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Forums - Gaming - The 11th Annual Greatest Games Event - The Discussion Thread

Just three games left to guess. Here's another hint for each.

#4

-A sacrifice of soul postponed the end of the current age long ago

-The ancient home of the gods is an illusion kept in place by the last remaining deity

-At the Kiln where the fire began a god waits for your arrival

#3

-32 years after the Great War the destroyers from the first game, the Shivans, return

-The game's final mission sees the destruction of an entire star system when the Shivans cause the Capella star to go supernova

-The story of this space-combat sim is one of its main highlights, but unfortunately it ends on a cliffhanger that will likely never be resolved

#2

-Every 108 years the soul of the god of destruction possesses a child in an attempt to return to its body

-And every 108 years for the last 10,000 years a winged black monster has appeared to kill the child to prevent the resurrection of the god of destruction

-Both the current Child of Light and the black monster that keeps killing them turn out to be members of your party, the child having survived because the monster mistook her twin sister for Child of Light when they were still babies



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Kantor said:

3) A lot of this game's fun comes from its factions; one new introduction here is a faction of wandering musicians. Some classics return though: one for fighters, one for mages, one for thieves and one for assassins.

2) You and your party are powerful sorcerers, but the game spells that word differently.

Your party ideally consists of a group of unique characters with origin stories and quest lines, but if you get one of them killed you can get more boring replacements.

1) A protagonist who frequently moans about how much he hates getting involved in human affairs spends half his time doing exactly that, while looking for his adopted daughter and facing an invading alien army. 

3) Skyrim?

1) The Witcher 3



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UnderwaterFunktown said:

Since I've missed a number of days I'll give an extra chance for some of these:

7) It's not a game.

𝅘𝅥𝅮𝅘𝅥𝅮𝅘𝅥𝅮

6) Genre suprise.

The genre it turns out to be is horror.

5) This game went free-to-play many years after it's release, but not many seemed to notice.

Testing site for AI research.

4) The best-selling licensed game ever (I'm pretty sure).

7. Rocksmith?
6. Doki Doki Literature Club?
5. Eve Online?
4. I looked up the best selling Star Wars game and its Lego Star Wars: The Complete Saga.

Darashiva said:

Just three games left to guess. Here's another hint for each.

#4

-A sacrifice of soul postponed the end of the current age long ago

-The ancient home of the gods is an illusion kept in place by the last remaining deity

-At the Kiln where the fire began a god waits for your arrival

#3

-32 years after the Great War the destroyers from the first game, the Shivans, return

-The game's final mission sees the destruction of an entire star system when the Shivans cause the Capella star to go supernova

-The story of this space-combat sim is one of its main highlights, but unfortunately it ends on a cliffhanger that will likely never be resolved

#2

-Every 108 years the soul of the god of destruction possesses a child in an attempt to return to its body

-And every 108 years for the last 10,000 years a winged black monster has appeared to kill the child to prevent the resurrection of the god of destruction

-Both the current Child of Light and the black monster that keeps killing them turn out to be members of your party, the child having survived because the monster mistook her twin sister for Child of Light when they were still babies

4. Final Fantasy X?

2. Child of Light?



Final games:

2. The decisions you make early in this game decide which person in your party that you will eventually go on a date with.

1. Even though the most common action most players take with this game is attacking with the sword, you don't start with one.



The_Liquid_Laser said:
UnderwaterFunktown said:

Since I've missed a number of days I'll give an extra chance for some of these:

7) It's not a game.

𝅘𝅥𝅮𝅘𝅥𝅮𝅘𝅥𝅮

6) Genre suprise.

The genre it turns out to be is horror.

5) This game went free-to-play many years after it's release, but not many seemed to notice.

Testing site for AI research.

4) The best-selling licensed game ever (I'm pretty sure).

7. Rocksmith?
6. Doki Doki Literature Club?
5. Eve Online?
4. I looked up the best selling Star Wars game and its Lego Star Wars: The Complete Saga.

7) Nope

6) Yep!

5) Also nope

4) Think waay bigger



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The_Liquid_Laser said:

Final games:

2. The decisions you make early in this game decide which person in your party that you will eventually go on a date with.

1. Even though the most common action most players take with this game is attacking with the sword, you don't start with one.

2) Final Fantasy 7?

1) Could be a number of games but The Legend of Zelda (NES)?



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UnderwaterFunktown said:
The_Liquid_Laser said:

Final games:

2. The decisions you make early in this game decide which person in your party that you will eventually go on a date with.

1. Even though the most common action most players take with this game is attacking with the sword, you don't start with one.

2) Final Fantasy 7?

1) Could be a number of games but The Legend of Zelda (NES)?

Both correct!



The_Liquid_Laser said:
Darashiva said:

Just three games left to guess. Here's another hint for each.

#4

-A sacrifice of soul postponed the end of the current age long ago

-The ancient home of the gods is an illusion kept in place by the last remaining deity

-At the Kiln where the fire began a god waits for your arrival

#3

-32 years after the Great War the destroyers from the first game, the Shivans, return

-The game's final mission sees the destruction of an entire star system when the Shivans cause the Capella star to go supernova

-The story of this space-combat sim is one of its main highlights, but unfortunately it ends on a cliffhanger that will likely never be resolved

#2

-Every 108 years the soul of the god of destruction possesses a child in an attempt to return to its body

-And every 108 years for the last 10,000 years a winged black monster has appeared to kill the child to prevent the resurrection of the god of destruction

-Both the current Child of Light and the black monster that keeps killing them turn out to be members of your party, the child having survived because the monster mistook her twin sister for Child of Light when they were still babies

4. Final Fantasy X?

2. Child of Light?

No to both actually. Final Fantasy X was on my list earlier, and while I like Child of Light it's not quite in my top 50.



