Its hard to call it an outright failure when you don't know digital rates, don't know how many PS4 software was bought via PS5, don't know the popularity of F2P games, and don't know how many owners there are vs scalpers that have taken the supply.
Its hard to call it an outright failure when you don't know digital rates, don't know how many PS4 software was bought via PS5, don't know the popularity of F2P games, and don't know how many owners there are vs scalpers that have taken the supply.
It's easier to tell that many PS5 hardware sold in Japan were shipped out from that country based on catastrophic level of software sales.
No game reaching 73k physical and only four games passing 50k physical in the system's first full year is pretty alarming. Even if we assume a high digital rate, that's still shockingly low.
You're still missing PS4 software bought, F2P games (the biggest games on the market) and scalper ratio lol
src said: You're still missing PS4 software bought, F2P games (the biggest games on the market) and scalper ratio lol |
PS4 packaged software sales are collapsing in Japan.
The whole PlayStation ecosystem (PS4/PS5) shrunk by 54.34% YoY in the first half of the current fiscal year:
(tracker: Famitsu)
Last edited by Endymion - on 29 November 2021Endymion said:
PS4 packaged software sales are collapsing in Japan. The whole PlayStation ecosystem (PS4/PS5) shrunk by 54.34% YoY in the first half of the current fiscal year: (tracker: Famitsu) |
exactly, even if people were buying PS4 versions of games instead of PS5 ones, it would still be a huge decline when compared to the previous gen transition in 2014/2015 for example in 2014 PS3 managed over 4.5 million sales just across it's Top 30 games of that year, PSV managed over 2 million across it's top 15 and PS4 contributed over 1.5 million across it's top 20 titles, without even counting Knack during it's first full year on the market:
PS4 Feb 2014/Feb 2015 Top 20(Launch year):
TOTAL: 1.514.617
This year it seems that PS4/PS5 will struggle to hit 5 million combined across all their titles with digital.
PlayStation Ecosystem Top 50 Famitsu 2021(Unofficial Ranking):
TOTAL: 2.117.408
TOTAL PS4: 1.723.424 (81.4%)
TOTAL PS5: 393.984 (18.6%)
I don't think physical sales across the Top 50 for the PS4/PS5 are very likely to surpass 2.5 million, nothing much releasing until the end of the year.
Last year just across the Top 37 titles on the PS4 that made the Famitsu Top 100, the PS Ecosystem managed over 4.97 million.
Beaten to it but I was gonna say, even if PS5 owners in Japan are buying PS4 games to play on their new system, which I'm sure they are, PS4 software sales aren't exactly booming.
PS is about as close as its ever been to being irrelevant in Japan.
theDX said: If we only got confirmation that Apex was downloaded a million times on PS5 these software sales wouldn't look so bad. |
1 million lmao. Apex has 40 Million monthly active users and its not even the most popular F2P game. Warzone has 110M and Fortnite has 80M.
50% of Fortnite's revenue came from PS4 alone. The F2P scene is massive.
Endymion said:
PS4 packaged software sales are collapsing in Japan. The whole PlayStation ecosystem (PS4/PS5) shrunk by 54.34% YoY in the first half of the current fiscal year: (tracker: Famitsu) |
And yet even a small ratio results in a massive tie ratio change for PS5.
For instance if 20% of PS4 games where bought by PS5 owners that results in a near 100% increase in software sales.
theDX said:
I was obviously talking about Japan. |
Yeah, I'm saying there's way more than a million F2P console gamers in Japan. Warzone, Fortnite, Apex and PUBG are extremely popular in Japan.
theDX said:
On PS5? |
There's only a million PS5s sold....