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Forums - Sales Discussion - Famitsu Sales: Week 31, 2022 (Jul 25 - Jul 31)

Agente42 said:
Pinkie_pie said:

Ps plus extra and premium should keep them busy

Plus doesn´t have any big increase. Japan is a heavy focus on the physical market. This movement and doesn´t have any increase, without the bundle, seems more scalping than consumers. 

Those on the ps plus essential can upgrade to extra or premium. Do we know how many upgraded to extra or premium? The people who upgraded to the higher tiers are definitely buying less games. I've only bought 1 game since I upgraded to extra. 



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Here we go again with "digital not being a thing in Japan". Gotta keep that agenda going strong.



Series-best opening for Xenoblade 3 and all three current gen systems posting excellent numbers, all things considered.

Four of the top ten are third party Switch titles.

Last edited by curl-6 - on 04 August 2022

Blood_Tears said:

Here we go again with "digital not being a thing in Japan". Gotta keep that agenda going strong.

Here we go again "digital is 90% of Ps5 market", without any indication of the same market, against low digital estimates by the white book. 



Top 30: https://nintendoeverything.com/famitsu-software-sales-7-25-22-7-31-22-top-30/

1. [NSW] Xenoblade Chronicles 3 – 112,728 / NEW
2. [NSW] Digimon Survive – 28,536 / NEW
3. [NSW] Nintendo Switch Sports – 24,966 / 623,493
4. [NSW] Monster Hunter Rise + Sunbreak Set – 17,209 / 217,472
5. [NSW] Live A Live – 14,098 / 85,235
6. [PS5] Gran Turismo 7 – 12,453 / 139,888
7. [NSW] Mario Kart 8 Deluxe – 11,542 / 4,745,609
8. [NSW] Kirby and the Forgotten Land – 11,201 / 823,909
9. [NSW] Tengoku Struggle: Strayside – 10,912 / NEW
10. [NSW] Minecraft – 9,873 / 2,727,866
11. [NSW] Azure Striker Gunvolt 3 – 9,493 / NEW
12. [PS4] Digimon Survive – 7,757 / NEW
13. [NSW] Koumajou Remilia: Scarlet Symphony – 7,604 / NEW
14. [NSW] Ring Fit Adventure – 6,867 / 3,228,007
15. [NSW] Nobunaga’s Ambition: Rebirth – 6,607 / 28,360
16. [NSW] Anonymous;Code – 6,450 / NEW
17. [NSW] Animal Crossing: New Horizons – 5,871 / 7,297,474
18. [NSW] Super Smash Bros. Ultimate – 5,714 / 4,936,314
19. [PS4] Nobunaga’s Ambition: Rebirth – 4,975 / 28,400
20. [NSW] Mario Party Superstars – 4,647 / 1,004,727
21. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! – 4,055 / 2,685,422
22. [PS4] Anonymous;Code – 3,696 / NEW
23. [NSW] eBaseball Powerful Pro Baseball 2022 – 3,599 / 208,134
24. [NSW] GrimGrimoire OnceMore – 3,524 / NEW
25. [NSW] Zelda: Breath of the Wild – 3,007 / 2,058,313
26. [PS4] Psikyo Shooting Stars Alpha – 2,970 / NEW
27. [NSW] Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles – 2,805 / 147,034
28. [NSW] Pokemon Legends: Arceus – 2,657 / 2,276,532
29. [NSW] Clubhouse Games: 51 Worldwide Classics – 2,640 / 1,001,223
30. [PS5] The Legend of Heroes: Kuro no Kiseki – 2,407 / NEW

NS - 24
PS4 - 4
PS5 - 2



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Looks like the Nintendo Switch version of Nobunaga’s Ambition is holding on better than the PS4 version and will most likely surpass it.



Agente42 said:
Blood_Tears said:

Here we go again with "digital not being a thing in Japan". Gotta keep that agenda going strong.

