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Wait, Phil said that? This MF



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Ryuu96 said:

Where y'all coming from with these takes? Lmao.

Grounded and Sea of Thieves are quality games, Grounded had over 13m players, Sea of Thieves had over 30m and has sold millions on Xbox and PC individually, with an average rating on Steam of 90%. You're speaking like we're still in 2017, Lol.

But the Xbox hardware has a low ceiling and Sea of Thieves has likely hit a saturation point for Xbox hardware, the biggest GaaS titles in the world aren't restricting themselves to a single platform, it makes sense to port GaaS everywhere after they're hit their saturation point on other hardware (Sea of Thieves still sells amazing on Steam) but again, Xbox hardware has a ceiling, it has likely been played by almost everyone who is going to play it at this point on Xbox.

PlayStation will add millions more.

Its true though.

As popular as SoT and Grounded are, they didn't overshadow something like No Mans Sky, or in the case of The Finals, it didn't overshadow the launch of Helldivers 2 a few months later. If Concord gets overshadowed by Sea of Thieves, it never stood a chance, and its fortunes wouldn't change even if Microsoft didn't end up porting the game.



I really wouldnt mind if Sarah takes over. She has a lot of charisma.



haxxiy said:
shikamaru317 said:

Yeah, 7900 XT tier but with better RT performance would be my guess. Supposedly it is RDNA 5, RDNA 3 RT performance is pretty poor, behind both Intel Arc and Nvidia GPU's in raytracing performance at the same pricing tier, but supposedly RDNA 4 and RDNA 5 will offer pretty big ray tracing improvements, so a mid level RDNA 5 GPU like the one that will go into the next gen Xbox most likely, one that roughly matches the high end RDNA 3 Radeon 7900 in rasterization, should outperform the 7900 XT in RT. So we should have path tracing as as a big leap forward in lighting, much more RAM allowing higher res textures, and AI frame generation on AMD's FSR, which testing shows offers about a 80-90% framerate improvement. 

RDNA5 is the architecture RTG is believed to be developing for the next-generation consoles so I expect it to be one of the 'good ones' like RDNA2. It could be as good as Ampere in ray tracing, so perhaps even a match for the 4070 Ti with RT on.

I wonder what Sony would do, in any case. I doubt they have 2026 in mind right now so this is probably more of a PS2 situation, where it was designed with more advanced tech in mind than the Dreamcast, rather than a PS3 one where it was late only due to manufacturing costs/part availability.

There were actually some recent leaks that suggest RDNA 4 will catch up Ampere in RT performance, so my hope is that RDNA 5 will catch up all the way to Ada Lovelace on RT performance. If that is the case, a 7900 XT tier mid range RDNA 5 part in the next gen Xbox could have at least 4070 ti tier RT performance, maybe even 4070 ti Super tier.

I think next gen should be pretty good if we get something like 1440p FSR quality moded up to a higher resolution, higher end ray tracing options (Series X/PS5 get medium RT settings at best, so RT high or path tracing would be a big leap there), and FSR Frame Generation to nearly double framerates, allowing them to pull off RT and decent graphics settings from the PC version at 60 fps, instead of 30 fps RT modes like this gen.

Last edited by shikamaru317 - on 15 February 2024

Phil went over pretty much what I expected.

- Confirmed a few titles.
- Shot down some of the faulty rumors that were getting mixed in with the credible ones. (Starfield, Indiana Jones etc)
- Didn't rule out more coming later, but also that there are no concrete plans for those yet.

The only thing I sort of didn't expect was that none of the confirmed titles were named.
But I didn't really think about it either. It makes sense to stick to the original plan for those reveals. Whether that's a Summer Games Fest trailer, or a Nintendo Direct. And not be forced to abandon those plans because of online leaks.

Ryuu96 said:

I will say though, I'm going to be fair, I'm giving NateDrake a little credit.

He turned out to be reliable, from day one, he said that this wouldn't be a big deal, he said that people were overreacting, he said that Xbox would still have exclusives and that they aren't planning to make everything multiplatform. He only said Starfield would be multiplatform when XboxEra leaked it but then in fairness almost immediately backtracked on it and owned up that his source was weak and that Starfield is not coming to PS.

He also always maintained it was 4 titles and he leaked 3/4 of them, Lol.

