Manufacturing the end of a generation is something Nintendo had done from the beginning. The Wii isn’t the only console they messed up with, the SNES could have gone strong for 2-3 more years as well. The funny thing is the generational transitions worked A LOT better when they kept up support past the beginning of the following generation: NES to SNES, and GBA to DS are two good examples.
With the Switch, they could do this even better by releasing most of their software as dual-tier for X-years while they transition between generations. Some games will obviously require the Switch 2 as the minimum requirement, but I doubt that’s going to be the majority of them for years to come. Probably until 720/1080p TV is no longer the International standard. But, essentially, the dual-tier games means later adopters are more likely to update because they’ve already been investing in the Switch ecosystem.
Last edited by Jumpin - on 20 July 2021