sc94597 said:
The minimum rate her main union (U.K's sister union to the American Actor's Guild) has been negotiating with its clients sounds like a good rate for the work she's been doing. 600 GBP per hour for first day, 300 GBP per hour for each subsequent day. But the video game voiceover contract for the American Actor Union is ending next month, they should strike and ask for royalties imo. Maybe the % of the revenue that their hours represents in total employment over the development period as an additional bonus. So if the game nets a revenue of $60 million and their individual effort/collective effort of all employees is say 1 week /(52 weeks in year*200 employees*5 years) = .00192% of total employee effort. That'd give them an bonus of $1,152 from revenue of $60,000. |
Well good luck to them. I doubt it will go well because voice actors are just not a selling point for a game. The worst case Ive ever seen is what happened to David Hayter. He had been the voice of Snake for like 20 years, he was very beloved by MGS fans and he got to know about his replacement by reading an article or tweet from Kojima or something like that. Metal Gear Solid V became the best selling game in the franchise in like 2 weeks. Also God Of War keep selling better with each iteration even though the voice actor changes. So they are in for a tough fight.