Here we go again "digital is 90% of Ps5 market", without any indication of the same market, against low digital estimates by the white book. 

Nintendo said digital has reached 56%, and Sony said digital has reached 79%. But I guess digital doesn't exist in Japan, you know the 2nd biggest video game market in the world. I guess this digital trend is a myth.



curl-6 said:

Top 30: https://nintendoeverything.com/famitsu-software-sales-7-25-22-7-31-22-top-30/

1. [NSW] Xenoblade Chronicles 3 – 112,728 / NEW
2. [NSW] Digimon Survive – 28,536 / NEW
3. [NSW] Nintendo Switch Sports – 24,966 / 623,493
4. [NSW] Monster Hunter Rise + Sunbreak Set – 17,209 / 217,472
5. [NSW] Live A Live – 14,098 / 85,235
6. [PS5] Gran Turismo 7 – 12,453 / 139,888
7. [NSW] Mario Kart 8 Deluxe – 11,542 / 4,745,609
8. [NSW] Kirby and the Forgotten Land – 11,201 / 823,909
9. [NSW] Tengoku Struggle: Strayside – 10,912 / NEW
10. [NSW] Minecraft – 9,873 / 2,727,866
11. [NSW] Azure Striker Gunvolt 3 – 9,493 / NEW
12. [PS4] Digimon Survive – 7,757 / NEW
13. [NSW] Koumajou Remilia: Scarlet Symphony – 7,604 / NEW
14. [NSW] Ring Fit Adventure – 6,867 / 3,228,007
15. [NSW] Nobunaga’s Ambition: Rebirth – 6,607 / 28,360
16. [NSW] Anonymous;Code – 6,450 / NEW
17. [NSW] Animal Crossing: New Horizons – 5,871 / 7,297,474
18. [NSW] Super Smash Bros. Ultimate – 5,714 / 4,936,314
19. [PS4] Nobunaga’s Ambition: Rebirth – 4,975 / 28,400
20. [NSW] Mario Party Superstars – 4,647 / 1,004,727
21. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! – 4,055 / 2,685,422
22. [PS4] Anonymous;Code – 3,696 / NEW
23. [NSW] eBaseball Powerful Pro Baseball 2022 – 3,599 / 208,134
24. [NSW] GrimGrimoire OnceMore – 3,524 / NEW
25. [NSW] Zelda: Breath of the Wild – 3,007 / 2,058,313
26. [PS4] Psikyo Shooting Stars Alpha – 2,970 / NEW
27. [NSW] Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles – 2,805 / 147,034
28. [NSW] Pokemon Legends: Arceus – 2,657 / 2,276,532
29. [NSW] Clubhouse Games: 51 Worldwide Classics – 2,640 / 1,001,223
30. [PS5] The Legend of Heroes: Kuro no Kiseki – 2,407 / NEW

NS - 24
PS4 - 4
PS5 - 2

a wild ps5 new game appears. Kondo now cancels all Switch projects. 



Farsala said:
Agente42 said:

Here we go again "digital is 90% of Ps5 market", without any indication of the same market, against low digital estimates by the white book. 

Nintendo said digital has reached 56%, and Sony said digital has reached 79%. But I guess digital doesn't exist in Japan, you know the 2nd biggest video game market in the world. I guess this digital trend is a myth.

Worldwide is not japan.

We have data and estimates against this number in Japan.

The Japanese market will go digital but is not the majority yet. And the Ps5 people buying Ps4 games narrative be debunked too. 

It´s scalped abroad( some people say more than 30%), plus free game as services and low software sales. 

Last edited by Agente42 - on 04 August 2022

Agente42 said:
Farsala said:

Nintendo said digital has reached 56%, and Sony said digital has reached 79%. But I guess digital doesn't exist in Japan, you know the 2nd biggest video game market in the world. I guess this digital trend is a myth.

Worldwide is not japan.

He has data and estimates against this number in Japan.

Worldwide includes Japan. Give me proof. I would rather believe the console manufacturers themselves.