Teriol said:
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Lol he's a famous XBOX fanboy .
Teriol said:
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Lol he's a famous XBOX fanboy .
Hynad said:
Source? |
I found the video!!
https://www.bilibili.com/video/BV1kK411W7fK
34 years playing games.
Teriol said:
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So, you don’t have a trustworthy source.
Teriol said:
I found the video!! |
Oh.. I met him again.
Teriol said:
I found the video!! |
LOL!! They’re running the video of the PS5 demo on their laptop. Not the actual tech demo itself.
This person will probably be 10,000 times more famous in the English-speaking world than in China.
However, no one knows his name.
Hynad said:
LOL!! They’re running the video of the PS5 demo on their laptop. Not the actual tech demo itself. |
Are you sure?
Hello guys from foreign country. I want to do a little translation.
52:57
Our goal is that the graphic quality like this demo, we want to make it run 60FPS at next-gen consoles. But now we do not reach the goal. Now it is 30FPS. Our target is 60FPS, that is also why we can not release it now. And I can ensure that we can run this demo in our notebook, in editor , not cooked, it even can 40FPS. ( After someone in BBS confirm that the device is RTX2080 and 970EVO )
126:53
SSD speed like PS5 is helpful, especially those huge scene streaming. Nanite and Virtual Texture is depend on I/O. Do we need such fast SSD so that we can run that demo? In fact if we analyze that, for example 2K. Our finally goal is that each pixel with one triangle. I assume with two triangle. In fact there are not such many triangles. It means it is MB/S level. It doesn't need such fast SSD like PS5 to run the demo.
34 years playing games.
Teriol said:
Are you sure? Hello guys from foreign country. I want to do a little translation. |
I suspect the translation is utter shit.
But it is clear that they’re talking about the engine’s scalability.
And I question your motive here.
Hynad said:
I suspect the translation is utter shit. But it is clear that they’re talking about the engine’s scalability. And I question your motive here. |
I believe that Sony attached themselves to UE5 is because they know once it all comes out its going to run Better on xbox (motive)
34 years playing games.
Teriol said:
I believe that Sony attached themselves to UE5 is because they know once it all comes out its going to run Better on xbox (motive) |
I believe your motive is to spread FUD.