Captain_Yuri said: I was looking at some of the era threads and they have a new thread regarding this subject. Other than having this tweet which says that both consoles will support the UE5 features showcased in the demo... https://twitter.com/TimSweeneyEpic/status/1261410827162152960?ref_src=twsrc%5Etfw The thread also had this link which shows Epic China engineers talking about various things including the demo. https://www.reddit.com/r/XboxSeriesX/comments/gkskus/ue5_tech_demo_on_a_rtx_2080_970_evo_plus_notebook/ "Epic China engineers’ interview, if you know Chinese you can confirm it by yourself. https://www.bilibili.com/video/BV1kK411W7fK 53:00, he said his notebook could run at 1440p 40fps+, optimization target is 60fps for next-gen. 2:08:00, SSD bandwidth (for the flying part) isn’t as that high as ppl said, not need a stricted spec SSD (decent SSD is ok). Someone at TGFCer forum said, the engineer just confirmed to him: RTX 2080 GPU notebook but forgot the exact SSD model, maybe 970 EVO Plus. (http://club.tgfcer.com/thread-8307013-7-1.html 94th post)" Also remember that the 2080 Notebook GPU is slower than a 2080 Desktop https://www.resetera.com/threads/tim-sweeney-on-ue5-the-nanite-and-lumen-tech-powering-it-will-be-fully-supported-on-both-ps5-and-xbox-series-x-and-will-be-awesome-on-both.206223/ |
The GPU of the RTX2080 for laptop is a bit faster than a GTX2070 Super on desktop and his laptop is probably running on Intel as well so that's pretty interesting. I would assume Xbox Series X will run the same demo similarly to that ~probably in between. That aside, I have a feeling most high budget AAA games with UE5 will lock to 30fps to keep consistent framerates.
Last edited by hinch - on 16 May 2020