shikamaru317 said:
src said:
I was showed you higher growth isn't happening so whats the trade? This is meme worthy, sub service model is easy to see growth for movies/tvs/music/PSN+/Prime, pretty much any service, but Gamepass is special Half your post relies on unofficial data. GP took 2 years to go from 10M to 18M. PSN+ grew faster than this (12-27M in 2 years) . Netflix absolutely obliterates this. They added 36M users this year while being nearly 10 times bigger than Gamepass. The numbers don't lie. Gamepass is not showing the growth successful sub services show, in revenue or users. |
That is a bald faced lie. Gamepass did not take 2 years to go from 10m to 18m, it took 9 months. Subs were at 10m on the April financial results for the quarter ending March 31 2020, and 18m on the January financial results for the quarter ending December 31 2020. That is 1.8x growth in 9 months. As for the rest of my post being based on unofficial data, that is because unofficial is all we have for 2021 growth, MS decided to stop posting official numbers. However, it makes logical sense that the strong growth from those previous 9 months would continue in 2021, especially since MS started spending even more money to improve Gamepass' library. In March they put Square Enix's Outriders, a AAA game, onto Gamepass day one, where it was quite successful. Then in April they followed that up with day one Gamepass on Sony's MLB The Show 21. Day One Gamepass on a 3rd party AAA game doesn't come cheap, but MS is doing it for 3 games just in 2021, Outriders, MLB The Show, and Back 4 Blood, and they have day one gamepass on even more 3rd party games in 2022 and beyond, like STALKER 2, Plague Tale 2, and Atomic Heart. Microsoft is investing big money into boosting Gamepass subscription counts as fast as possible, because the bigger it grows now, the more money they make in the future. It's a proven sales tactic, and MS has the capital to eat lower short term profits in exchange for higher profits in the future. Again, if we look at the unofficial numbers, MS going from 10m subs March 21 2020, to "around" 30m subs late September 2021 (according to Take Two CEO Strauss Zelnick), that is roughly a tripling of subs in a year and a half, 18 months. That is faster growth than PS+ at it's fastest growth period. But comparing growth of Gamepass to PS+ or GWG doesn't make sense anyway, it's an entirely different subscription service. The selling point of PS+ and GWG was the ability to play online games, at least initially (the free monthly games were only added as a benefit later on), Gamepass is a service that is all about Games, access to a library of 419 games currently. It's an apples to oranges comparison, just like comparing it to movie/tv or music streaming services is apples to oranges. |