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Forums - Sony Discussion - PS5 Review Thread

Lafiel said:
SvennoJ said:
Looks nice, I wonder when it will be available in store (not just theoretically)

Did any reviews show/test what it looks like if you just lay it on its side, no stand?

a few of the unboxing videos from last week showed that - as far as I remember NXGamer's video did

@topic)

I've already decided to buy the PS5 (and I generally only buy 1 console per gen), but I have quite a few grievances, most of which hopefully will be addressed with future firmware updates:

- no quick resume is a bit of a downer, especially because PS4 game load times still seem on the longer side and those probably won't get the "activity card" support to launch directly into the latest savegame from the consoles main menu (youtuber Mystic said he heard quick resume will come, but no idea about that)

- no 1440p output is problematic as only very few TVs support 4K 120, with 1440p120 a lot more models could display 120Hz in higher than 1080p and ofc 1440p monitors are much more affordable (as this already was missing from PS4pro, I don't expect them to add it)

- that PS5 games can't be put into cold storage on USB drives is disappointing, personally I planed to use a "slow" NVMe M.2 drive internally for PS5 cold storage and some PS4 games etc and I got the impression that's also not possible right now

- VRR support seems to be missing (per DF/eurogamer written review) and should definitely be enabled

anyway, I'm stoked to play MH World again and start DS3/Sekiro now that all run in stable 60fps

Didn't PS4 have quick resume? Or is that suspend? I never used it anyway. Load times should be faster at least and it might come later. I wonder how much disk space it will use, I guess it needs to dump the active memory to disk for quick resume.

I'm not aware of any tvs that support 1440p? Never seen one. Sony makes consoles for tvs, not monitors, they never have. But I guess it can be patched in later, though probably not.

Indeed very odd ps5 games can't be copied. Perhaps that's also not ready yet, just like you can't connect any internal SSD drive yet. VRR will come as well.


The launch for both seems too early, no new games on one side, features not ready on the other. Hopefully all that there is works well unlike FS2020 which is still in beta lol. (Playing right now, so many streaming issues lately)



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SvennoJ said:
Lafiel said:

a few of the unboxing videos from last week showed that - as far as I remember NXGamer's video did

@topic)

I've already decided to buy the PS5 (and I generally only buy 1 console per gen), but I have quite a few grievances, most of which hopefully will be addressed with future firmware updates:

- no quick resume is a bit of a downer, especially because PS4 game load times still seem on the longer side and those probably won't get the "activity card" support to launch directly into the latest savegame from the consoles main menu (youtuber Mystic said he heard quick resume will come, but no idea about that)

- no 1440p output is problematic as only very few TVs support 4K 120, with 1440p120 a lot more models could display 120Hz in higher than 1080p and ofc 1440p monitors are much more affordable (as this already was missing from PS4pro, I don't expect them to add it)

- that PS5 games can't be put into cold storage on USB drives is disappointing, personally I planed to use a "slow" NVMe M.2 drive internally for PS5 cold storage and some PS4 games etc and I got the impression that's also not possible right now

- VRR support seems to be missing (per DF/eurogamer written review) and should definitely be enabled

anyway, I'm stoked to play MH World again and start DS3/Sekiro now that all run in stable 60fps

Didn't PS4 have quick resume? Or is that suspend? I never used it anyway. Load times should be faster at least and it might come later. I wonder how much disk space it will use, I guess it needs to dump the active memory to disk for quick resume.

I'm not aware of any tvs that support 1440p? Never seen one. Sony makes consoles for tvs, not monitors, they never have. But I guess it can be patched in later, though probably not.

Indeed very odd ps5 games can't be copied. Perhaps that's also not ready yet, just like you can't connect any internal SSD drive yet. VRR will come as well.


The launch for both seems too early, no new games on one side, features not ready on the other. Hopefully all that there is works well unlike FS2020 which is still in beta lol. (Playing right now, so many streaming issues lately)

PS4 had a suspend feature.  The last game you were playing would be playable from the exact last moment you are playing.  XSX does this for multiple games and you can even power down and resume (since the state is dumped into non-volatile memory). It likely takes 40 GB of SSD storage. 

Suspend was also not in PS4 day one.  

