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Forums - Gaming Discussion - Future of Physical Media in consoles - end of disks?

Shit, I spoke too soon. Looks like Nintendo does have the audacity to make a collector's edition that doesn't come with a phsyical copy. Lol WTF were they thinking?



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DPsx7 said:

Then to the person with the long post I won't quote, don't try to defend Steam. I was there. Offline mode was not. I'd have used it. Saying it was buggy pretty much confirms my experience because if it wasn't working when I needed it, then why pretend it existed. Moral of the story is the Steam malware destroyed PC gaming and I won't be going back after what I put up with. As far as I'm concerned HL was a one and done franchise.

Offline mode was not there but it was buggy but it didn't exist? How can something be not there and not exist if it was buggy? How can something be buggy but not exist?

You claimed that HL2 couldn't be installed from disc and needed to be downloaded. I disproved that.

You claimed that an offline mode didn't exist when HL2 launched in November 2004. I disproved that, too.

Why do you still ignore the facts?

And Steam destroyed PC gaming? Hundreds of millions of PC gamers disprove that.

Most developers and publishers supporting PC dispove that. (much more than in 6th or 7th console gen)

More and more former console only games getting ported to PC disproves that.

New games of these series with console roots launching the same day on PC disproves that.

Behavior of many console gamers disproves that. ("Let's call it 'console exclusive' and just ignore the existence of the PC version.")

Over 35 billion USD annual PC game revenue disproves that:

You don't like PC gaming since 2004? Who cares?

Hundreds of millions other people do.

Last edited by Conina - on 23 October 2020

Conina said:

Avoiding permabans ain't THAT hard.

If someone gets permabanned due to constantly cheating in online games (spoling the fun of the other players), I don't feel any pity for him.
If someone gets permabanned due to playing pirated copies, I don't feel any pity for him either.
If someone gets permabanned due to threatening or insulting other players, I don't feel any pity for him either.

And when I take a look in your PSN profiles, all three PSN accounts are older than 10 years. So obviously all of you learned to behave "good enough" online to avoid permabans:

I'm about as worried about a ban or account hack as much as I am worried that one of my physical discs won't work anymore, very small chance. However my point, and that of others, is that one disc not working anymore is just one disc. Lose access to your account and you lose your whole library, maybe only temporary but until it gets resolved, no access. And who knows, another psn hack is not outside the realm of possibilities.



DPsx7 said:

What did you disprove? I was there, I know what happened. Why would I lie? Your 'proof' comes from 2016 was it?

Well, you weren't the only one "who was there" in November 2004.

I installed the HL2 retail version from disc (you claimed that it wasn't possible), I managed to activate the off-line mode and play the game (you still claim that the off-line mode didn't exist) and after having fun with that awesome game for weeks I didn't touch Steam for over a year.

HL2 Episode 1 (retail version) brought me back to Steam in June 2006. I installed the expansion again from disc, played through it and after that I didn't touch Steam for another year.

In September 2007 I got The Orange Box (digital version) and after playing through all these awesome games in this box I was sure that Steam was there to stay and I was ready to buy more digital games (additional to retail games)... and they are still all in my Steam account and still work.

Now to your question: why would you lie?

Probably you don't lie about your problems with Steam starting in offline mode (although the mode existed and the HL2 installation worked completely offline).

On the other hand less gullible people than me could doubt that you ever were into PC gaming and that your story about installing HL2 never happened. Leaving the complete PC platform in the mid-2000s due to ONE game seems like an overreaction.

Maybe that story is only there to strenghten your arguments against the PC platform, Steam and digital games in general.

Last edited by Conina - on 23 October 2020


dark_gh0st_b0y said:
assuming that the long-term future of gaming is almost certainly streaming based, the 'console' will only be each company's controllers and accessories

so 'physical' games I believe, will be a lifetime access code in a box, maybe with in-game extras and merchandise?

