The closest comparison on PC is almost certainly the HP Reverb G2. Compared to that:
- PSVR2 has slightly lower resolution screen
+ better display technology (better OLED)
+ 120 Hz vs 90 Hz
+ eye tracking
- built in off-ear headphones
+ other minor stuff like haptics
There are some minor things, I get the impression that PSVR2 has higher quality external cameras, better tracking probably, and it may have better lenses.
This launched at $599, currently being sold for $449.
The price of eye tracking is a little tricky, because they're mostly in premium headsets. For those, the eye tracking cost is probably very inflated due to not being able to spread out costs as much. If it costs $100 million to make eye tracking work, and you're only expecting to sell ~300k headsets, you kind of need to sell your eye tracking tech for $300. If you're expecting to sell 3 million headsets, you can sell your eye tracking for $30.
Eye tracking has tended to cost $300 on PC. But that's largely due to how few headsets have them, but it's hard to say what the actual PSVR2 costs for eye tracking are.
I personally would guess that Sony is about breaking even on PSVR2, at least in the long run. Sony will still have to make up R&D and other set up costs.