Darashiva said:
The_Liquid_Laser said:

4. Final Fantasy X?

2. Child of Light?

No to both actually. Final Fantasy X was on my list earlier, and while I like Child of Light it's not quite in my top 50.

Is #4 a Dark Souls game? That all sounds like something souls-like. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

10

The Legend of Zelda: Breath of the Wild

  • WiiU, Nintendo Switch
  • 2017
  • Guessed by The_Liquid_Laser

The greatest game in quite a while couldn't really be anything other than a Zelda game. It should go without saying that The Legend of Zelda is my favourite video game series, and really I go where Zelda goes, so that means I'll always buy a Nintendo system eventually no matter what they come out with.

Being a blind fanboy of the series however, doesn't mean I'll take just about everything. I mean, I'll buy anything, but it could be that I won't happy in doing so. Like with Triforce Heroes, also known as the stain on the Zelda name, which I bought not on release day; but two days after. That'll teach Nintendo.

With that out of the way, Breath of the Wild had something to prove to my difficult-to-please person. Really, doing away with the traditional dungeon format, my favourite part of most Zelda games, and making the iconic green merely an in game reward instead of standard attire given to you by woodsmen, that's a tricky move.

9

SimCity 4

  • Windows PC
  • 2003
  • Guessed by The_Liquid_Laser

There are three games that should have kept time. Surely this is one of my three most played games. Would it be the winner? Probably not, at least not first place, second place could be. Those other two are still to come in the list though. I like to think the time I spent on this game approaches ten thousand hours. Surely it does.

Of course, I already played all the earlier SimCities before the release of this game, even the Super Nintendo one, and I liked them all. SimCity 3000 was my go-to game in the genre at this point, as I already described earlier in the list. SimCity 4 however, blew that away. It was superior in every way imaginable, and is still is superior to every city builder out there. There aren't many that tried though, and one almost succeeded; Cities Skylines. Great in it's own right, but it doesn't have "it". We won't talk about what came after SimCity 4 in its own series; SimCity 4 was the final game.

8

Mario Kart 64

  • Nintendo 64
  • 1997
  • Guessed by The_Liquid_Laser

Okay, so I get that objectively, the game is probably no longer the best Mario Kart game, and best racing game, ever made. I'll admit for this one game, that nostalgia, the cursed word, has a lot to do with the placement this ridiculously high on the list.

However, in this game's defence, it is great. The tracks are great and the game relied a little less on luck that more modern games in the series. Red and Blue Shells were avoidable for example, if you had the skill. The Blue Shell did run across the ground though instead of fly so it did also took out others before crashing into first place.

Anyway, who am I kidding really. This game symbolises family to me. Not casual friends and more distant relations, no, closest of family. Because this is what we played on those rare instances we were actually together. Drama was already happening at the time, but at some point, after a day where we were together and played Mario Kart 64, I never saw one part of family again, and other members have since passed away.

7

Anno 1602 (1602 AD.)

  • Windows PC
  • 1998
  • Unguessed

Maybe this is the game I played most. I'm still assuming this one wouldn't be it, but it's probably at second place. I played this a ridiculous amount of hours. Most of it, was actually in multiplayer. As one of the few games a friend and I both want to play. As I talked about earlier, nowadays we're mostly into Anno 1800 and before that Anno 1404, a game which I took off the list this year.

However, as is the case with so many things, simpler is better. And this game, due to its age obviously, is quite simple for the genre. There's only a handful of goods and resources to manage and buildings to build, only one map to manage, so you keep a certain overview of things. And the way you can build and decorate your city isn't even that much more limited as it I in the newer games.

As a Dutchman, there's one more thing that draws you to a game like this. Anno 1602, though created by a German developer, is obviously based on the Dutch trading Empire of the 17th century. From the theme of spice trade, the building of trading posts, to the architecture of the buildings themselves, and to the the actual year '1602'; the year the Dutch East India Company was formed.

6

RollerCoaster Tycoon 2

  • Windows PC
  • 2002
  • Guessed by The_Liquid_Laser

This is probably the game I played most. Definitely over ten thousand hours. I made countless theme parks over the years, one bigger and more elaborate than the one before. I started shortly after it had released, having played the first in the series before, and while I probably haven't played in a good year, one can say I play it to this day.

The good thing is I even have every park I ever made somewhere. They're scattered across different hard-drives of different computers and backups in different houses and even a zip file on my Dropbox account, but if I want to, I can get to any park I ever made. Which is impressive if I say so myself.

Of course, playing something so much means at some point you actually get good. And I can say I got good. The game's isometric and is tile based with each tile being a whopping 3x3 meters in-game and with just 256 scenery pieces available in a map, there are limitations for sure, but still, in some way I was able to create anything I wanted. Not in the least in a believable, recognisable and aesthetically pleasing way. And that's the game's strength, a strength not many games have.