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Forums - Gaming Discussion - What is your opinion on gaming subscription services?

 

My opinion is best summed up as:

Subscribed to at least one and like it 36 36.36%
 
Subscribed to at least one and not a fan 6 6.06%
 
Thinking about subscribing 6 6.06%
 
Was a subscriber and lapsed 4 4.04%
 
Will subscribe for big games and then drop 4 4.04%
 
Zero interest at all 28 28.28%
 
None of the current subs ... 8 8.08%
 
Other 7 7.07%
 
Total:99

If someone did a survey of drinking habits in Vermont and Ireland, and then used that data to conclude that Europeans drink more than Americans would that be an accurate conclusion? Obviously not. Massively incomplete data sets don't tell us much of anything. Thanks.

And now I'm off to the gym. I'll be playing MHR all day, so no time for forum shenanigens until tomorrow.



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Cerebralbore101 said:

If someone did a survey of drinking habits in Vermont and Ireland, and then used that data to conclude that Europeans drink more than Americans would that be an accurate conclusion? Obviously not. Massively incomplete data sets don't tell us much of anything. Thanks.

And now I'm off to the gym. I'll be playing MHR all day, so no time for forum shenanigens until tomorrow.

Holy crap, they’re comparing people only on their own ecosystem. They aren’t extrapolating that out across the entire industry. You’d have to be either incredibly naive or incredibly biased to even think that was the case LOL



LudicrousSpeed said:
Cerebralbore101 said:

If someone did a survey of drinking habits in Vermont and Ireland, and then used that data to conclude that Europeans drink more than Americans would that be an accurate conclusion? Obviously not. Massively incomplete data sets don't tell us much of anything. Thanks.

And now I'm off to the gym. I'll be playing MHR all day, so no time for forum shenanigens until tomorrow.

Holy crap, they’re comparing people only on their own ecosystem. They aren’t extrapolating that out across the entire industry. You’d have to be either incredibly naive or incredibly biased to even think that was the case LOL

I think it is pretty obvious which one it is, this thread has far too many biased "opinions" bounded about as facts. It's truly quite sad certain people are so obsessed with companies.



I have been "subscribed" to game pass on two occasions, played a ton of games and and loved the service. The thing is, I have never actually paid the full amount for it.

I got free a one month subscription when I bought my Xbox One S. I then took advantage of a three months for $1 deal about half a year later. In those four months I played pretty much every game I was interested in.

I now qualify for a "1 month for $1" deal on game pass ultimate, which I am saving for when the next MS blockbuster hits. I do wonder how many people have done something similar. Gears 5, Rare Replay, Halo Wars 2 and Halo 5 are all games I would have bought if they weren't available on game pass.



SvennoJ said:
Conina said:

You really don't see a difference of paying/accepting money to keep a game / dlc away from other platforms and paying/accepting money to offer a game on additional platforms?

You can't be that naive to think that the same won't happen with subscription services, if it doesn't already between ps now, gamepass, stadia, ps+, xbl gold, and what else we have already.

Are or were there any GamePass games exclusive or timed exclusive for that subscription model or were they also available to buy in the Xbox marketplace?

Are or were there any PSnow games exclusive or timed exclusive for that subscription model or were they also available to buy in the PS Store?

Are or were there any XBL Gold games exclusive or timed exclusive for that subscription model or were they also available to buy in the Xbox marketplace?

Are or were there any PS+ games exclusive or timed exclusive for that subscription model or were they also available to buy in the PS Store?

Are or were there any PC games exclusive or timed exclusive for a PC subscription model or were they also available to buy?

Has any developer team claimed that they weren't allowed to release their game on another platform due to their PC or console subscription contract?

No? Then at this point the subscription moneyhatting allegation is pure FUD.

If we'll cross that bridge, we can discuss changed opinions about gaming subscriptions again.

P. S.: Funnily enough, it is "good guy" Nintendo who offers time-limited access to certain games on Switch only via subscription and doesn't give us the option to buy the NES- and SNES-collections on Switch instead of renting them.

Last edited by Conina - on 01 May 2021

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Conina said:
SvennoJ said:

You can't be that naive to think that the same won't happen with subscription services, if it doesn't already between ps now, gamepass, stadia, ps+, xbl gold, and what else we have already.

Are or were there any GamePass games exclusive or timed exclusive for that subscription model or were they also available to buy in the Xbox marketplace?

Same eco system.

