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Forums - Gaming - Crysis 3 remastered ps4/ps5 is a terrible port

Over saturated colors, blury textures, aliasing, bad lighting design in enviroments etc.. Was this game even remastered, feels like an average ps3 game.



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Digital Foundry seemed to think it was more of a port than a remaster, but they were fairly happy with the game anyway because they thought Crytek did such a good job with the original and it didn't necessarily need remastering that badly. Obviously it could still have benefitted from more work, but it seems there might be an argument to be made that it's not a 'terrible' port either. Your mileage mayvary of course - and just for the record, after the awful Crysis 2, I've had no interest in playing the third game, so I can't really speak from my own experience.



I thought it looked pretty good but then again I never played the original on PC. I also just didn't like the game. Worst of the 3 I played. Too short and the final stages are tedious bullshit. I liked 2 the most.



Bite my shiny metal cockpit!

Not a terrible port. A lazy one though? Absolutely.

They could have brought us the full PC-quality version to console.




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Zkuq said:

after the awful Crysis 2, I've had no interest in playing the third game.

Finally I see someone like-minded. I bought Crysis 2 in 2015 to give my then new Geforce 960 a full workout and was disappointed both in grafix (worse than original due to consolitis) and the gameplay.



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Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

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Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

m0ney said:
Zkuq said:

after the awful Crysis 2, I've had no interest in playing the third game.

Finally I see someone like-minded. I bought Crysis 2 in 2015 to give my then new Geforce 960 a full workout and was disappointed both in grafix (worse than original) and the gameplay.

I could personally live with the graphics, disappointing as they were, but the gameplay was boring, taking away much of what made the first one good. The game didn't really stand out to me, i.e. it felt fairly generic. I've got to give a special mention to enemies being invulnerable when climbing ladders and the boss that kept shouting the same lines over and over from his tower until I could finally get him - which, mind you, took a while but was not at all challenging. Obviously some people liked the game, as can be seen from this thread, but I didn't.



Maybe why the big change in 2 didn't shock me that much is I played all 3 just last year and I knew going in the sequels was different. I heard people debate over the sequels by that point. I still didn't know much in detail. I only knew of Crysis 1 the most from its legendary status visually and that it became about aliens. So playing the game in 2021. I played Crysis 1 for the first time and found a game that was dated mechanically. Some good game design was sacrificed to show off graphics. A lot of bad stealth mechanics. The game felt pretty clunky by today's standard. I didn't hate it but boy has it aged in not a good way.


Crysis 2 was more linear which I felt was welcome in an FPS. No longer a clunky game hiding in a tech demo. But a solid FPS even if not the most original. It was perfectly fun as a stand-alone sci-fi FPS. 3 is where it all falls apart. The prophet is Jesus. The game is short and it never feels like it gets started. Fuck that jungle area in the train station. Oh and fuck those final stages. Good god, it was bad padding. Lousy final boss fight.



Bite my shiny metal cockpit!