| Radek said: Games are getting more and more complex and expensive to make, tell me how let's say Techland could make entirely new exclusive game to Switch if they are already taking 7 years to make Dying Light 2? Same with CDPR, Rockstar and so many other developers. Making new exclusive games takes too long, costs a lot and you need a lot of developers to make it. They would much rather outsource porting of their older work to Switch for the fraction of cost. But because Nintendo has good connections and huge user base in Japan you still get games like Shin Megami Tensei V and Monster Hunter Rise. |
I understand this, and that's why I don't praise barren ports. Overall third parties still showing very few commitment with Switch despite of its userbase. It's not like I'm asking for a new GTA or a new The Witcher to come to Switch, just new games designed to run in a weak hardware that are actually less costly to make and can be done faster. Switch userbase will potentially be over 150 million with all said and done, it's about 90% of PS4+Xbone sales more than enough to justify development for Switch, they don't do it because for several reasons, but whatever is their justification lack of potential sales is not included
And it's not like Switch games need to be exclusive. Games made for Switch can be easily ported to PC, Xbox and PS4/PS5 with better graphics. I'm sure they will get way less attention they they would if they were high-end AAA games designed to PS4 and Series X, but I doubt a game like Monster Hunter Rise wouldn't sell at least some more 2-3 million outside Switch