Are or were there any PSnow games exclusive or timed exclusive for that subscription model or were they also available to buy in the PS Store?

Yes (although that's more a technical issue, bc)

Are or were there any XBL Gold games exclusive or timed exclusive for that subscription model or were they also available to buy in the Xbox marketplace?

Same eco system

Are or were there any PS+ games exclusive or timed exclusive for that subscription model or were they also available to buy in the PS Store?

Same eco system

Are or were there any PC games exclusive or timed exclusive for a PC subscription model or were they also available to buy?

Yes

Has any developer team claimed that they weren't allowed to release their game on another platform due to their PC or console subscription contract?

Yes

No? Then at this point the subscription moneyhatting allegation is pure FUD.

If we'll cross that bridge, we can discuss changed opinions about gaming subscriptions again.

P. S.: Funnily enough, it is "good guy" Nintendo who offers time-limited access to certain games on Switch only via subscription and doesn't give us the option to buy the NES- and SNES-collections on Switch instead of renting them.

If you think putting games on subscription services won't come with strings attach, then I don't know what to say.



SvennoJ said:
JWeinCom said:

No, but judging people who can't is sitting on a high horse (think they mixed the metaphors a bit). 

My dad has season football tickets to the Jets. So I get to be a true Jets fan, or at least he does. Not everyone can afford that. To say they aren't true fans or supporters is kind of elitist.

As for how dumping money into a subscription helps, the same way for any other service. People aren't putting their games on Gamepass/PSNow for free. Microsoft/Sony are paying them. It is possible that they have incentives based on number of downloads/playtime. But regardless, Microsoft knows how many downloads they have, and likely have a rough idea of how much the game is played, information which I can almost guarantee would be shared with publishers. So, if tons of people are playing Nier Automata on Gamepass, Microsoft will want Replicant on their service, and Square would be in a position to bargain for a higher price. 

This isn't like... some strange and new thing. This is a similar business model as Cable TV. If Microsoft knows why people are signing up for Gamepass, the folks responsible can get more money. Don't know the exact details, but if you can't see how a dev can possibly benefit from Gamepass/PSNow, that's either a failure of imagination, or a dogmatic attempt to justify disliking something that you dislike for completely different reasons.

I'm just looking at parallels with the music, movie and tv industry. Spotify doesn't reward artists based on how much their music is streamed. Plus there have been complaints from indie developers that they don't get a fair share from games with gold / ps+ either. Just as with music, it's great for the popular guys, the ones MS/Sony will want to keep. The rest don't really have any leg to stand on when people have plenty to play through subscription services.

My own experience with TV and movies has only declined since streaming became popular. It seems every show I like gets cancelled sooner rather than later, I guess my tastes are bad lol. Or gets poached by a competing service ugh. Extras for movies are declining since they aren't on streaming services anyway.

The other thing is, MS is subsidizing the subscription service atm, who knows what the developer reward scheme will be once the users are locked in. It's a walled garden inside a walled garden. There's always PC anyway, just sucks that collecting physical games is pretty much gone from PC.

And that's what I meant with 'true gamer' (term sucks I agree). It's not the amount you pay, but to me collecting is part of it. And collecting digital / subscription services, nah. The second hand market was great for collecting games, sad to see it going away. Tbh I jumped on buying Returnal because of it having a physical edition. If it was only available digitally I would never have bought it before getting the hardware to run it on. I've bought a lot of physical editions of games I already had digitally, after they finally released a physical edition.

To sum up, to me, game subscription services are a continuation of the erosion of ownership, furthering the decline of physical games and continuation of the move to episodic content, dlc, mtx.

Hate to break it to you, but however you're buying games, the deck is stacked against small developers. Retail is way worse in that regard than subscription services, because you have to physically manufacture them, ship them out, and convince retailers to stock them. And if you're making a smaller kind of game that you can't charge full price for, your margins become razor thin once those costs come into play. There is a reason that most indie games do not have a physical version at all, and if they do, it usually only comes after the digital version has launched successfully. And there's a reason why indie games really weren't even a thing until gaming went digital. So, if that's your argument for why subscription services are a bad thing, then it's not very strong. 

If the term true gamer sucks, then why not use the term collector, since that's what we're talking about. And like with Runa, if you like collecting games then, yeah, you probably shouldn't get gamepass. But that's just personal preference. If subscription services become the predominate form of gaming and physical games go byebye, then that just means not enough people care about collecting. That's just the way the world works. A lot of things I like aren't made anymore because they just weren't popular enough to be profitable. That's a bad thing for you, but not necessarily a bad thing for the industry. 



