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Forums - Sony - TLOU2 is losing steam. Why?

Srassy said:
DonFerrari said:

Unless you think people are robots it is very hard that almost all the legitimate complains have let's say the same 10 points they don't like, written almost the same.

Yes you said your point wasn't accurate. But still don't you think it is odd to demand respect for your opinion when you disrespect the person? I would think respecting a person is more important than respecting a person opinion. Freedom of speech or opinion is to prevent someone from forbidding you to say what you think not to prevent someone from mocking it. But then there is law and social norms that a person itself you must respect.

Basically people that trully played and didn't like, didn't like because it wasn't what they expected the game to be. So it isn't really the game fault but people wanting to judge something based on their personal wishes. The reason of so many complains for it being darker and loss of liked chars is the reason why so many stories are weak, they fear backlash from chance or killing of chars, also explain why soap operas are so popular in Brazil. People want to escape to a perfect world and don't like when they are reminded that fiction can be harsher than life (it hardly is, life is usually much worse and several times less believeable).

No, I don't think it's odd.  A opinion I held was being dismissed casually as being a result of lack of education.  I didn't start the disrespect.  Don't know what you're getting at with the 'freedom of speech' thing.  I'm not the government so I can't exactly arrest people for liking a game I don't.  I don't think it's bad to call people out for resorting to personal attacks when we were discussing opinion before.  I want to point out again that I don't think people who liked the game are dumb.  We value different things in games generally and, I guess, maybe the stuff I valued didn't come out.  Once again, the topic was about why the TLoU2 was losing steam.  This was inevitably going to turn around to why people didn't like the game and it's not surprising that a polarizing game (which Druckmann acknowledged and I respect the risk) was going to do slightly worse for word of mouth.  Unfortunately it's polarizing to the point that it's very hard to see what percentage of people liked it.  I think it's definitely lower than the critic score as critics don't often complete games for reviews and users predominantly haven't liked the story.

Also I don't know to what degree you're correct that people didn't like it because it's wasn't what they expected.  I expected the plot twist at start but the marketing was misleading and made people think that Ellie and Joel would journey together.  That was a marketing lie.  I was okay with the big plot twist at the start but it didn't seem well done to me.  The characters didn't act like they used to and it really does make Abby extraordinarily hard to sympathize with.  I think it could have been done if Abby was controlled for longer at the start.  And as to the argument about wanting to escape to a perfect world . . .  Was the first game a perfect world?  It wasn't at all but it had small amount of hope that made playing the game worth it.  I think you're off base there 

I'm surprised that we still get the accusation of marketing misleading.

It was expected that Joel would be dead or missing in the sequel ever since the end of TLOU1, even more when they had that Ellie playing guitar thing several years ago. Them on several years of presentation and comments on the game Joel was missing, people were already speculating. Most promos didn't even mention Joel at all. The marketing misleading come from a trailer having some footage of Joel being on them? That is quite the reaching. Even worse when ND allowed reviews to go over a week before launch (without spoilers), and spoilers were allowed on the day it was released. So anyone that thought they would be playing with Joel for a long time were doing some sort of selective research.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Srassy said:

How is this not misleading?

https://www.youtube.com/watch?v=zKZfrujwYQc

They literally set up Ellie as going on some journey of revenge with Joel in that trailer and then replaced him completely with a different character.  That's not misleading at all?

Two of the ads show Ellie in distraught, bloodied and vengeful. One of the main ads had Joel standing grey over like a ghost. All of the Gameplay adverts showed Ellie as being playable. I think most people would figured out the story when they watched the trailers.

Me and my brother thought Joel was dead in TLOU 2 when we watched the first trailer.

Last edited by hinch - on 28 October 2020

Can people stop using the misleading advertising as an arguement. Are developers suppose to convey major twists and turns in their advertising campaigns? If you've been following this game since it was first revealed, surely you felt a somber theme especially with the Ellie scene playing the guitar? Then you ask yourself, what is a big enough motivation for Ellie to go an a revenge crusade across America, having played through the first game with the knowledge it gave about the characters personalties ? What would motivate Ellie to that extent?



Srassy said:
DonFerrari said:

I'm surprised that we still get the accusation of marketing misleading.

It was expected that Joel would be dead or missing in the sequel ever since the end of TLOU1, even more when they had that Ellie playing guitar thing several years ago. Them on several years of presentation and comments on the game Joel was missing, people were already speculating. Most promos didn't even mention Joel at all. The marketing misleading come from a trailer having some footage of Joel being on them? That is quite the reaching. Even worse when ND allowed reviews to go over a week before launch (without spoilers), and spoilers were allowed on the day it was released. So anyone that thought they would be playing with Joel for a long time were doing some sort of selective research.

How is this not misleading?

https://www.youtube.com/watch?v=zKZfrujwYQc

They literally set up Ellie as going on some journey of revenge with Joel in that trailer and then replaced him completely with a different character.  That's not misleading at all?

Sure, this 3s of Joel on screen versus several minutes of ellie certainly was main reason for purchase.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Srassy said:
DonFerrari said:

Sure, this 3s of Joel on screen versus several minutes of ellie certainly was main reason for purchase.

Don't be disingenuous.  You know the context of that clip is setting up the expectations of a Joel and Ellie adventure.

On a game that is set to kill your expectations, including make you play with the enemy and feel bad about all you did on the first half. That is exactly why you got a reply with the "let's teach them what was the game going to accomplish". I actually get more pissed (and sure bragging) when the game do what I expected it to do and get the end right withing couple hours of play. I very much prefer to be shocked and awed with something that I didn't expected but was enough hinted (like sixth sense).

