Slownenberg said:
CaptainExplosion said: I just hope this doesn't lead to Nintendo cutting the Switch's life short just to get the Switch 2 out. |
This will definitely not happen, they need a longer life to make sure Switch 2 is roughly on par with Series S. So no, they aren't gonna cut their best money making machine ever just to hope to get third party games on their next system a little sooner, especially when that might actually backfire and make it harder for them to get third party games by releasing a weaker system earlier.
Also, knowing Nintendo, they won't even take all this into consideration, it'll just be the fact that the Switch is super popular so it'll be in the market for a long time and when a successor does come out in like 2024 it'll be able to handle Series S games without much work beyond just the straight porting work.
|
You have that backwards.
It is going to be EASIER for Nintendo to get on par with this generation than the PS4/XB1 generation.
People can spin this all day long but the fact is this generation of machines have a much lower floor than the PS4/XB1 did.
4 TFLOPS is much, much easier for Nintendo to get games from for 2023 than matching a PS4/XB1 was in 2015 for the Tegra X1.
The equivalent of this is more like if Sony also released a PS4 Lite or something in 2013 that was only 1/3 the PS4 ... the Switch that can already handle ports of Witcher 3 and Dragon Quest XI and DOOM OK .... imagine for a moment many, many PS4 multiplatform games all had performance modes that operated at 1/3 the power of a PS4 ... anyone trying to claim that wouldn't be a major difference is a fucking liar.
Again so many people are threatened by this idea lol, but whatever. The fact is the floor for this next gen is definitely lower because of the Series S.
There's going to be a lot of games sitting on XBox Series S that are going to be much, much easier to port to a Switch 2 than the current dynamic that exists between Switch to PS4 to XB1. The Switch 2 doesn't need to exactly match the Series S either, if just needs to be in a somewhat similar ball park, even 2.5 TFLOP docked with a modern architecture like Ampere would do the trick for many, many games.
A game running at 1080p on Series S (4K on Series X), but you have to understand because of DLSS 2.0 on Switch 2 that same game could run at 360p undocked and 576p docked resolution (upscales nicely to 900p undocked and 1440p docked). There what's left of your performance gap shrinks considerably.
You don't need even 4 TFLOPS when you're only asking for a modern GPU design to display a resolution of 360p-576p (sub GameCube/PS2 level for undocked, lol).
Last edited by Soundwave - on 10 August 2020