wohufana said:
Do you have a validated research stating that Switch sales skyrocketed this year because of COVID-19? This pandemic resulted to global economic crisis that led to mass lay-off of workers and unemployment. Game consoles are luxuries and the affected people here particularly those who are about to buy a console would rather buy necessities such as foods and give priority to monthly bills. Can't we just admit that Switch is a gaming phenomenon that happens once in a blue moon? |
It's well documented that covid-19 has resulted in a boom to the games industry. People have been stuck at home and needed entertainment.
The other consoles have also seen increases in sales this year, which considering this is their last year is highly unusual and can only be attributed to the current circumstances.
PS4 Sales (March - July 2019) = 4.75m
PS4 Sales (March - July 2020) = 5.03m
XBO Sales (March - July 2019) = 1.18m
XBO Sales (March - July 2020) = 1.78m
"Generally, sales of video games have increased as a result of stay-at-home and lockdown orders from the pandemic, as people turn to video games as a pastime. The NPD Group reported that video game sales in North America in March 2020 were up 34% from those in March 2019, video game hardware up by 63%"
https://en.wikipedia.org/wiki/Impact_of_the_COVID-19_pandemic_on_the_video_game_industry
As for peoples personal finances, it must be remembered that money they would have been spending on eating out, leisure activities and other forms of entertainment is no longer being spent there. Money is being shifted from industries that are being closed due to the pandemic (cinema, restaurants, clubs, sport events) and instead in some cases being spent on video games.
Whether this video game boost eventually turns into a drought remains to be seen, as the economic damage really starts to take root. People at the start of the pandemic may have been happy to spend money on gaming, but the longer it goes on they might start feeling the pinch hard.
Update with more NPD stats:
(Money spent on gaming in the USA)
March - 34% higher spend than March 2019.
April - Highest spend for April on record. $1.5 Billion compared to previous record of $1.2 Billion in April 2008.
May - 52% more spent than May 2019, highest spending May since 2008.
June - 26% more spent than June 2019, highest spending June since 2009.
So April, May and June all saw the highest money spent in those months for over a decade, and April for all time.
Last edited by Barkley - on 13 August 2020