Cerebralbore101 said:

If someone did a survey of drinking habits in Vermont and Ireland, and then used that data to conclude that Europeans drink more than Americans would that be an accurate conclusion? Obviously not. Massively incomplete data sets don't tell us much of anything. Thanks.

And now I'm off to the gym. I'll be playing MHR all day, so no time for forum shenanigens until tomorrow.

Okay, that’s all the time I’ve got. I got to get back to playing Call of Duty: Warzone on my PC.



Ryuu96 said:

Microsoft never claimed to have all of the data of every single person's purchasing habits on every single device, nobody would believe they have that data, they aren't speculating on limited data, they're posting facts about their own ecosystem, folk in the Xbox ecosystem spend and play more via Game Pass, they have the only relevant data needed, data from their own ecosystem.

It's not incomplete data, that's just...they're talking about their own ecosystem dude. If Sony talks about their ecosystem do they also need to know all of Xbox's financials to be allowed to do so? No, they don't give a shit, they aren't making money off Xbox players

Why are you talking about entirely different countries? a good comparison would be a country talking about something specific to only it, which benefits its own citizens and causes them to try/spend more over a traditional method.

More to the point, how the heck is Microsoft meant to make data for it unless Game Pass is also on Playstation, Nintendo?

"According to MS, GP subs spend 20% more time playing games, play 30% more games, 40% more genres, and spend around 20% more on gaming overall than users who aren't subbed to the service."

How will they know all these stats, what stats will they be using? There's no Game Pass on these consoles to say folk play more games, more genres, spend more than those who aren't subbed to the service, what service? It doesn't exist there So of course they are talking about their ecosystem and everyone knows that when they mention those numbers, they still tell us something, that Xbox players spend more, play more, try more games via Game Pass.

All those stats say is that those that spend more time playing games, play more games and spend more on games, are more likely to subscribe to gamepass. Which makes perfect sense. As a metric on the effect of game pass, it says nothing. For all we know they could be spending less than before subscribing to gamepass, just on average still more than those that don't subscribe.

JWeinCom said:

Hate to break it to you, but however you're buying games, the deck is stacked against small developers. Retail is way worse in that regard than subscription services, because you have to physically manufacture them, ship them out, and convince retailers to stock them. And if you're making a smaller kind of game that you can't charge full price for, your margins become razor thin once those costs come into play. There is a reason that most indie games do not have a physical version at all, and if they do, it usually only comes after the digital version has launched successfully. And there's a reason why indie games really weren't even a thing until gaming went digital. So, if that's your argument for why subscription services are a bad thing, then it's not very strong. 

If the term true gamer sucks, then why not use the term collector, since that's what we're talking about. And like with Runa, if you like collecting games then, yeah, you probably shouldn't get gamepass. But that's just personal preference. If subscription services become the predominate form of gaming and physical games go byebye, then that just means not enough people care about collecting. That's just the way the world works. A lot of things I like aren't made anymore because they just weren't popular enough to be profitable. That's a bad thing for you, but not necessarily a bad thing for the industry. 

I said it many many years ago, the shift to digital is a slippery slope, and now with the rise of subscription services we're halfway down the slide. Digital was/is great for indies, however they also devalued the A game developers who have pretty much all disappeared, closed down. It's either blockbuster or low budget nowadays. And while there certainly are many gems among indie games, there is also a ton of half baked ideas.

But yep, for collectors that like complete games, times are getting tougher. Whether it's a bad thing for the industry, depends where you are in the industry. It's not a great place to be to begin with. What effect the loss of retail will have, I don't know. When I worked as a developer it was extremely satisfying to see the stuff I worked on on store shelves, all over the world. Very rewarding. Engagement numbers, not so much. It was also a real break, finished product launched, pause and recoup. I'm glad I'm out of the industry as nowadays there are no more breaks. Code to release day on the day one patch, then straight on to the next update. Anyway that's up to the people working in the industry.

Subscriptions are simply not for me. Not a problem I guess as I have plenty to keep me entertained. Today my youngest dug out the WiiU to play Super Mario 3D world. Still great.






"All those stats say is that those that spend more time playing games, play more games and spend more on games, are more likely to subscribe to gamepass."

Almost sounds like they're real true authentic legit gamers.