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shikamaru317 said:

Yeah, I imagine Xbox won't be happy about that Unity thing. Assuming that Xbox will be charged for Unity games already on Gamepass, they could lose quite alot of money on the probably 100+ Unity using games they already have on Gamepass, losing extra money on deals that were supposed to be a one-time payment to the devs in most case. I suspect Xbox will be making alot less indie deals for Gamepass moving forward since most indies use Unity, we'll likely see them shift focus and aim for more 3rd party AA and AAA games moving forward.

Not sure why you guys bring Microsoft in here. From what I read, Microsoft doesn’t have to pay for anything. Developer will. It’s just now a question whether Microsoft’s upfront fee to add the game to GamePass will be enough to get the game into the service or not?



 

derpysquirtle64 said:
shikamaru317 said:

Yeah, I imagine Xbox won't be happy about that Unity thing. Assuming that Xbox will be charged for Unity games already on Gamepass, they could lose quite alot of money on the probably 100+ Unity using games they already have on Gamepass, losing extra money on deals that were supposed to be a one-time payment to the devs in most case. I suspect Xbox will be making alot less indie deals for Gamepass moving forward since most indies use Unity, we'll likely see them shift focus and aim for more 3rd party AA and AAA games moving forward.

Not sure why you guys bring Microsoft in here. From what I read, Microsoft doesn’t have to pay for anything. Developer will. It’s just now a question whether Microsoft’s upfront fee to add the game to GamePass will be enough to get the game into the service or not?

From here:

https://www.axios.com/2023/09/13/unity-runtime-fee-policy-marc-whitten

  • As for Game Pass and other subscription services, Whitten said that developers like Aggro Crab would not be on the hook, as the fees are charged to distributors, which in the Game Pass example would be Microsoft.


Is there a way to see your cloud saves. I have like 20 saves, and i keep getting the message about deleting saves warning... Maybe they aren't synced up, could also be the cause for the crashes.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

20 hours into Starfield and not a single crash.
What are you guys doing?



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RIP Starfield, game is no longer uploading my data to the cloud (I have 5 saves so it’s not a save count issue) so anytime it syncs data it’s trying to overdrive my current saves with almost 2 day old data (around 30 levels out). So just to make sure I don’t accidentally hit that when it just randomly pops up I’m not touching the game for the time being :(



Ride The Chariot || Games Complete ‘24 Edition

So Versus and Spade are having this same cloud save issue then, that's not good. Really hope the first post-launch patch is soon and fixes alot.



Barozi said:

20 hours into Starfield and not a single crash.
What are you guys doing?

I think I had 2 crashes to home screen and 3 lock-ups that required a reboot of the game by 20 hours in. Now, at 74 hours, it's more like 5 crashes and 8 lock-ups. The crashes seem to happen at random for no real reason, whereas the lock-ups seem more common when doing tasks that are hardware intensive such as time advancing by waiting, opening and closing the scanner, and running around the CPU intensive bigger cities. In addition, I've had the disappearing ship bug 3 times that I have to fix by modifying the ship at a dock master, and I've had this other bug about 7 times where the next area won't load when I go to dock with a ship or station, which traps me in the docking screen and forces me to reload my last save when it happens, leave the system, and then go back into the system before I can dock.

That is pretty much the summary of all the major bugs I have encountered, the rest have been more minor bugs, floating mining resources on planets, poor companion pathing including my stealth companion Andreja not going into stealth when I tried to use her on the Ryujin infiltration mission and leading a guard right to me (forcing me to reload and dismiss her), companions walking into dialogue scenes, non-active companions on my ship doing interaction dialogue options while I'm flying, invisible hit box on a plant on a planet blocking shots from hitting an enemy, etc.

Last edited by shikamaru317 - on 13 September 2023

 It took a little work but I got Starfield working on a Windows XP Machine. The results may be what you expect or surprise you.

Spoiler!


Bite my shiny metal cockpit!

shikamaru317 said:

So Versus and Spade are having this same cloud save issue then, that's not good. Really hope the first post-launch patch is soon and fixes alot.

I’ve never even heard of another gaming having this issue. I’m 145hrs in, level 100, and only got a handle of things left to finish, if I lost my saves at this point I’d never touch the game again …..   oh and I’m also in the middle of finishing up the Serenity ship :)

Last edited by VersusEvil - on 13 September 2023

Ride The Chariot || Games Complete ‘24 Edition