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Forums - Gaming - Head of Capcom R&D slams Sony's Sixaxis Controller

ion-storm said:
If having the prongs vs slightly rounded controller edges is splitting hairs then so is putting buttons on the shoulders vs buttons on the front. Also to my knowledge it was well less than 6+ years before sony added analogue and rumble. As a side note I would like to say I loved my n64, but the rumble pack was next to useless and added an annoying amount of weight to the front of the controller. Sony solved that issue by sticking it in the prongs. The dreamcast controller was a thing of beauty. I really think the vmu concept wasn't pushed far enough. Maybe someday nintendo could innovate something just like it :) You could use your mii's on the go to play mini games and what not. Though I suppose that would invade upon the territory of the ds.

Right, I didn't say that it took 6 years for Sony to add Rumble and Analog sticks. I said Nintendo had been using all the functions of the original PS1 controller for 6+ years. Frontal buttons, D-pad, shoulder buttons, and that's it, since that's all the original PS1 controller had. Am I confusing somehow? Why did you think I had been talking about Rumble and Analog when I made the "6 years" statement? To quote myself for recollection:

"Is there anything on the PS1 controller that had not been used by Nintendo for 6+ years?"



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considering the N64's controller in no way looked like the PS1s, calling the prongs a coppied idea is just ludicrous, they're too different. Shoulder buttons are something concrete and tangible, they either are or they aren't there. The ergonomics and aesthetics of a controller is purely speculatory.

The Dreamcast controller was worse than the original Xbox controller, it was a pain to hold, the VMU was at best a Tomagotchi novelty and the controller cord came out of the bottom when it could have easily out out of the back at an angle.



"They later added a rumble feature (invented by Nintendo) and Analog sticks (invented by Vectrix, reintroduced by Nintendo 15 years later) to the PS1 controller. Is there anything on the PS1 controller that had not been used by Nintendo for 6+ years? The answer is no. " Maybe you should have specified the original ps1 controller. My mistake. Anyways my main point is, who cares. Wouldn't it be worse if they didn't copy/evolve upon the ideas? I'm well aware Sony took ideas from other places. I'm just at a loss to explain why people single out Sony for it so much when they all do it.



Yes

ion-storm said:
"They later added a rumble feature (invented by Nintendo) and Analog sticks (invented by Vectrix, reintroduced by Nintendo 15 years later) to the PS1 controller. Is there anything on the PS1 controller that had not been used by Nintendo for 6+ years? The answer is no. " Maybe you should have specified the original ps1 controller. My mistake. Anyways my main point is, who cares. Wouldn't it be worse if they didn't copy/evolve upon the ideas? I'm well aware Sony took ideas from other places. I'm just at a loss to explain why people single out Sony for it so much when they all do it.

Because the Six-Axis was the starting point and Sony fans said Sony innovated everything they had, then everyone had to correct them, that's why.

 Nice cop out btw.



For all those crediting Sony for "grips" on the PS1 controller, have you never seen one of these?

There are others for NES and other systems that far predate PS1 as well...



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Well there we go there is no innovation hehe. However according to some around here you only innovate if it becomes popular :P



Yes

ion-storm said:
Well there we go there is no innovation hehe. However according to some around here you only innovate if it becomes popular :P

 ya it seems so indeed.

 i wonder when the day comes sony admits the only thing they do are copying other people's products, and they're good at it admittely, but still, one very good reason to hate a company, with all my heart.



Neos - "If I'm posting in this thread it's just for the lulz."
Tag by the one and only Fkusumot!


 

Neos said:
ion-storm said:
Well there we go there is no innovation hehe. However according to some around here you only innovate if it becomes popular :P

ya it seems so indeed.

i wonder when the day comes sony admits the only thing they do are copying other people's products, and they're good at it admittely, but still, one very good reason to hate a company, with all my heart.


Seems a bit harsh to hate a company becuase they're good at copying products, which seems to me like you're saying they innovate them. Also I would say people have more reason to hate Nintendo: http://www.gamesradar.com/us/wii/game/features/article.jsp?releaseId=20060308165433320026&articleId=2007040911262588028&sectionId=1003&pageId=2007040915472391063

Although unfortunately it is titled the 7 mistakes of Nintendo, it is a fairly unbiased website and review/has features on every game console company. Here are some key quotes:

 

"If there's one moment in time that forever changed the videogame world, it's the day Nintendo stabbed Sony in the back in front of the whole world."

"Electronics superstar Philips decided to ally itself with Nintendo and bring a CD attachment to the Super NES ... except for the fact that Nintendo had already signed a contract with Sony in 1988 for pretty much the exact same thing."

"Problem was, this contract gave Sony complete control over any CD-based games that touched the system, Mario included. Once Nintendo's president, Hiroshi Yamauchi, realized that he would not have the final say on something with Nintendo's name on it, he demanded a solution that put Nintendo back in the saddle. The result was announcing the new partnership with Phillips during the 1991 CES trade show, despite the fact that Sony had just announced the Nintendo-powered Play Station the night before."

"Second, such blatant disregard for contracts made the company appear like a power-hungry monster, always trying to get its way regardless of who it has to humiliate or crush. Third, how the hell did Yamauchi's signature get on that Sony contract in the first place? Nintendo had made its vast fortune on licensing games, so hearing that it gave Sony the rights to any and all future CD titles was appalling."

 

However, even with this behavior in their past, that doesn't make me hate them outright, or make me consider anything from  Nintendo is definately rubbish, just cos, it's Nintendo.



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I don't care if Sony copies every controller idea from other people. IMO, they have had the best available controller since the dual shock, and they keep incrementally improving it. Nintendo stabbed Sony in the back, then didn't go with Phillips' cd drive either, then sucked it up with the N64 hardware and then the gamecube. Nintendo has been very much against online, too, so they are now copying microsoft who btw copied everyone that makes PC games. Who cares. MORE IMPORTANTLY, I HAVE YET TO SEE THE REAL QUOTE FROM CAPCOM.



elprincipe said:

For all those crediting Sony for "grips" on the PS1 controller, have you never seen one of these?

There are others for NES and other systems that far predate PS1 as well...


Ohhh, ok. So Nintendo gets credit for analog even though they didn't invent it, but Sony doesn't get credit for grips?

Great.

Where is that capcom quote that justifies this thread?