Forums - Nintendo Discussion - Thoughts so far on Mario 3D All Stars:

TruckOSaurus said:
Slownenberg said:
I'm 56 stars into Mario 64 now. Lovin' getting back into this game. Also makes me realize how short the game is. I've only played for maybe 6 hours and I'm almost half way to 100% it. Quite the difference between more modern Mario like Odyssey that takes several dozen hours to get close to 100%'ing. But it was the first real open 3D game so makes sense.

Well you have to factor in the fact that you know exactly what to do and where every star/power up is. On a first playthrough, you wouldn't be anywhere near 56 stars after 6 hours (but yes Odyssey does have more content for sure).

Well to be fair I haven't played the game in 20 years so I don't remember the vast majority of where stuff is. I just remember most of the levels in general but only remember where a handful of stars are, and like I had no idea when or where in the game I'd get to enable the three cap powerups. The level I'm playing through right now I don't even remember it existing at all. But yeah since I've played it before it is going a little faster than the first time when i was probably just jumping around exploring all over worlds just for fun, where as now I'm just straight up going after stars so its a bit faster. It just reminded me I've seen a few people complain that Odyssey is short and I'm like what the hell Odyssey is a super long game for a platformer and a long game just in general. Made me think those people who think Odyssey should be the length of a long RPG need to play through Mario 64 to get some perspective!

Anyway, up to 76 stars now! Looks like I'll be starting Sunshine later this week!



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The rumors of shortages seem to be bunk. Even after a weekend, there were stacks of them at Target.

Must have been an online thing.



Slownenberg said:
TruckOSaurus said:

Well you have to factor in the fact that you know exactly what to do and where every star/power up is. On a first playthrough, you wouldn't be anywhere near 56 stars after 6 hours (but yes Odyssey does have more content for sure).

Well to be fair I haven't played the game in 20 years so I don't remember the vast majority of where stuff is. I just remember most of the levels in general but only remember where a handful of stars are, and like I had no idea when or where in the game I'd get to enable the three cap powerups. The level I'm playing through right now I don't even remember it existing at all. But yeah since I've played it before it is going a little faster than the first time when i was probably just jumping around exploring all over worlds just for fun, where as now I'm just straight up going after stars so its a bit faster. It just reminded me I've seen a few people complain that Odyssey is short and I'm like what the hell Odyssey is a super long game for a platformer and a long game just in general. Made me think those people who think Odyssey should be the length of a long RPG need to play through Mario 64 to get some perspective!

Anyway, up to 76 stars now! Looks like I'll be starting Sunshine later this week!

When the game first came out and wrote the rule book on how 3D games should play, most gamers spent the first few hours of the game just running around outside the castle triple jumping, long jumping, wall jumping off the castle, swimming, and climbing trees in amazement!



Amazing package, bonus for them adding the sound tracks too.



I reluctantly bought the game digitally over the weekend. I've only played Super Mario 64 so far. My plan is to complete the final boss in each game before starting the next one. I wish Super Mario 64 was in widescreen. Also the camera feels really rough.



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You can call it what you want, it is a scandal, Mario 64 not being 1080p 60fps, it is a perfect synthesis of how stingy Nintendo is today.



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Wman1996 said:
I reluctantly bought the game digitally over the weekend. I've only played Super Mario 64 so far. My plan is to complete the final boss in each game before starting the next one. I wish Super Mario 64 was in widescreen. Also the camera feels really rough.

Yeah I'm doing the same going through one by one. I beat Mario 64, still have 5 stars left to 100% it though, but started Sunshine yesterday. Honestly I didn't even notice Mario 64 not being in widescreen while I was playing until several hours in. It certainly would have been nice if they put in the effort to make it widescreen, but I barely noticed it at all my entire way through the game. And it looks great in HD. Yeah for sure the camera in Mario 64 is rough these days haha. I'm loving getting to go back through these games, with all of them looking fantastic in HD! I just hope they make Galaxy 2 available separately eventually.



Amnesia said:
You can call it what you want, it is a scandal, Mario 64 not being 1080p 60fps, it is a perfect synthesis of how stingy Nintendo is today.

Mario 64 is in HD, it's just not widescreen. Since it only takes up part of the screen it can't be in 1080p, despite being in HD, but it's still that same resolution as a widescreen 1080p game, it's just not widescreen, that is the only reason it is technically not 1080p. I don't get why you would care it's not at 60fps, games only need to be 60fps if stuff is moving really fast on screen. There is no slowdown in the game. 60fps or 90fps or 120fps wouldn't make any difference. They just straight ported (or i guess emulated) the games over and added HD resolution. They didn't mess with anything like framerate, and they didn't need to. It runs perfect and looks great. Sure it would have been nice if they put actual effort into this collection with like extra features and stuff, but it is in HD and the framerate is perfect so I don't know why you'd pick those two things to complain about - I can only assume you haven't played it yet. It's Mario 64, exactly how we all remember it, but in HD. Nothing bad about that!

