I think Tatanka was always a standalone game but it was rumoured to be exclusively a standalone Battle Royale. Since Pierre taking over it has been rumoured to have been expanded into "something more" but what that means, we have no idea, it could mean that they're adding a story component to it but that'd be a pure guess with no rumours to back that up.
Imo, I wouldn't be surprised if Tatanka was outright cancelled since Pierre may have different plans than the previous leadership who greenlit it. Also they may want to focus on Infinite's live service, I do feel a little like, Tatanka is just going to fracture Infinite's already small userbase so it would have to come near the end of Infinite's life and Infinite is making good strides lately.
I feel like as well, now that Microsoft owns COD, they already own one of the biggest Battle Royales in gaming, they no longer have to try so hard to compete with Call of Duty, Halo should focus on just doing what it does well. I think instead of a Battle Royale, Halo should do a PVPVE mode that we've all been asking for, a true BTB 2.0 with a huge map and dozens of vehicles including scarabs, pelicans, phantoms, etc.
Also, I haven't been that impressed with Unreal Engine 5, in fact I haven't really been impressed by it at all, all the UE5 titles coming out seem a bit mid and it feels a little undercooked and now seeing how much content Infinite is throwing at us, how amazing Forge is, how much work it would be to switch to Unreal Engine, I'm starting to feel like they shouldn't...Idk, I trust Pierre though.
Last edited by Ryuu96 - on 08 November 2023