Every gen you have to hope/wait for a re-release of a game you want and then have to pay for it again. Not even all games are still available, like the Switch has Super Mario Galaxy available but not Galaxy 2? WTF?

I seriously doubt any of the games on Nintendo's online service will be available on their next console, it will probably start the releases from scratch again, just like every Nintendo console before it. That won't have preserved history at all.

I mean this is one of the big benefits of the online subscription service. You no longer have to rebuy overpriced VC games each gen for the next system and wait while Nintendo starts the next console's VC service from scratch.

If Nintendo had continued with the VC model it would have been that lame situation every generation. But now, even though they've been taking their sweet time building out the NSO retro games service this gen, still they are getting it done now so it'll already be built out and available for each new system. They've already got the subscription service built out so you get the whole library of games at your fingertips from one gen to the next as long as your are subscribing. You just keep the subscription going when the next system comes out and nothing changes. Infintely better than the way they did things prior to the Switch.

Nintendo has always been behind in online features, but at least now they've got their retro games service figured out in a consumer friendly way where from gen to gen you just keep paying the subscription and it doesn't matter which system you're playing on cuz all the games are included in the subscription.

There's no guarantee it will carry over to their next console, all past evidence suggests the opposite actually. They've never done it before, why would they now? Not to mention things are regularly removed from subcription services, there's no assurances that games will even be there next year, let alone on their next console.

It's not even remotely consumer friendly. Locking things behind a subscription is about as anti-consumer as you can possibly get.

Last edited by Ka-pi96 - on 16 December 2022

Ka-pi96 said:
Slownenberg said:

I mean this is one of the big benefits of the online subscription service. You no longer have to rebuy overpriced VC games each gen for the next system and wait while Nintendo starts the next console's VC service from scratch.

If Nintendo had continued with the VC model it would have been that lame situation every generation. But now, even though they've been taking their sweet time building out the NSO retro games service this gen, still they are getting it done now so it'll already be built out and available for each new system. They've already got the subscription service built out so you get the whole library of games at your fingertips from one gen to the next as long as your are subscribing. You just keep the subscription going when the next system comes out and nothing changes. Infintely better than the way they did things prior to the Switch.

Nintendo has always been behind in online features, but at least now they've got their retro games service figured out in a consumer friendly way where from gen to gen you just keep paying the subscription and it doesn't matter which system you're playing on cuz all the games are included in the subscription.

There's no guarantee it will carry over to their next console, all past evidence suggests the opposite actually. They've never done it before, why would they now? Not to mention things are regularly removed from subcription services, there's no assurances that games will even be there next year, let alone on their next console.

It's not even remotely consumer friendly. Locking things behind a subscription is about as anti-consumer as you can possibly get.

haha. You must just be trolling right?? I hope so. That's such a bizarre take. I can't imagine what would make you think this subscription service they've been gradually building out over years will suddenly vanish just because a new system comes out. There literally would be no reason at all for them to stop using it. All past evidence was the opposite because it was the VC model which was not a subscription service but involved downloading games to a specific system. That service is gone now, thank god. Now they have a subscription service. It would make no sense whatsoever for them to trash the entire subscription infrastructure they build every generation only to rebuild it from scratch just for fun. All they have to do is connect the next Nintendo system to the service and it's available. I mean, Apple doesn't rebuild their cloud services everytime they release a new line of computers or phones lol.

I think its fair to say one of the main reasons WHY Nintendo abandoned the VC model and moved to this subscription model is so that they WOUDLN'T have to rebuild the infrastructure from scratch just because a new system came out.

In terms of anti-consumer...ummm what? Subscriptions services took over when Netflix many years ago showed the world that they are far superior to how things were previously done. Yeah, sure, everyone really hates getting access to everything all the time for a cheap monthly/annual fee lol. So anti-consumer are you practicing for debate team or something?? lol cuz you'd have to be a hell of a debater to make a coherent case for subscriptions being anti-consumer.



Slownenberg said:
Ka-pi96 said:

There's no guarantee it will carry over to their next console, all past evidence suggests the opposite actually. They've never done it before, why would they now? Not to mention things are regularly removed from subcription services, there's no assurances that games will even be there next year, let alone on their next console.

It's not even remotely consumer friendly. Locking things behind a subscription is about as anti-consumer as you can possibly get.

haha. You must just be trolling right?? I hope so. That's such a bizarre take. I can't imagine what would make you think this subscription service they've been gradually building out over years will suddenly vanish just because a new system comes out. There literally would be no reason at all for them to stop using it. All past evidence was the opposite because it was the VC model which was not a subscription service but involved downloading games to a specific system. That service is gone now, thank god. Now they have a subscription service. It would make no sense whatsoever for them to trash the entire subscription infrastructure they build every generation only to rebuild it from scratch just for fun. All they have to do is connect the next Nintendo system to the service and it's available. I mean, Apple doesn't rebuild their cloud services everytime they release a new line of computers or phones lol.

I think its fair to say one of the main reasons WHY Nintendo abandoned the VC model and moved to this subscription model is so that they WOUDLN'T have to rebuild the infrastructure from scratch just because a new system came out.

In terms of anti-consumer...ummm what? Subscriptions services took over when Netflix many years ago showed the world that they are far superior to how things were previously done. Yeah, sure, everyone really hates getting access to everything all the time for a cheap monthly/annual fee lol. So anti-consumer are you practicing for debate team or something?? lol cuz you'd have to be a hell of a debater to make a coherent case for subscriptions being anti-consumer.

If you like to have your wallet gouged, that's up to you. I don't though. Why pay hundreds of times more for something by paying every single month when you can just pay once and have it forever? That only benefits the company who get to make a lot more money from you. The consumer just gets screwed over.



It's bad. I don't mind paying for online if the online is good, but I don't find NSO to be particularly good even if it's cheap



Around the Network

Prolly would've liked if I got more titles I could justify the use of the NSO with cuz I'm not interested much in their multiplayer offerings apart from MK8DX, Smash and Mario Tennis as of now.



Switch Friend Code : 3905-6122-2909 

I think it's fine, but then, I no longer require anything more than just the simple basic ability to play others online. As long as it can do that, I'm good.



The issue with Virtual Console vs Switch online pass is simple.

Those who intend to pick up the Switch in 10 years time likely won't have access to those games.
Where those with a 3DS/Wii/WiiU can pick up their console in 20 years time and keep playing their games.

Nintendo doesn't keep its online networks online for as long as Sony or Microsoft.




www.youtube.com/@Pemalite