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Forums - Microsoft Discussion - How is MS' Activision purchase going to affect the european market?

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the-pi-guy said:
TheMiffedFeline said:

As I said, call of duty can bring in some money, but it's not what it once was.

The console games are selling like half of what they used to, but they're making more money than ever due to Warzone and mobile.

The big video game publisher said that both Call of Duty: Warzone, the battle royale mode for Call of Duty: Modern Warfare; and Call of Duty: Mobile drove demand for the quarter. A year ago, when Call of Duty: Warzone launched on March 11, the U.S. was just going into its first pandemic lockdown. Call of Duty ‘s premium game, Call of Duty: Black Ops — Cold War, has outsold Modern Warfare, in no small part to its integration with the free-to-play Warzone, which served to bring in new players and then make it easy for them to upgrade to the $60 game. Kotick said that Warzone reached 100 million downloads and its recently launched third season is going strong. At 500 million downloads, Call of Duty: Mobile also brought tens of millions of new players into the franchise.

https://venturebeat.com/2021/05/04/activision-blizzards-call-of-duty-drives-27-q1-2020-revenue-growth-to-2-28-billion/

Is there any evidence that a mobile version of a game has significantly impacted the sales of the mainline series? I dont see that doing much for the sales of the next release this November. Mobile users are fickle. They don't give a shit.



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TheMiffedFeline said:
the-pi-guy said:

The console games are selling like half of what they used to, but they're making more money than ever due to Warzone and mobile.

The big video game publisher said that both Call of Duty: Warzone, the battle royale mode for Call of Duty: Modern Warfare; and Call of Duty: Mobile drove demand for the quarter. A year ago, when Call of Duty: Warzone launched on March 11, the U.S. was just going into its first pandemic lockdown. Call of Duty ‘s premium game, Call of Duty: Black Ops — Cold War, has outsold Modern Warfare, in no small part to its integration with the free-to-play Warzone, which served to bring in new players and then make it easy for them to upgrade to the $60 game. Kotick said that Warzone reached 100 million downloads and its recently launched third season is going strong. At 500 million downloads, Call of Duty: Mobile also brought tens of millions of new players into the franchise.

https://venturebeat.com/2021/05/04/activision-blizzards-call-of-duty-drives-27-q1-2020-revenue-growth-to-2-28-billion/

Is there any evidence that a mobile version of a game has significantly impacted the sales of the mainline series? I dont see that doing much for the sales of the next release this November. Mobile users are fickle. They don't give a shit.

Pokémon Sun/Moon had the biggest launch in the franchise thanks to Pokémon Go, but it didn't have much legs so the effect didn't last long.



Kakadu18 said:
TheMiffedFeline said:

Is there any evidence that a mobile version of a game has significantly impacted the sales of the mainline series? I dont see that doing much for the sales of the next release this November. Mobile users are fickle. They don't give a shit.

Pokémon Sun/Moon had the biggest launch in the franchise thanks to Pokémon Go, but it didn't have much legs so the effect didn't last long.

Though, if we look at it in a certain way, the success of Pokémon GO prolly have something to do with SwSh ranking up to the 2nd best sold Pokémon game of all time on consoles since the mobile game introduced a larger audience to the IP being now more familiar with it's legacy. 



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Kakadu18 said:
TheMiffedFeline said:

Is there any evidence that a mobile version of a game has significantly impacted the sales of the mainline series? I dont see that doing much for the sales of the next release this November. Mobile users are fickle. They don't give a shit.

Pokémon Sun/Moon had the biggest launch in the franchise thanks to Pokémon Go, but it didn't have much legs so the effect didn't last long.

Pokemon go was gigantic, so that doesn't surprise me. I see that as more of an exception than a rule because of how huge pokemon go was in 2016. The effect not lasting long also doesn't surprise me which goes back to my point about mobile users being fickle. 



TheMiffedFeline said:
Kakadu18 said:

Pokémon Sun/Moon had the biggest launch in the franchise thanks to Pokémon Go, but it didn't have much legs so the effect didn't last long.

Pokemon go was gigantic, so that doesn't surprise me. I see that as more of an exception than a rule because of how huge pokemon go was in 2016. The effect not lasting long also doesn't surprise me which goes back to my point about mobile users being fickle. 

Who was this guy?so obvious he was a alt lmao