Forums - Microsoft Discussion - Rate The Xbox Games Showcase

How Would You Rate The Xbox Game Showcase?

10 8 4.73%
 
9 11 6.51%
 
8 31 18.34%
 
7 19 11.24%
 
6 35 20.71%
 
5 24 14.20%
 
4 19 11.24%
 
3 11 6.51%
 
2 7 4.14%
 
1 4 2.37%
 
Total:169
EpicRandy said:
goopy20 said:

Ninja Theory has around 90 staff and the Initiative has 44 employees. People are still expecting AAA and AAAA games them, right?

The GP business model obviously wouldn't work if they started putting $200m games like Gears 5 on there and people cancel the $1 trial subscription right after they finished the game. They need content that is low risk, fast output and gets people engaged with the service. Think of it as a tv series vs a single AAA blockbuster movie.

AAA refer solely to budget. AAAA term simply don't exist. If you were to give a budget of 40M to a team of 60 it would take like 10 years to use.

Lol the job postings referred to it as AAAA which Drew Murray responded that he doesn't even know what AAAA is.

I'm personally buying into the theory that The Initiative is going to work like Mistwalker wherein they're the creative leads and another studio does all the development.



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Runa216 said:
sales2099 said:

Hey I get it, you have good personal reason to be who you are. The misteps aren’t lost on me either. Doesn’t change you are now jaded and have a more pessimistic view. I chose to be more optimistic

I’m simply seeing them doing things that they never did even at their best (early 360 years). They invest in powerful hardware, which is something I wanted after Xbox One disappointed. Their BC approach is the best in the industry, and I do use that time to time. Carrying forward my library matters to me. Game Pass allows me to play thousands of dollars worth of games for cheap. The trinity appeals to me. And now they have more games in development then they ever had. Far away or not it’s signs of genuine change, regardless of how long I have to wait to play all of them. I don’t need to see gameplay to have 100% faith in Obsidian and Playground. 

And imo, the PC route they taking is genius. For console only gamers this means nothing for obvious reasons. People who game on PC either do so exclusively or have a combination of PS and Nintendo. They have 0 motivation to get a Xbox console. MS found a way to make them Xbox gamers. Even people like Goopy admit to going to play Halo on PC. That alone should tell you something. MS literally is making customers out of haters, adding to their ecosystem. They give them money, even if through Steam, make a Xbox account, and most importantly...give them their precious time instead of playing somewhere else.

So I guess that’s it. We just have a different outlook. That and PS exclusives just don’t appeal to me. I mean KZ and LOU are tempting but the sequels just didn’t do it for me narratively speaking. They hardly offer any multiplayer either which is huge to me. 

That's not optimism, that's delusion. Back when the Xbox One came out and they promised a rejuvenated life cycle after the twilight years of the 360 were barren, THAT's optimism. "Yeah, they did it before, they can do it again!" THAT is optimism. This? 7 years later and STILL no fulfillment on promises? 7 years later and they're still touting 'the most powerful console' yet having nothing to show for it? 7 years later and they STILL haven't been able to launch a new IP or get good games with all the companies they own? 7 years later and we STILL don't have Scalebound? 7 years later and they're STILL Suffering a drought of high quality, high-profile games? 7 years later and they STILL can't bring old franchises back to their glory days?

You're not a fan or a fanatic or a fanboy, you're an abused spouse who won't leave because you've got it in your head this is the only way. Microsoft keeps hurting you and you keep coming back despite all your friends telling you he's abusive. Hell, you even know they're abusive but you have faith they'll get better despite all the evidence pointing to the contrary. Despite all the lies and failures, you still trust them. 

I don't even wanna argue with you anymore. I just feel sorry for you. Especially since it seems even you agree that them going third party would be best for everyone. You said their "PC strategy" is genius. You love Microsoft studios and gamepass, not Xbox. 

MY argument has always been that this presentation and everything in the last 7 years has not led up to having ANY reason to buy an Xbox. You concede that the value is in GamePass and playing the games on PC and have done little to nothing to say the Xbox Itself is a good deal. You're still arguing, even though all your points seem to agree with me. You agree that Microsoft is better not as a console manufacturer but as a game developer, yet you're still getting every jab in that you can any time I criticize the company. You defend Microsoft and the Xbox yet...upon reflection, don't even seem to have faith in the console even after all the nonsense. You're arguing for the console while cheekily avoiding actually making any points about the quality of the console itself.

I guess...when it's all said and done, you accept the Xbox is a lost cause and that Microsoft should focus on making games. 

I think we're done here. 

~Banned.

Gamepass is an awesome service.  Buying an XBox allows me to access that service without paying too much on a machine that I probably won't (for gaming at least) outside of Gamepass. Really not hard to see how gamepass adds value to owning an X-Box. Also rather bizarre that anything Microsoft does well doesn't count unless it's only available on a particular box. 



CGI-Quality said:
Runa216 said:

The reason I said 'ccccombo breaker' to that post about the Killzone trailer was that I liked how it introduced a new discussion point to the table. That point being that, what's worse? A gameplay demo that's underwhelming or a faux gameplay trailer that overlays its hand? We've seen countless times games that get a serious downgrade after the marketing and end up pissing people off (see: Watch_Dogs). I'd rather have a Halo Infinite gameplay demo that's underwhelming but actually represents the quality of the game (See: Fallout 4) than what we got with Killzone and Watch_Dogs. 

Just a nice little twist on the narrative here. Maybe that wasn't even what he meant by the Killzone trailer, but that's what I took away from it.