A weird assumption. What gives you that idea? Nothing has indicated streaming will work, let alone be desirable. You'll need to buy something to make the connection so consoles should remain for a long time.

 I don't see how it would not work. it's just video streaming but with online play. All they need is an app to be installed on whatever supported devices, and the controllers/accessories will have their adapters I guess.

I believe it is very desirable, reduces the costs and the risks associated from having to design a console hardware from scartch each generation. Just cloud processing units.

With 5G being everywhere in a few years, accessiblity won't be an issue either. Everything and everyone is shifting online, and gaming will do too I believe.

In fact, it is already happening.

https://shadow.tech/en-gb/

https://www.theverge.com/2020/10/23/21529925/xbox-tv-streaming-stick-xcloud-cloud-gaming-phil-spencer-interview

https://www.theverge.com/2020/10/20/21525435/amazon-luna-early-access-cloud-gaming

https://www.xbox.com/en-US/xbox-game-pass/cloud-gaming



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

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DPsx7 said:
Conina said:

Where to begin? So much FUD, lies and half-truths!

Duck Tales: Remastered wasn't on sale digitally for a few months. Then it reappeared in all digital stores again after the licencing issues were solved.

Do you also blame the stores or the publisher/developer, when a physical game ain't available for a few months or even goes out of print forever?

People who already had one of the digital versions (PlayStation, Xbox, Steam,... ) kept a valid license and could play it the whole time.
People who already had one of the digital versions (PlayStation, Xbox, Steam,...) could download it the whole time, even in the delisted window.
People who already had one of the digital versions (PlayStation, Xbox, Steam,...) kept a valid license when the game came back to the digital shelves.
People who already had one of the digital versions (PlayStation, Xbox, Steam,...) didn't have any disadvantage due to the delisting.

If you bought Half-Life 2 (or any other of the earlier Steam games) as retail version you could install it directly from disc.

You didn't have to download the whole game, you only had to enter the Steam key for activation.

When Half-Life 2 launched in November 2004, Steam already had an off-line mode and still has it.

 

I never lost it so I made the right choice.

Not an issue, I'll have my copy before it disappears. This is another one of those cases where if I didn't, it's my own fault. Remember digital can be stolen back at any time without refund.

But if you didn't have it, lost your account or HDD, then no luck.

This is 100% wrong. I bought the game and would have installed from disc if given the option. Offline mode does not exist. I have first hand experience from my many attempts to finish the damn game. I will never allow that malware on my system again and probably won't trust anyone who speaks positively of it. Totally lost my appetite for PC gaming.

Did you not read his post?
Your games on Steam never disappear from your library even when they are removed from the store.
When Fable 3 was removed from Steam, I still kept my digital copy, could still download my digital copy, could play my digital copy.

If you loose your account, then you probably need better organizational skills, that isn't the fault of digital distribution, that is your fault. - That is something for you to possibly work on and improve because whether we like it or not... The future is digital, everything is going digital, start securing your digital accounts appropriately, you have had years to get on top of this stuff.

Steam has an offline mode. Please don't lie about this.


Most games that install physically and register on Steam happily install offline.

SvennoJ said:

I'm about as worried about a ban or account hack as much as I am worried that one of my physical discs won't work anymore, very small chance. However my point, and that of others, is that one disc not working anymore is just one disc. Lose access to your account and you lose your whole library, maybe only temporary but until it gets resolved, no access. And who knows, another psn hack is not outside the realm of possibilities.

Seen plenty of structure fires that have destroyed entire movie collections and game collections.
Physical isn't a guaranteed insurance to always have a working copy of your games.

Discs do get disc rot, hardware does fail. And... Shit can happen in life.



--::{PC Gaming Master Race}::--

DPsx7 said:
Explain why my copy didn't. I don't think you were there at the time since you have a totally different box.

https://d-game-collection.000webhostapp.com/PC.JPG (top row middle)

I have the Big Box G-Man edition, it was release the same day as the normal PC-box.

