Forums - Sony Discussion - Rumor - PS5 price, release date and preorder info right around the corner (sometime between now and July 13th)

jenpol said:
DonFerrari said:

Dan Ahmed estimative (trusthyworthy) 450 for PS5 and 480 XSX

Thanks, still estimates.   I feel that those info are for the PC parts equivalent. No one knows the customization cost I think.

Yes estimatives, and mostly based on the bulk price manufacturers would pay, size of chips, etc. But yes there is margin depending on custom (either to make it more unique or cheaper).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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shikamaru317 said:

Seems a strange move for them to announce pricing before Microsoft's show. Gives Microsoft an opportunity to change their plans to announce pricing in August, and end their July show with a pricing mic drop moment. Wouldn't it be better for Sony to announce pricing on their August State of Play, the same month that Microsoft is rumored to be announcing Series S/Lockhart and pricing for both S and X?

Only way this makes sense is if Sony had an extremely good price on their hands.



KBG29 said:
These are the most entertaining console launches I have ever followed. I imagine that the strategy meetings at both companies are insane right now.

I would love to know what Sony and Mircrosoft's rock bottoms are. Could Sony go $399.99/$349.99 if Microsoft went $399.99/$249.99? Would it be worth it? Would it be good for the industry?

Personally, I am hoping for;

PS5/XBSX - $499.99
PS5 Digital - $399.99
XBSS - $299.99

I don't want to see either company devalue the hardware, and take a loss leading model. It is not healthy for the business, and does build a good foundation for future Console hardware.

Ideally, I would like to see them launch with these prices, and maintain them until they offer Pro and Slim models a few years down the road. I believe that both companies have a responibility to keeping the industry healthy, and showcasing the true value of the hardware. They should be selling at cost at launch, and then making small profit gains as the generation progresses. Providing a false sense of value, creates unrealistic expectations in the minds of consumers.

If companies are going to manipulate prices, and deceive consumers, it is better that they do it in a way that benefits the industry, and not in a race to the bottom. That is short win for consumers, but a long term loss for the company and the consumer once thing have to be rebalanced.

I see your point and agree, but could the talk of more expensive software allow them to sell the hardware for less than expected possibly?

If PS4 players have on average 10 games, and costs go up $10 per game, that would mean an approx $100 extra going towards PS5. Would SNY simply scoop that all up, or would they sell the hardware for $50 to $100 less than they would otherwise? Would using the higher software price to sell hardware even cheaper, lead to higher profits overall? The sooner hardcore gamers have the console in their hands, the more likely they are to spend more on games. The more gamers who have the console sooner in general, the more time they have to buy games for that console. Not to mention service subscriptions or other media offerings.

*Especially with a recession. It's much harder to get someone to buy a $500 console than it is to buy a $70 game. Would people in this situation rather a $500 console with $60 games, or a $400 console with $70 games?

Last edited by EricHiggin - on 05 July 2020