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Forums - Gaming - Yakuza 0 is the most surprising game I've ever played

Really liked it, it was my first Yakuza, not sure I'm happy with turned based change they went for next one, but there's plenty of older Yakuzas I can play.
Best line from it was that rich guy that learned you to drop money on street, under the "money is endless resource, time is not" adage.



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I've also started playing it and liking it so far. It just seems like the game is way too long so will take a while until I can finish it.



 

That plot twist in chapter 10 was incredibly predicatble. Disappointing about the turn of events there. Would have hoped for a different connection between the stories.

Also what's with the arbitrary waiting times at the beginning of chapter 13? I wanted to continue the story line as quickly as possible. In several guides I found online it said just wait for up to 15 minutes and you can go to the next objective marker. Spent 20 minutes waiting, then another 15 minutes walking around and doin stuff like shopping (had no reason to go shopping), eating (no reason to eat as my health was full) etc. Nothing happened.
Then, I walked and triggered a mini scene at the Cabaret Grand by pure accident. Immediately after that I got the pager message I was waiting for. Now that's some stupid shit and fuck those people who think they know how to write walkthroughs/guides.
It's pretty bad game design though. Let me wait for no reason and I can't even run my business during that time or do sidequests (which is only logical considering the circumstances).



SO true, fantastic game.



So I finished Zero and immediately started playing Kiwami. It is really cool because it feels like a completely seamless transition between the games. Engine is the same and so is the city. I feel like returning to my home I'm intimately familiar with. Honestly I have absolutely no idea why anyone would suggest playing Kiwami before Zero. Not only is Zero a prequel, but it also serves nicely as a tutorial for all the mechanics. It's clear that they intended for people to have played zero first. So far Kiwami feels like the better game, the engine is noticeably improved and I like the changes to the battling and level system.I appreciate the quirky story, but since Zero I noticed the predictable patterns. They just can't help to spoil every single plot twist and revelation a few minutes before it happens. They really do not know what "subtle" means. Usually you're supposed to get the flashbacks after a reveal and not minutes before. It's still a lot of fun, though. Even more so now that I know all the characters. Still need to get used to the bizarre character transition of Majima.



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