And the discussion is if the game is good or not, instead of people liking it or not and marketing not being total clear. You have several clips with Joel not being show, among several things, but you'll focus on a 3s clip to claim that as most meaningful...

Like anyone that expected Joel to be a playable for a big part were already misleading themselves without any help from Sony, to the point the clip didn't even made a difference.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Srassy said:
TheFallen said:
Can people stop using the misleading advertising as an arguement. Are developers suppose to convey major twists and turns in their advertising campaigns? If you've been following this game since it was first revealed, surely you felt a somber theme especially with the Ellie scene playing the guitar? Then you ask yourself, what is a big enough motivation for Ellie to go an a revenge crusade across America, having played through the first game with the knowledge it gave about the characters personalties ? What would motivate Ellie to that extent?

No, people can use whatever they want as an argument.  People felt betrayed about that and it's fair to mention that.

The point was that the developers were trying to get people to buy the game with a false promise of a Joel and Ellie adventure.  Then you come on the forum here and you don't like the game and people say 'Oh, you just didn't like it because you expected a Joel and Ellie adventure'.  The lengths people are going to deny any criticism of the game completely

The hate train for this game started way before release with the leaks. You could say far more about the lengths those type of people have gone to unfairly shit on this game. If people were going in expecting a Joel and Ellie adventure, and were subsequently upset when that wasn't the case, that's not really on the developer. MGS2 got the same flak for playing as Raiden. The issue isn't with the game, it's with people's own preferences. I respect someone's opinion who has played through the game, I have no qualms with that. But please don't think I am saying this game cannot be critcised. I have never said that once. What I cannot take, is unsubstantiated criticism from people who haven't even played the game. I am not suggesting that is the case with you. I just took issue with the false advertising angle. 



Srassy said:

You've missed the point.  Naughty Dog deliberately advertised it as a Joel and Ellie adventure.  That absolutely is on them.

Tbh I agree on this even though I'm not too bothered about it this is a valid criticism as the was a lengthy gameplay trailer that set up this expectation, ND could have easily have had the trailer stop well before that bit to not mislead people so this was a deliberate action on their part.



Srassy said:
DonFerrari said:

On a game that is set to kill your expectations, including make you play with the enemy and feel bad about all you did on the first half. That is exactly why you got a reply with the "let's teach them what was the game going to accomplish". I actually get more pissed (and sure bragging) when the game do what I expected it to do and get the end right withing couple hours of play. I very much prefer to be shocked and awed with something that I didn't expected but was enough hinted (like sixth sense).

And the discussion is if the game is good or not, instead of people liking it or not and marketing not being total clear. You have several clips with Joel not being show, among several things, but you'll focus on a 3s clip to claim that as most meaningful...

Like anyone that expected Joel to be a playable for a big part were already misleading themselves without any help from Sony, to the point the clip didn't even made a difference.

I didn't say that Joel was going to be playable.  I said that Naughty Dog deliberately mislead people as to him being along for Ellie's adventure.  Also the discussion was not about whether the game was good or not.  It was about why the game was losing steam.  I said it was because it was a polarizing game which it is.  I don't know why you're trying to argue me into liking the game though.

You do remember that there were section of the game that you had both together and that was more lenghty than the trailer right?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Hynad said:

I will just mention that outside of the visual effects that were groundbreaking for the time, the Star Wars movies have never been considered masterpieces.

I really hope you aren't saying the original Star Wars movies are not masterpieces.. You have to be referring to the Prequels or the latest trilogy correct?

DonFerrari said:

Even more when we consider the exagerated "coincidences" to move the plot forward, the slow pace and that Luke took like a week course crash and became on par with Darth Vader in skill. It was a fun movie at the time, but yes it isn't a great story, interpretation, etc. And on realism, well we know sound doesn't go on vaccuum.

No movie is perfect, however in comparison to the new SW films to the old SW films, you would be in the minority if you believe the new films are simply better movies. Unless you only care for visuals and sound design improvements.



Azzanation said:
Hynad said:

I will just mention that outside of the visual effects that were groundbreaking for the time, the Star Wars movies have never been considered masterpieces.

I really hope you aren't saying the original Star Wars movies are not masterpieces.. You have to be referring to the Prequels or the latest trilogy correct?

DonFerrari said:

Even more when we consider the exagerated "coincidences" to move the plot forward, the slow pace and that Luke took like a week course crash and became on par with Darth Vader in skill. It was a fun movie at the time, but yes it isn't a great story, interpretation, etc. And on realism, well we know sound doesn't go on vaccuum.

No movie is perfect, however in comparison to the new SW films to the old SW films, you would be in the minority if you believe the new films are simply better movies. Unless you only care for visuals and sound design improvements.

A movie is made of several parts. And sure there would be no discussion over visuals and sound being better now (which is a big portion), basically would remain story plot and acting on your use of very broad terms.

In the case of TLOU2 it truly is superior to TLOU1 in every aspect since most is technical part that is obviously superior with only story and dialogue being subjective. And in case no one proved the story is bad or anything, at most they don`t like it because of their preferences, and that isn`t enough to say the game is bad or worse than the original. We even got to a point of someone suggesting the game would be several folds better if instead of playing scenario A, B end we played chapter 1 of A, B then chapter 2, etc. Basically because they had a hard time following the story, or didn`t like to play for so long with someone they don`t like or that they felt bad playing scenario B after what they done on A.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."