It's going to be much stronger than the Xbox One power wise. To start, they will likely use Orin which has a theoretical peak of 4TFLOPS. Though they will reduce clocks so we can assume 2TFLOPS docked would be more likely.
In this context... Teraflops is a useless metric.
For starters, it's theoretical not real world... Secondly, more to rendering a game than the amount of single precision floating point math that can be done via compute.
It also has a 12 core CPU and 200GB/s memory bandwidth, so the CPU will be far more capable and, even if they only put 8GB of RAM in the Switch 2, the amount of data they can transfer will be quadruple what the Xbox One could.
Doesn't mean the Switch 2 will have it.
And just because you have "lots" of CPU cores, doesn't mean you will have more CPU resources than fewer, faster ones.
But let's be real here... Jaguar in the Xbox One, Playstation 4, Xbox One X, Playstation 4 Pro is hot garbage, it was still faster than the 7th gen Cell and Xenon, but it wasn't the game changer Ryzen was.
8GB is is fine if they keep the OS slim (Unlikely) and only target 1080P or less. (Likely.)
Then we have DLSS, which would allow for the Switch to render only a 720p picture in order to upscale to 1440p and look decent enough (whereas currently the Xbox Series S is rendering each pixel). Basically, even if Nintendo lowers just about everything on the Orin chip in order to save on power draw it will still be far more capable than an Xbox One or One S console.
No. The Series S isn't "rendering each pixel". - It's up to the developers... And many developers have employed their own image upscaling technologies and frame reconstruction techniques on the Xbox Series S.
DLSS isn't the only path forward.
I belive too that won't be as powerful as Series S, but theorically speaking, lastest Nvidia 2022 mobile chip ORIN can give a fight to Series S in RAW power. And i believe we're gonna have a custom Chip only for Switch, Last time they recycled the Nvidia Shield chip.
Because of inflation I can see a $400 Switch 2 after Nintendo decrease all Switch Models by $50, so Switch 2 for $400 and Switch 1 OLED for $300.
Atlan got announced last year as the next Tegra chip to succeed ORIN.
Although it will sample in 2023, so availability likely falls on 2024-2025, which is unlikely to end up in a Nintendo console who tends to opt for more conservative hardware choices.
A cut down ORIN might make sense... But it's not as fast as a Series S... The CPU alone, Zen is a step up.
Exactly, I was thinking the same with Orin chip, it's a 2022 chip, good timing for Switch 2, but because how successfull Switch is, we are going to have now a custom chip from Nvidia based in Orin or even next Gen, using more advantage than current Switch SoC.
The era of fully custom chips has come to an end I am afraid... Far to costly and complex now... Nintendo is about keeping hardware costs low.
But I think a modified Xavier or Orin in order to retain full backwards compatibility is highly likely.
I think one of my biggest hopes is for an increase to the Switch cart size and performance.
We are not celebrating but doing assumptions on how Series S could help Switch for third party titles. Sure we want more power, people got angry because they didn't get the "Pro" haha.
Switch could get 1 tflop in FP16 and 512 in FP32, so is not the same, the switch has 393.2 tflops in FP32 (Docked) so theorically it can reach 786.4 tflops in FP16.
Next point, you're comparing current Switch with series S for bandwich, we are talking about the Next Switch, Current Nvidia Chip is ORIN so:
Series S VS ORIN:
4 TFlops, 8 GB GDDR6 RAM @ 224 GB/s with 128-bit bus & 2 GB RAM @ 56 GB/s
4 TFlops Max (theoretically), Up to 32GB LPDDR5 RAM @ 200 GB/s with 256-bit bus.
You're right with the Switch cards, they are pretty slow for current gen standards, we could have long times loading some games if we continue using the same speeds on SD cards.
1 Teraflop in Orin is not going to be equivalent to 1 Teraflop on the Series S and is not going to be equivalent to 1 Teraflop on the OG Switch... Not in terms of actual real world applicable gaming performance.