I like to be able to see which games I played and when. They're like a digital footprint. I can see when I started a game, and when I beat the final boss, or some other milestone.
Whenever there's a topic that asks "Games you've beaten in 2018?" etc, the first thing I do is look at my Trophies to recall.
Yeah, I know what trophies do.
That was unclear to me since you said "plain stupid".
|Vodacixi said: I don't play that many games a year to not remember them; and 2: It's not something I find useful to remember anyway.
Some times I can forget even if I've played few games that year. But another example was when I thought to myself "Did I play Metal Gear Solid 4 in 2012 or 2014?"
As I looked through my trophies, the confusion became clear. I started the game in 2012, then took a 2 year break before getting back to it in 2014.
Plus, I see trophies themselves as something that constantly remind me that I'm playing a videogame. They totally break the inmersion to me. They just feel like something OUT of the game instead of something from INSIDE the game. It's like having an annoying person next to me telling me what should I do in the game.
You can turn off Trophy notifications if it bothers you.
I don't find interesting comparing with other people either. "I have this trophy that only 5% of the players have". Ok I guess?
For me it's mainly comparing with my friends, for future conversations, or just to know in general. But if you don't have friends on your system, that wouldn't do much obviously.
I know. Still, their mere existance already reminds that they are something incredibly artificial. It's like the developers directly telling people what they should do to enjoy the game. So, while I can (and I do) turn them off, I don't like them anyway.
Like a prompt showing up teaching you to "Press X to attack"? Or earning different rewards based on how much the fish you just caught weighs?
Last edited by Hiku - on 30 July 2020
Things like that are pretty standard in most games I imagine. And things like that never break my immersion. An example of what does is someone acting completely out of character, to the point where I can't believe their action.