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Forums - Microsoft - XBOX |OT| Scratch One Grub! E-Day out now in Early Access

G2ThaUNiT said:

That's great!






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Looks like the new Activision Halo game will be a full reboot, and the lore will not continue. Source is from Technical Halo who practically has a near flawless track record when it comes to insider Halo news. No idea where the lore will stand going forward. Could it be that the lore will be confined to Bungie-era Halo games only, or could it start completely from scratch as if this is the very first Halo game to ever exist? We probably won't be hearing anymore of this for probably the rest of this decade.

My other concern is user-generated content. Activision is notorious for not liking user-made content. Halo 5 for PC is currently in the works by the community, and I can only figure that it will eventually get cease and desisted. What's going to happen to mods as well as Forge going forward? Crazy to think a couple of years ago, there was this seemingly new direction for Halo, and now, we have to wait again to see what this *new* new direction will be like.



You called down the thunder, now reap the whirlwind

Final couple of weeks! Or for some, final week!



You called down the thunder, now reap the whirlwind

G2ThaUNiT said:

Final couple of weeks! Or for some, final week!

It depends if I finish Control Resonant before Gears of War: E-Day comes out. I got Control pre-ordered on the Xbox PC app will be streaming it tomorrow and Friday. 



VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTube channel discussing gaming sales and news, as well as posting random gaming content. Follow me on Bluesky.

I post and adjust the VGChartz hardware estimates, with help from Machina.

Writer of the Sales Comparison | Monthly Hardware Breakdown | Monthly Sales Analysis | Marketshare Features, as well as daily news on the Video Game Industry.

Just saw a bit of good CoD news, they're finally adding a toggle so each person can disable other people's goofy operator skins within their own game.



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Yeah, the Halo move is something I would not want to touch with a ten foot pole and especially ABK doing it. To much gamers anst for it to be successful. If it plays like COD with Halo looks its going to get hammered, if they do to much and make it different from what is expected of a Halo game its going to get hammered. Its one of those situation where all the planets have to line up perfectly and I doubt it will happen.



Found a cheeky game share trick with the new disc to digital program if one also has a pc and it's a play anywhere title.

Set your home xbox and friends/family members xbox as each others, as per usual.

Claim it on your account. Make sure you the pc owner does this.

Other person can play on their xbox and you can play on pc.

Going to do it with crimson desert.



Jeez louise, if this source of Rebs Gaming is legit, Halo Studios was a complete mess. Cronyism in hiring practices was talked about by this source 2 days ago. Those leaks about Halo 1 Remake and Halo 7 being in development at the same time since 2022, false, Halo Studios paused the main series for 5 years to do a remake of Halo 1 and apparently planned to keep it paused for much longer than that. When Bonnie Ross got replaced by Pierre Hintze in 2022, he was apparently somehow worse than her, and she was pretty bad.

Halo Studios was planning to do Halo 2 and 3 remakes before Halo 7, with short 5 mission singleplayer campaign plus firefight novel adaptations releasing in the off-years between Halo 1 and 2 Remake and between 2 and 3 remake and between 3 remake and 7, starting with a Halo: First Strike standalone campaign + Firefight missions in 2027. None of those projects were in full production before the layoffs began. Halo 2 and 3 remakes had a small team working on their preproduction, Halo: First Strike would have had a larger preproduction team on it since it was planned for release so soon, and Halo 7 had just been pitched to Asha about a week before she decided on the layoffs at Halo Studios and handing Halo over to Activision. 

The studio meanwhile, once with 350+ devs in the wake of Halo Infinite, has dropped to just 30 developers across several rounds of layoffs, the largest being this latest one. No project currently greenlit. The remaining 30 developers, which include Pierre Hintze and his inner circle, are researching AI tools that can ease development workloads so that a smaller team like them can make a larger game, and trying to find possible 2nd party partner studios that could assist them with an Unreal 5 remake of Halo 2, which they will pitch to Asha when they finish the research and make their presentation.

Last edited by shikamaru317 - on 25 September 2026

The Halo franchise has become such a joke.



shikamaru317 said:

Jeez louise, if this source of Rebs Gaming is legit, Halo Studios was a complete mess. Cronyism in hiring practices was talked about by this source 2 days ago. Those leaks about Halo 1 Remake and Halo 7 being in development at the same time since 2022, false, Halo Studios paused the main series for 5 years to do a remake of Halo 1 and apparently planned to keep it paused for much longer than that. When Bonnie Ross got replaced by Pierre Hintze in 2022, he was apparently somehow worse than her, and she was pretty bad.

Halo Studios was planning to do Halo 2 and 3 remakes before Halo 7, with short 5 mission singleplayer campaign plus firefight novel adaptations releasing in the off-years between Halo 1 and 2 Remake and between 2 and 3 remake and between 3 remake and 7, starting with a Halo: First Strike standalone campaign + Firefight missions in 2027. None of those projects were in full production before the layoffs began. Halo 2 and 3 remakes had a small team working on their preproduction, Halo: First Strike would have had a larger preproduction team on it since it was planned for release so soon, and Halo 7 had just been pitched to Asha about a week before she decided on the layoffs at Halo Studios and handing Halo over to Activision. 

The studio meanwhile, once with 350+ devs in the wake of Halo Infinite, has dropped to just 30 developers across several rounds of layoffs, the largest being this latest one. No project currently greenlit. The remaining 30 developers, which include Pierre Hintze and his inner circle, are researching AI tools that can ease development workloads so that a smaller team like them can make a larger game, and trying to find possible 2nd party partner studios that could assist them with an Unreal 5 remake of Halo 2, which they will pitch to Asha when they finish the research and make their presentation.

Halo Studios was going to somehow make an entire game in a year to a year and a half? That isn't happening with today's development cycles. All those plans sound delusional.

Don't get me wrong. I'd LOVE for Halo: First Strike to get its own game. Plenty of content in the novel to have a full length Halo game. But the prequel levels showed the current (former?) team isn't good at creating entirely new levels. Sure, IMO 343 Guilty Spark was fantastically done and the other levels in 2nd half of the campaign were improved. But they also aren't entirely new levels. 

For the Halo 1 remake I would have done things differently. Changed things up a bit more rather than having the first half of the game being 98% the same as before. And rather than 3 random prequel levels I would have added new levels based on the novel like Alpha Base. Basically a new level or 2 between levels 2 and 3, and 3 and 4. Plus added the other cut content from the original game like the wildlife. 

I also would have implemented at least a basic Firefight mode. Take certain areas from the main campaign (Ie. one of the areas where you rescue the Marines in the 2nd level) and turn them into firefight areas. Doing this would require far less work than creating new levels for the mode.



VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTube channel discussing gaming sales and news, as well as posting random gaming content. Follow me on Bluesky.

I post and adjust the VGChartz hardware estimates, with help from Machina.

Writer of the Sales Comparison | Monthly Hardware Breakdown | Monthly Sales Analysis | Marketshare Features, as well as daily news on the Video Game Industry.