Pemalite said:
setsunatenshi said:
Good thing we're not talking about the SSD alone then but how it's integrated in the system's architecture. Or, to quote Tim Sweeney: "The storage architecture on the PS5 is far ahead of anything you can buy on PC for any amount of money right now. It’s going to help drive future PCs."
Btw, I'm pretty sure we'll be able to upgrade to an even faster SSD in the future as prices come down.
Also, @bolded: Why didn't Epic show it running on PC like they did in the past for their previous engines? If I'm showing my product I would want to show it in the best light possible.
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Could be a variety of reasons. There could be some financial benefits put in place or development/technology sharing in order to gain more developer support for the engine, who knows. EPIC follows the cash cows typically, hence the Epic Store, Hence why they partnered up with Microsoft once, hence why they dropped the Unreal Tournament sequel in favor of Fortnite. EPIC is a business, it's capitalism at work.
We don't know if the drive is upgradeable in the Playstation 5, it's not a commodity drive, so they may lock it down to ensure a degree of consistency with the performance, they wouldn't want people replacing it with a drive half the speed, would they?
But let's say that it theoretically was capable of being upgraded... It would be limited by the 4x PCI-E 4.0 lanes... Which tops out at 8GB/s. (Actually less in the real world due to overheads and so forth.)
Where-as PCI-E 5.0 is gaining traction in the PC space (Controllers already exist) which would offer 16GB/s on a typical nVME drive with 4x lanes. Or get a PCI-E addon card with 16x lanes for a total of 64GB/s.
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Have you watched the Cerny CES presentation? I'm pretty sure the NVME is expandable, they will only have to certify the new drives are a) fast enough and b) actually fit in the console expansion bay. So yeah, expandable and subject to certification.
On the paying narrative, this is just speculation, I'm not sure what Sony would be paying for in this regard. This was not a Sony event, it's multiplatform game engine that just happened to be run on one of the next gen consoles, specific tailored to one's strengths.
I'm staggered by the level of reaching to make this way more than it really is. We all know PC hardware will brute force through what's achievable on the PS5, it's just a matter of time and cost. At the end of the day we'll all benefit from it.