It was around twice the size of other PC-boxes:

It has a nice book cover to open showing City 17 and includes Counterstrike Source.

There were also two other Big Box Editions released the same day, the Big Box Gordon edition and the Big Box Alyx edition:

https://www.retroplace.com/en/games/170169--half-life-2

https://www.retroplace.com/en/games/170168--half-life-2

https://www.retroplace.com/en/games/170170--half-life-2



Pemalite said:
DPsx7 said:

This is 100% wrong. I bought the game and would have installed from disc if given the option. Offline mode does not exist.


Most games that install physically and register on Steam happily install offline.

Yeah, many some PC retail games still give that option.

But when I installed ELEX last year from 5 DVDs it took sooo long that I was going to abort the disc installation and download it instead.

By the way, my ELEX Collector's Edition is my second biggest game box, only the Mirror's Edge Catalyst box is bigger. Compared to them even my HL2 big box looks tiny:

Last edited by Conina - on 23 October 2020

Conina said:
Pemalite said:


Most games that install physically and register on Steam happily install offline.

Yeah, many some PC retail games still give that option.

But when I installed ELEX last year from 5 DVDs it took that long that I was going to abort the disc installation and download it instead.

By the way, my ELEX Collector's Edition is my second biggest game box, only the Mirror's Edge Catalyst box is bigger. Compared to them even my HL2 big box looks tiny:

I don't even have an optical drive in my PC anymore... Don't see the point.
Many PC cases don't even have an optical drive bay in them either.

I do have a USB BDXL slim drive for an emergency... But digital all the way for me on PC.

The last Physical game I bought on PC would have been StarCraft: Brood Wars... In the late 90's, which I eventually registered on Battle.net and turned it into a digital copy and have not bothered to use the discs since.

Console though I have a big physical collection, mostly to support my local games shop who in turn support me. (I.E. They bought an Xbox Series X and are putting it away just for me for release day.)



--::{PC Gaming Master Race}::--

dark_gh0st_b0y said:

 I don't see how it would not work. it's just video streaming but with online play. All they need is an app to be installed on whatever supported devices, and the controllers/accessories will have their adapters I guess.

I believe it is very desirable, reduces the costs and the risks associated from having to design a console hardware from scartch each generation. Just cloud processing units.

With 5G being everywhere in a few years, accessiblity won't be an issue either. Everything and everyone is shifting online, and gaming will do too I believe.

In fact, it is already happening.

https://shadow.tech/en-gb/

https://www.theverge.com/2020/10/23/21529925/xbox-tv-streaming-stick-xcloud-cloud-gaming-phil-spencer-interview

https://www.theverge.com/2020/10/20/21525435/amazon-luna-early-access-cloud-gaming

https://www.xbox.com/en-US/xbox-game-pass/cloud-gaming

Since I've been playing FS 2020 daily I'm now convinced streaming is not for me. At least five times a day the "Connection lost" message pops up. Not much of a problem since the game (like Netflix) caches well ahead and it usually restores within a minute. And if it takes longer you simply lose some detail until the connection can be re-established.

I guess Azure is fine, my ISP is not. It usually happens when 'school' starts nowadays. All the extra online traffic, video back and forth from online schooling puts a lot of strain on the internet. I play early morning and the connection always goes south when 'normal' people get up. If the entire game was streamed my plane would crash every time...

@Permalite yep shit happens. I lost half my Laserdisc collection in a sewage back up. It wasn't a big issue luckily, I had replaced them all with dvd or blu-ray already which are all up on shelves. The old Laserdiscs were sitting on the floor in a moving box in the furnace room. I mainly kept them for the covers which is kinda sucky they are gone now. The insurance paid out anyway and I bought more blu-rays :)

I simply don't 'feel' anything with a digital collection. Can't browse through it, can't touch it, can't hold it. It's not real to me. It's not mine. It's just something I have access to. Not good enough imo.