Last edited by the-pi-guy - on 07 November 2020

the-pi-guy said:
SvennoJ said:

Didn't PS4 have quick resume? Or is that suspend? I never used it anyway. Load times should be faster at least and it might come later. I wonder how much disk space it will use, I guess it needs to dump the active memory to disk for quick resume.

I'm not aware of any tvs that support 1440p? Never seen one. Sony makes consoles for tvs, not monitors, they never have. But I guess it can be patched in later, though probably not.

Indeed very odd ps5 games can't be copied. Perhaps that's also not ready yet, just like you can't connect any internal SSD drive yet. VRR will come as well.


The launch for both seems too early, no new games on one side, features not ready on the other. Hopefully all that there is works well unlike FS2020 which is still in beta lol. (Playing right now, so many streaming issues lately)

PS4 had a suspend feature.  The last game you were playing would be playable from the exact last moment you are playing.  XSX does this for multiple games and you can even power down and resume (since the state is dumped into non-volatile memory). It likely takes 40 GB of SSD storage. 

Suspend was also not in PS4 day one.  

I didn't have PS4 day one, but the suspend feature was announced on the console reveal, but we didn't got a quick resume announced for PS5 right?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

The suspend feature kinda been around since 2004. DS and PSP. You could put both to sleep, wake them up, and be back in the game where you left off. I have the PS4 reveal on HDD and Cerny did indeed announce it before they showed the system. Now even Switch uses it. So a pretty standard feature now that we got 16 years ago.

Last edited by Leynos - on 07 November 2020

Bite my shiny metal cockpit!

Leynos said:

The suspend feature kinda been around since 2004. DS and PSP. You could put both to sleep, wake them up, and be back in the game where you left off. I have the PS4 reveal on HDD and Cerny did indeed announce it before they showed the system. Now even Switch uses it. So a pretty standard feature now that we got 16 years ago.

I thought it was inspired on iPhone and similars having multifunction and suspending your play.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Hard to be inspired by Apple if you already did it before yourself. Not like Apple ever invented anything. They took existing ideas and made it sleeker,more expensive and nice marketing. iPhone wasn't a thing until 2007 and Smartphones been on the market since 1994. LG Prada in 2006 looked basically the foundation for how Smartphones look today. Also was the first with capacitive touchscreen. Maybe Cerny said it I dunno but Sony was using the feature on both PSP and Vita before PS4.



Bite my shiny metal cockpit!

Leynos said:
Hard to be inspired by Apple if you already did it before yourself. Not like Apple ever invented anything. They took existing ideas and made it sleeker,more expensive and nice marketing. iPhone wasn't a thing until 2007 and Smartphones been on the market since 1994. LG Prada in 2006 looked basically the foundation for how Smartphones look today. Also was the first with capacitive touchscreen. Maybe Cerny said it I dunno but Sony was using the feature on both PSP and Vita before PS4.

Hey I guess I said it wrong way.

I thought it was inspired by Apple/tablets/smartphones, meaning I was wrong on not knowing it was done before by themselves.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

SvennoJ said:

Didn't PS4 have quick resume? Or is that suspend? I never used it anyway. Load times should be faster at least and it might come later. I wonder how much disk space it will use, I guess it needs to dump the active memory to disk for quick resume.

I'm not aware of any tvs that support 1440p? Never seen one. Sony makes consoles for tvs, not monitors, they never have. But I guess it can be patched in later, though probably not.

Indeed very odd ps5 games can't be copied. Perhaps that's also not ready yet, just like you can't connect any internal SSD drive yet. VRR will come as well.


The launch for both seems too early, no new games on one side, features not ready on the other. Hopefully all that there is works well unlike FS2020 which is still in beta lol. (Playing right now, so many streaming issues lately)

Yea I never used suspend/resume on PS4 either, because the sleep mode consumes a lot of energy. My PC has a sleep mode with under 1W consumption that dumps the ram onto the HDD and resumes from there - I use that all the time as it's super convenient and I hope the new consoles have this aswell.

Tons of TVs have 1440p support these days, as it's part of the HDMI 1.3 feature set (and required since 1.4 afaik). I haven't seen a TV that has a native display res of 1440p, but the ones I've used scale it quite well for 4k. As I mentioned it'd be great for 120Hz modes that render above 1080p (admittedly that will probably be rare outside of pixel games), because many TVs already support 120Hz input up to 1440p and just a few do 4k120.