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Forums - Sony Discussion - PlayStation 5 - Answering Your Questions On Compatible PS4 Peripherals & Accessories

Intrinsic said:
Jranation said:

In my perspective it is similar to the crossplay feature. Its not a must have feature but the benefits are there and many players will be able to utilise it and benefit it themselves. 

Ok.. here's the thing.

  1. There is no reason for MS to not have the XSX support the XB1 controller. Why? because outside some slight ergonomic changes, both the XSX controller and the XB1 controller ae identical. The same can not be said about the PS5 DS controller. If you feel the changes that the controller brings is major or not, going to be used or not, is irrelevant.

    The bottom line s that there are things that the controller can do that the DS4 can't do, and if sony wants to push devs to support those features, they have to make it the only option for PS5 games. If they don't do that, third party devs would just ignore the features. Which would mean sony would be inadvertently shooting themselves in the foot by having games on their platform support gameplay mechanics that simple are nowhere else on the industry. 

    Lastly, this a business, money is made from selling controllers. That's partly how console hardware subsidization is justified. And sony wouldn't just be looking to sell controllers to PS5 gamers, but also to PC gamers when those PS5 centric gameplay mechanics enabled by the DS starts being supported on the PC too.
  2. And now that crossplay example you gave... Its just the way it is. The simple fact of the matter is that it's a bad tool for business for a platform that is the market leader, and its a good tool for one that isn't. 

    Remember back on the PS3/360, whenPSN was still free. Sony was pushing for crossplay. MS refused. Now the PSN is the market leader as with paid online gaming and user base, and you can't see why MS would b pushing fo it now and sony would be refusing?

    These companies are competing, who do you think it favors when your friends don't have to buy the console you have to play online games with you? MS is trying to take away the single biggest thing that makes people buy consoles only second to games; word of mouth. Friends buy what their friends have, with cross-play, they wouldn't have to. 

    We can call it anti-consumer all we want, but by that reasoning, every single timed or permanent exclusive is anti-consumer too. But these are all tacts used to give a platform more value. Now you can disregard everything just said if MSdoesn't have a single timed exclusive game on their roster.

    Honestly, though, I think that the fact MS turned down crossplay back in the 360 gen should have told you everything you need to know about it. Do you really believe that if the tables were turned MS would be pushing for crossplay as they are today? Its like people forget that MS at one point paid for exclusive GTA4 DLC. And a Tomb Raider timed exclusive. 

We have to base what is anti-consumer and company goodwill by Phill Spencer speech of the week.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Intrinsic said:
Jranation said:

In my perspective it is similar to the crossplay feature. Its not a must have feature but the benefits are there and many players will be able to utilise it and benefit it themselves. 

Ok.. here's the thing.

  1. There is no reason for MS to not have the XSX support the XB1 controller. Why? because outside some slight ergonomic changes, both the XSX controller and the XB1 controller ae identical. The same can not be said about the PS5 DS controller. If you feel the changes that the controller brings is major or not, going to be used or not, is irrelevant.

    The bottom line s that there are things that the controller can do that the DS4 can't do, and if sony wants to push devs to support those features, they have to make it the only option for PS5 games. If they don't do that, third party devs would just ignore the features. Which would mean sony would be inadvertently shooting themselves in the foot by having games on their platform support gameplay mechanics that simple are nowhere else on the industry. 

    Lastly, this a business, money is made from selling controllers. That's partly how console hardware subsidization is justified. And sony wouldn't just be looking to sell controllers to PS5 gamers, but also to PC gamers when those PS5 centric gameplay mechanics enabled by the DS starts being supported on the PC too.
  2. And now that crossplay example you gave... Its just the way it is. The simple fact of the matter is that it's a bad tool for business for a platform that is the market leader, and its a good tool for one that isn't. 

    Remember back on the PS3/360, whenPSN was still free. Sony was pushing for crossplay. MS refused. Now the PSN is the market leader as with paid online gaming and user base, and you can't see why MS would b pushing fo it now and sony would be refusing?

    These companies are competing, who do you think it favors when your friends don't have to buy the console you have to play online games with you? MS is trying to take away the single biggest thing that makes people buy consoles only second to games; word of mouth. Friends buy what their friends have, with cross-play, they wouldn't have to. 

    We can call it anti-consumer all we want, but by that reasoning, every single timed or permanent exclusive is anti-consumer too. But these are all tacts used to give a platform more value. Now you can disregard everything just said if MSdoesn't have a single timed exclusive game on their roster.

    Honestly, though, I think that the fact MS turned down crossplay back in the 360 gen should have told you everything you need to know about it. Do you really believe that if the tables were turned MS would be pushing for crossplay as they are today? Its like people forget that MS at one point paid for exclusive GTA4 DLC. And a Tomb Raider timed exclusive. 

Every PS5 owner will have the new controller. So they can test those new features with the new controller. But games like Minecraft and overcooked that is known for its local multiplayer most likely wont use those new features. And that is where the using your old controller comes in and allows you to save money. Is it really hard to support practices like this? Why does allowing the consumer to save money on controllers have to be so complicated? Microsoft is also a business. They are wasting potential $$$ so it can benefit the players. 

And why do people have to keep mentioning the past. Both companies clearly have changed since then. And this is why competition is good. Its good for MS to keep up with Sony. We cant just let 1 company set all the rules. 



Pocky Lover Boy! 

Jranation said:

Every PS5 owner will have the new controller. So they can test those new features with the new controller. But games like Minecraft and overcooked that is known for its local multiplayer most likely wont use those new features. And that is where the using your old controller comes in and allows you to save money. Is it really hard to support practices like this? Why does allowing the consumer to save money on controllers have to be so complicated? Microsoft is also a business. They are wasting potential $$$ so it can benefit the players. 

And why do people have to keep mentioning the past. Both companies clearly have changed since then. And this is why competition is good. Its good for MS to keep up with Sony. We cant just let 1 company set all the rules. 

I don't know how else to put this to you.

If you are talking about a PS4 game, you can play the same game on the PS5 with the DS4. You only cannon play PS5 games with anything other than the DS controller.

If a company makes a new console, makes a new controller with new features that its older controller lacks. Why should you expect them to support the older controller for the games on the new system? 

Again, if there is no difference between the DS4 and the DS controller? Then fine. But there is. Your argument here is, well, those features aren't that big a deal and some games won't even use them. So sony shouldn't bother and just allow everyone to use the DS4.

Why should you e saying that when you haven't even played a single game run on the PS5?

Try and understand this, the more games sony can get to support its own version of haptic feedback and adaptive triggers? The better. If games doing that result in what reviewers come to say makes for a better gaming experience on the PS5 compared o other platforms, that's a win or sony. That's yet another reason they have as o why someone should pick up a game on their console vs on rivals. If they allowDS4 support on the PS5 for PS5 games, the majority of devs would ignore those features and not implement them in their games.

But this whole thing has gotten old. If what you are saying is that sony is being "anti-consumer" then fine. Whatever, they are... take the win. This is one area that for one am very happy they are being anti-consumer for. 

And I am not mentioning the at to say hey this person did that before"...

I am mentioning it so you can see why they are or maybe doing something different now. Not everything that looks good actually is good or done for good reasons. Do you really believe that if MS was in sony's position they would be pushing for or doing crossplay? Do you even think they would be releasing their games on PC day and date with the Xbox version? Oon gamepass day one?



Not sure it's the right place to post that but:

PS5 support wifi 6 and Bluetooths 5.1
found that on resetera
https://tecnoblog.net/361963/ps5-anatel-homologa-modulo-de-wi-fi-6-para-novo-console/