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Forums - Gaming Discussion - Vampyr - A friendly souls like game

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curl-6 said:

So when I play it, any advice? Make sure I develop then harvest as many characters as I can for maximum XP?

My advice is don`t harm innocent civilians so you can get the achievement and also the levels they give also raise the level of the bosses.

Dedicate most of your points (while it is reasonable) on passive skills like stamina, blood level, amount of blood suck while for active you upgrade your autophagy (healing). The main thing you will level is your weapon, for me the best choice was the 2 handed weapon that have good stun properties (so you can in few hits stun enemies and either suck then for recover of blood and immunity time or to make bosses easier if you stun wait for recover and restun. I didn`t need to use any healing item or gun in the game at all.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Combat is rubbish in this game imo and there are bugs and performance issues.

But

The atmosphere is beautiful the music ? is amazing and top tier voice acting Dr Reed performance is excellent. The general gameplay traversal and overall vampire adventure was brilliant I hope there's a sequel I really enjoyed itq



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Skeeuk said:

Combat is rubbish in this game imo and there are bugs and performance issues.

But

The atmosphere is beautiful the music 🎶 is amazing and top tier voice acting Dr Reed performance is excellent. The general gameplay traversal and overall vampire adventure was brilliant I hope there's a sequel I really enjoyed itq

Didn`t find the combat to be rubbish, but could certainly improve =]



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
curl-6 said:

So when I play it, any advice? Make sure I develop then harvest as many characters as I can for maximum XP?

My advice is don`t harm innocent civilians so you can get the achievement and also the levels they give also raise the level of the bosses.

Dedicate most of your points (while it is reasonable) on passive skills like stamina, blood level, amount of blood suck while for active you upgrade your autophagy (healing). The main thing you will level is your weapon, for me the best choice was the 2 handed weapon that have good stun properties (so you can in few hits stun enemies and either suck then for recover of blood and immunity time or to make bosses easier if you stun wait for recover and restun. I didn`t need to use any healing item or gun in the game at all.

Thanks; I'll be playing on Switch so achievements aren't a factor, how do I get levels and improve my skills without feeding on civilians?



curl-6 said:
DonFerrari said:

My advice is don`t harm innocent civilians so you can get the achievement and also the levels they give also raise the level of the bosses.

Dedicate most of your points (while it is reasonable) on passive skills like stamina, blood level, amount of blood suck while for active you upgrade your autophagy (healing). The main thing you will level is your weapon, for me the best choice was the 2 handed weapon that have good stun properties (so you can in few hits stun enemies and either suck then for recover of blood and immunity time or to make bosses easier if you stun wait for recover and restun. I didn`t need to use any healing item or gun in the game at all.

Thanks; I'll be playing on Switch so achievements aren't a factor, how do I get levels and improve my skills without feeding on civilians?

Your normal play (defeating enemies, bosses) already give you levels (enough to upgrade the critical skills). Imho since the game scales the level of enemies and bosses with the civilians you feed upon (at least from what I read, since I finished the game about lvl 26-28 and last boss was 30-32, while some others were level 50 and boss also lvl 50). While a lot of the skills may not be needed by the way you play then you leveling with civilians may even make you increase the level of bosses and make it a little harder since the skills you have learnt won`t be useful.

The best way to increase level from how I played is doing all the side quests and civilian conversations, and that I think don`t affect the level of enemies.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
DonFerrari said:
curl-6 said:

Thanks; I'll be playing on Switch so achievements aren't a factor, how do I get levels and improve my skills without feeding on civilians?

Your normal play (defeating enemies, bosses) already give you levels (enough to upgrade the critical skills). Imho since the game scales the level of enemies and bosses with the civilians you feed upon (at least from what I read, since I finished the game about lvl 26-28 and last boss was 30-32, while some others were level 50 and boss also lvl 50). While a lot of the skills may not be needed by the way you play then you leveling with civilians may even make you increase the level of bosses and make it a little harder since the skills you have learnt won`t be useful.

The best way to increase level from how I played is doing all the side quests and civilian conversations, and that I think don`t affect the level of enemies.

Okay thanks, that's good to know. Like I say, most everything about the game looks really interesting and appealing to me, I just really don't like punishing difficulty, I've often quit games before because they just got too frustrating. Frustration to me is the polar opposite to fun and I mostly play games to relax and unwind, and frustration totally ruins that.