By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Ryuu96 said:

GamesIndustry.Biz publishing an article calling Bethesda titles niche, Lmfao.

Some of these writers are so out of touch with reality.

Saw that on Twitter and couldn't help but lol. Skyrim is at 60m+ sales lifetime and had hit 30m sales as of 2016 just from the original 3 platforms (PC, 360, PS3). Fallout 4 meanwhile we haven't had a sales update on it in quite awhile, but about 15 months after it released Pete Hines said it's sales were tracking ahead of Skyrim at 15 months, which would likely indicate sales of at least 18m for Fallout 4 after 15 months (because we know that Skyrim sold 20m copies at 19 months). I would imagine Fallout 4 has sold at least 30m lifetime by now, considering it's late life legs should be fairly strong. If it's not at 30m sales already, the upcoming PS5/XS update surely will push it over 30m lifetime.

And those are just sales, if you looked at player counts for Skyrim and Fallout 4, which would have both been boosted by Skyrim and Fallout 4 being on Gamepass for 3 years now, and them being on PS Plus mid tier and PS Plus Collection respectively for awhile as well, you're probably looking at something like 70m+ players for Skyrim and 40m+ players for Fallout 4. Certainly not niche. 



Around the Network
shikamaru317 said:
Ryuu96 said:

GamesIndustry.Biz publishing an article calling Bethesda titles niche, Lmfao.

Some of these writers are so out of touch with reality.

Saw that on Twitter and couldn't help but lol. Skyrim is at 60m+ sales lifetime and had hit 30m sales as of 2016 just from the original 3 platforms (PC, 360, PS3). Fallout 4 meanwhile we haven't had a sales update on it in quite awhile, but about 15 months after it released Pete Hines said it's sales were tracking ahead of Skyrim at 15 months, which would likely indicate sales of at least 18m for Fallout 4 after 15 months (because we know that Skyrim sold 20m copies at 19 months). I would imagine Fallout 4 has sold at least 30m lifetime by now, considering it's late life legs should be fairly strong. If it's not at 30m sales already, the upcoming PS5/XS update surely will push it over 30m lifetime.

And those are just sales, if you looked at player counts for Skyrim and Fallout 4, which would have both been boosted by Skyrim and Fallout 4 being on Gamepass for 3 years now, and them being on PS Plus mid tier and PS Plus Collection respectively for awhile as well, you're probably looking at something like 70m+ players for Skyrim and 40m+ players for Fallout 4. Certainly not niche. 

If they're niche then almost everything aside from GTA, Minecraft, COD and a few other franchises are niche



shikamaru317 said:
jason1637 said:

Definitely the best RPG I've played in a long time. I think its probably better than CP2077 because that game felt more like an action-adventure than an RPG.

The last time I played CP 2077, about a year after it released, it was still broken (had a quest I couldn't complete), so obviously for me right now, Starfield > CP 2077. Maybe I will go back and give Cyberpunk another chance now that they releasing the new huge free update to the base game alongside the new paid DLC, and I may even buy the DLC in an Xbox sale at some point.

I decided to go back and really give CP2077 a try after the 1.6 update and the Edgerunners anime released last October. Nearly 2 years after the game released. It was fantastic!!! Hollow RPG experience for sure and the open world is sorta artificial. Like you can only go into a building if there's a quest. So like 85-90% of the buildings in the game are completely closed off. And the open world is VERY GTA in nature. 

But the combat, soundtrack, upgrades, skill trees, memorable side quests and characters, was all phenomenal! I put about 160 hours into the game after 2 full playthroughs. If I had to describe CP2077 in one word. It would be: cool

It was just such a cool game to experience! Main story is okay, nothing to write home about but the game itself is still worth experiencing. 



Ryuu96 said:
shikamaru317 said:

Saw that on Twitter and couldn't help but lol. Skyrim is at 60m+ sales lifetime and had hit 30m sales as of 2016 just from the original 3 platforms (PC, 360, PS3). Fallout 4 meanwhile we haven't had a sales update on it in quite awhile, but about 15 months after it released Pete Hines said it's sales were tracking ahead of Skyrim at 15 months, which would likely indicate sales of at least 18m for Fallout 4 after 15 months (because we know that Skyrim sold 20m copies at 19 months). I would imagine Fallout 4 has sold at least 30m lifetime by now, considering it's late life legs should be fairly strong. If it's not at 30m sales already, the upcoming PS5/XS update surely will push it over 30m lifetime.

And those are just sales, if you looked at player counts for Skyrim and Fallout 4, which would have both been boosted by Skyrim and Fallout 4 being on Gamepass for 3 years now, and them being on PS Plus mid tier and PS Plus Collection respectively for awhile as well, you're probably looking at something like 70m+ players for Skyrim and 40m+ players for Fallout 4. Certainly not niche. 

If they're niche then almost everything aside from GTA, Minecraft, COD and a few other franchises are niche

Sounds like some clickbait article if you ask me.  Either that or we just have some very random person doing an article who has no clue about the subject matter.  Either situation is bad.





Around the Network
gtotheunit91 said:

Don't forget Jeff's shitty game show... ugh.

Sucks they probs saving some juicy booty for Jeff. SMH. 



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

It never ceases to amaze me, how Xbox experiencing any type of success or positive news seems to cause mental breakdowns by opponents of the platform. On this site anyways, most have been quite gracious with compliments, but there are always the same few; for some reason, who are insecure and feel the need to constantly lash out. Its humorous, expected, delusional, but still entertaining.



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.



Feels like we're currently right within one of Xbox' strongest periods yet.

• Excellent Summer Showcase showing first-party power
• Age of Empires IV & Quake II Remastered shadow drops
• Starfield released
• Strong upcoming XGP Day One launches for highly-anticipated games this year; Lies of P, Party Animals (Xbox exclusive), Payday 3, The Lamplighters League (Xbox exclusive), Persona 5 Tactics, Cities: Skylines 2, Warhammer 40K: Darktide (Xbox exclusive), Cocoon & more
• Big presence at Gamescom
• Baldur's Gate 3 is coming to Xbox Series X|S this year
• Universally positive impressions on Towerborne, in my opinion one of the best games at Gamescom
• The Texas Chainsaw Massacre + Sea of Stars XGP Day One successes
• Forza Motorsport upcoming
• On-going games such as Forza Horizon 5 or Halo Infinite keep evolving every month and doing well
• Large Xbox first-party updates upcoming this year still for Killer Instinct, Halo Infinite, Grounded, State of Decay 2, Sea of Thieves & more
• Xbox OS is in an improved (albeit not perfect) position, including Discord
• Indiana Jones coming Day One to XGP, Xbox exclusive
• Strong upcoming roadmap for first-party, 2024 looking at least as great as this year (possibly even better)

Always more work to do, always more feedback required in all areas, in particular

• Better regional and localisation support
• More confident release date announcements
• Better studio assistance & overview to prevent launches like Redfall
• I still see feedback all the time about Xbox as a console taking too much of a hit given other focus areas; Xbox needs to make sure the balance is right here, the console remains the #1 place where people play Xbox games / are subscribed to Game Pass
• Starfield saw great blockbuster marketing. Obviously not every first-party game needs that scale of presence, but more "highlight launches" with broader marketing & synergy would be fantastic

However, it's fantastic to see so many things really coming together these days. Xbox has invested so much in their renewed first party organisation since 2018, it was always just a matter of time until Xbox really gets into this position of power. I'm excited where we are, I'm excited for what's next!