Well, Killzone 2 and WATCH_DOGS were still totally different situations. WATCH_DOGS truly did get a downgrade later on (meaning they showed it being played, and then the next bits continued to get visually worse and worse). It also doesn't apply to Halo because this is the first time we've actually seen it being played (even though the footage of Chief and that guy talking was running on the engine, but just speaking on like-for-like situations). 

In truth, there aren't that many situations where games have seen considerable downgrades (there are actually only a handful and usually come from Ubisoft :P). Displaying a target render (usually involving offline prerendered footage) and showing true engine/gameplay (followed up with a considerable quality degradation) are usually lumped together as one entity. I know the average gamer does't know the difference (and it is on the dev either way), but that distinction is necessary in a discussion like this.

Feel like I have to mention the first trailer announcement from E3 2018 was also 'in-engine', and had at least one running shot with a Warthog traversing the open world. You can draw a comparison from that, and honestly, it's a rather bad downgrade.

Halo Infinite really needs some work to be considered 'next-gen'.



eva01beserk said:
Shaunodon said:

A Forza game is very likely during that window. Probably Forza Horizon 5, as Forza Motorsport is apparently in early development.

As we saw with Forza Horizon 2-- really the only great exclusive to launch during year one this gen --Playground Games (and another studio if necessary) will have no problem releasing this title cross-gen and optimising performance for next-gen.

Halo MCC, which at it's core is an amazing package, obviously launched as a mess. Otherwise that would've been the other killer year one app of this gen.

Funny enough, Xbox could look very much the same this upcoming gen. Except it'll be a whole new and innovative Halo (that'll hopefully not launch as a mess), and Forza Horizon titles have only gotten more exceptional with each release.

2 potential must-have exclusives for year one next-gen and current Xbox owners, along with all the other smaller titles they're throwing in. That'd be pretty impressive in my book.

I think the bold sumirises your post 100%. This only seems interestingng if your already into the Holy Trinity and after the period expires we have mothing to go on as we saw nothing. I really dont any need to purchase a series x for the forseable future.

Feels a bit weird to reply to someone not allowed in this thread anymore, but I just want to point out how odd this argument is.

This is the same lame point people try to use against Nintendo games somehow. Like only certain types of people can really like them. It's fine if you personally don't want to open your mind to them, but trying to pretend like a great Halo game and Forza Horizon don't appeal to a boat load of people is rather laughable.

These games can easily be must-have system sellers. The unknown factor is when they'll be ready for next-gen. I'm hoping they don't try to launch Halo Infinite prematurely.



I give it a 6 or 7. I still plan on getting the series X as soon as I can. I just love gamepass and I need to upgrade from my launch xbox one model



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sales2099 said:
^^^ Thank you, theres a level headed objective take. Bravo, especially given your preferences.

As I told you, I liked the May event from MS, even more because it showed how good even an Indie game made by 1 dev (didn't like the type of game but that is personal taste, still I though it was damn impressive). The games and trailers on July event were fine as well, just underwhelmed by Halo because I expected a true looker and well the rest is mostly my gaming preference. You probably would have it reversed looking at Sony presentation, would think the games look fine but not to your taste.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

sales2099 said:
eva01beserk said:

Yea obsidian is definetly trustworthy. They do have a history of delivering good games.

Now for gamepass thats complete nonsense for 2 reasons. Because if something seems to good to be true it most often is. You where warned that quality may suffer and you denied it repeating their official spin. And now what? just wait some more? Theres a lot to be worried about gamepass.

Second is that its the excuse fans are using for the disapointment. Why would that be a saving grace for the show? Because you probably would not buy any of thouse games any other game. So if people are using it a an argument why would I not argue against it?

I ain’t telling you to wait for GP. It’s been awesome for a while now. 10 million steady subs is a lot of income. When it hits 20...I don’t see how you could scoff at that revenue. Devs pay to be on GP btw. Gamers recommend games to friends who don’t have GP, leading to increased sales. Increased DLC purchases because people allready feel that got the base game for “free”. Your stance on GP is concern trolling at worst. To argue against it is to advocate spending hundreds more per year is good for gamers. There is no evidence of big games like Gears 5 and Forza Horizon 4 being gimped in quality. Each has the features of previous IP instalments. 

Not sure what your last point is referring to. Either way I just see gamers that aren’t into Xbox wanting AAA games now now now when that clearly isn’t realistic for games that started development in mid 2018. 

Devs are paying to have their game on GP? So they don't receive sales money from it and even pay for it to be there? Sources please.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

@ the discussion over Halo.. I find it strange to justify that they had to cancel the beta due to covid while at the same time being sure they will be able to upgrade the game visuals to be really impressive in a very short amount of time.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I only caught bits of it so I'm probably not a great judge but 8/10. I think the line up of titles they showed were unique and I think that means a lot for a console launch. Plus they had some old stand-bys like Halo and Fable. I'd say it was good but I can't judge it on the presentation.

Last edited by VideoGameAccountant - on 02 August 2020

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Tbh Microsoft, Phil Spencer and co have been hyping this to the moon. One hour should have been enough to showcase what Xbox has to offer next generation and we didn't really see that. Heck, we didn't anything running on the Series X from first party. You don't hype a console on teasers. At the same time you don't show your flagship game running on a PC at the state its in, in a few months from launch.

Microsoft should have showed more of Medium and CrossFire X. Those look good, and clearly are further down in development and more ready to be presented. They didn't learn anything from their criticisms from their first event. CGI trailers and teasers doesn't mean anything other than its going to be a while away until it see's the light of day.

The game announcements were actually good, there just wasn't enough to show what exactly you were getting with the Series X. Other than most of the big hitters are coming to Gamepass.

They have another event next month but honestly its first impressions that really count on console reveals and they kinda blew it, twice.

Last edited by hinch - on 29 July 2020