So, Nate was overall good all things considered.

Reminder he also leaked Banjo as being in development

Nate was also the guy that for years was very adamant that multiple Silent Hill games were in development, mainly for Playstation, and naming Bloober Team as one of the developers. People were clowning him for it after every State of Play/PS Showcase, until they did show up.



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PotentHerbs said:
Ryuu96 said:

Where y'all coming from with these takes? Lmao.

Grounded and Sea of Thieves are quality games, Grounded had over 13m players, Sea of Thieves had over 30m and has sold millions on Xbox and PC individually, with an average rating on Steam of 90%. You're speaking like we're still in 2017, Lol.

But the Xbox hardware has a low ceiling and Sea of Thieves has likely hit a saturation point for Xbox hardware, the biggest GaaS titles in the world aren't restricting themselves to a single platform, it makes sense to port GaaS everywhere after they're hit their saturation point on other hardware (Sea of Thieves still sells amazing on Steam) but again, Xbox hardware has a ceiling, it has likely been played by almost everyone who is going to play it at this point on Xbox.

PlayStation will add millions more.

Its true though.

As popular as SoT and Grounded are, they didn't overshadow something like No Mans Sky, or in the case of The Finals, it didn't overshadow the launch of Helldivers 2 a few months later. If Concord gets overshadowed by Sea of Thieves, it never stood a chance, and its fortunes wouldn't change even if Microsoft didn't end up porting the game.

Nvm. It came across more like a criticism of the games quality more than anything but I'll back off if that wasn't what it was, Lol.

I do think though, at some point, there's going to be so many GAAS titles that it simply won't be down to competition anymore, it won't matter if one game competes directly with another game, all that matters is how much time people have and because they're so invested in one game, they won't have time to invest it in another, I think that is a real danger to Sony if they don't get their GAAS titles out quick enough. Matt (NPD) has spoken about this too, how GAAS titles are starting to struggle because nobody has time to play them, cause everyone is already playing Minecraft, CoD, Fortnite, Roblox, GTA.



Happy Late Birthday @ice

Xbox is still alive. Enjoy Chilis.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

KLXVER said:
Machiavellian said:

Does it make Xbox look better.  You just named a few games on Nintendo system but can you name or even care about 50% of the exclusives that come to the system.  That goes the same for Playstation.  Its not about the quantity its about the quality.  The staples that define your console is what make consumers purchase the system.  Some games really just need a bigger audience and if they are successful on other platforms, the sequel will make you want it more but are you willing to wait 2 years before you get that sequel is the case.

If I love the game, then yes. Now I have played Gears and Halo, so it wouldnt convince me of anything. Indiana Jones and the new Doom has me interested though.

So you would argue that Pentiment and Sea Of Thieves have just a big of a chance to succeed on PS5 and Switch as Halo and Gears? Im not really sure what youre argument is.

My argument is that you believe these games need to stay on the Xbox and PC because of some preceived amount of exclusives to the customer.  Do you believe that gamers are buying a Xbox because of Pentiment, Sea of Thieves, Grounded or even Hi Fi Rush.  If they are Nintendo gamers or PS gamers why would they even know the quality of those games until they try them.  I am sure all of these games will be discounted on those platforms and if all get a sequel, it will make those gamers who experienced the games that more willing to pick the sequel up no matter the platform its on.

Consoles have always been defined by their AAA big hitting games not their smaller games or even their service games.  So no I do not believe keeping these games on just Xbox and PC does anything.  Hell it might not even move not one Nintendo or PS customer to MS platform but then again it doesn't have to.  What they need to do is sell which then justify bigger budgets for the sequel and the success of those games.  If all you see is the console war and not realize how huge gaming is in general is, you will always think of the market in outdated terms.  The cost of development as we all have been saying is rising and budgets need to be justified if you are going to invest a certain amount of money into it.  



PixelPirate said:

I really wouldnt mind if Sarah takes over. She has a lot of charisma.

I thought you left Xbox? 🥸



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PixelPirate said:

I really wouldnt mind if Sarah takes over. She has a lot of charisma.

Same, seeing a lot of people saying she came across better than Phil in this podcast, Lol.

I honestly half expected this would be where Phil announces he's stepping down and handing over to Sarah.

I'm good with Phil for now but a Sarah leadership would be interesting.