Mario 64 is in HD and runs perfect, I wouldn't exactly call that a scandal haha.



I got 100 stars into Mario 64 before deciding to start up Sunshine again. I ADORE 64 but after waiting specifically for this collection to replay Sunshine again, I couldn't wait any longer haha. 64 still holds up incredibly well in my opinion. Definitely has a junky camera system by modern standards, but having played it so many times I definitely think it's workable, you just have to know how it works. That game is so much fun and it controls way better on Switch than it ever did on the N64, so I definitely appreciate this version. As for Sunshine...personally I love the game despite some minor flaws. And it feels amazing on Switch. Looks amazing too! It looks crystal clear on the TV, although I don't think it compares to modern releases. That being said, in handheld mode, it absolutely does. It is GORGEOUS on the smaller Switch screen, I seriously can't get over the fact that it's even running on a handheld, even though I know it isn't terribly impressive for an 18 year old game lol.

Galaxy I'm gonna wait on because I just replayed it earlier this year. Still an amazing game though, and basically flawless. I imagine this version is even nicer to play so I'm excited for the next time I get that itch to play Galaxy.

Overall it's a phenomenal package and I don't at all understand the complaints. These games are easily worth the price of admission even as older releases because they are just that good. And the little nitpick about the menus don't seem to hold much weight either, as they look very nice in motion. They all run flawlessly on Switch. I still think the limited release was a terrible idea, but as long as you get it in the next few months that is a non-issue, and these games are totally worth it.



Zero_Revolution said:
I got 100 stars into Mario 64 before deciding to start up Sunshine again. I ADORE 64 but after waiting specifically for this collection to replay Sunshine again, I couldn't wait any longer haha. 64 still holds up incredibly well in my opinion. Definitely has a junky camera system by modern standards, but having played it so many times I definitely think it's workable, you just have to know how it works. That game is so much fun and it controls way better on Switch than it ever did on the N64, so I definitely appreciate this version. As for Sunshine...personally I love the game despite some minor flaws. And it feels amazing on Switch. Looks amazing too! It looks crystal clear on the TV, although I don't think it compares to modern releases. That being said, in handheld mode, it absolutely does. It is GORGEOUS on the smaller Switch screen, I seriously can't get over the fact that it's even running on a handheld, even though I know it isn't terribly impressive for an 18 year old game lol.

Galaxy I'm gonna wait on because I just replayed it earlier this year. Still an amazing game though, and basically flawless. I imagine this version is even nicer to play so I'm excited for the next time I get that itch to play Galaxy.

Overall it's a phenomenal package and I don't at all understand the complaints. These games are easily worth the price of admission even as older releases because they are just that good. And the little nitpick about the menus don't seem to hold much weight either, as they look very nice in motion. They all run flawlessly on Switch. I still think the limited release was a terrible idea, but as long as you get it in the next few months that is a non-issue, and these games are totally worth it.

100%

Mario 64 not being widescreen is a minor gripe, and playing through the game I barely even noticed it let alone cared about it, but I don't understand why they didn't put in the effort to make it widescreen. The limited release is very stupid from a business and consumer perspective, but it only affects people who don't own Switch yet or don't have the money to buy it in the six month window, since I got the game day one it doesn't affect me.

The main reasonable complaint is the omission of Galaxy 2 in a collection that includes Galaxy, because that just makes no logical sense. If there had only been one Galaxy game and the second Wii Mario game was something else it would be fine, but splitting up the Galaxy games is just bizarre and feels intentionally underhanded. It'd be like releasing a Metroid Prime collection and only including the first two games!

And of course it would have been nice, considering they used the All-Stars branding, if they had packed this collection full of extra features and goodies, instead of just making a straight plain collection with a songs menu. The games all look, feel, and play amazing. The only reason to hate on the game itself is to fulfill the rampant "internet complaining" desire that lots of people seem to have these days. Nintendo could have actually put work into this and blown us away, but instead they went the lazy route and just gave us a plain but fantastic collection of Mario games that is an absolute join to play and well worth the price. It's disappointing because it could have been so much more, it could have been a love letter to fans, but for what it is, a simple collection of games, it doesn't get much better than three incredible Mario games.

People are probably mostly complaining because of expectations. If it hadn't leaked, and the first we heard of it was an official announcement saying they are releasing an HD collection of ports for the first 3 mario games, and they didn't use the All-Stars branding because the original All-Stars had a lot of extra work put into it, and they at the same time announced Galaxy 2 releasing separately at the same time because they decided four games was worth more than $60 or they just included it, there wouldn't really be anything to complain about because people wouldn't have let their imaginations fly with absurd ideas of the games being completely remade or something like that.