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Just feel like something doesn't add up with Certain Affinity.

They have 250+ full-time employees and only one job listing but we're told they're working on Halo: Tatanka which is a standalone Halo title expanded even further, a Monster Hunter-like title as an Xbox exclusive which will be AAA and they recently announced they're working on an original FPS codenamed Project Loro which doesn't yet have a publisher and they've been pitching for it. They're also still doing AAA co-development and AFAIK they're still assisting on Halo Infinite.

So a 250+ studio is working on 3 AAAs alongside co-developing/assisting other AAA titles?

Doesn't feel like enough, they could be severely undercounted but I got that 250 number from their own website, it could be that most of these projects are extremely early in development, we know Lobo is but the Monster Hunter could be as well, or they could be stretching themselves thin, or something could have been cancelled, interestingly I can see that Project Lobo (the FPS) entered development in December 2022, Pierre took over 343 on September 2022.