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Forums - Gaming Discussion - How much do you care about the graphical leap between consoles at this point?

pikashoe said:
DonFerrari said:
It is funny that on the same thread we have people saying that they didn't got impressed with graphics improvement since PS1 came around, others saying that the jump from PS3 to PS4 was almost indiferent and that the jump to PS5 will be even less relevant while at the same time we have TLOU as being very ugly.... Funny stuff indeed.

I feel like you are exaggerating people's points. There is obviously a difference between ps3 and ps4, but to many people it doesn't have the wow factor that other jumps have had. Who said TLOU looks very ugly, I know I said it looks pretty ugly, which I'll admit was probably too harsh on my behalf. It looks ok, but not great by today's standards.

Not exaggerating anyones. Just look at the thread and you'll see exactly that, people saying they haven't been impressed with graphics improvement since PS1. Others said for them the fidelity level of PS3 was enough. You saying TLOU is pretty ugly (which is totally different than it not being great by today standards, which again just show that we have significant jump), others saying that the jump from PS3 to PS4 was minimal, others saying they don't expect a jump on PS5. We even had developers saying they don't expect a significant graphical jump (mostly because their games are unimpressive on this and would look almost like PS3 games anyway).

Perhaps these people were exaggerating and I just said what they said. For me yes I can see that the jumps look less impressive at every gen, but it is quite easy to see the jumps and how much improvement we have been getting every gen. Myself I can't really get pleased playing most last gen or older game except for a few I love, some 2D games that the graphics are simplistic so doesn't look bad (but I don't put more than 0,5% of my time on those).

I look to the future and haven't been disappointed with the AAA games improvements so far.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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CGI-Quality said:
pikashoe said:

Your points seem contradictory, your saying that last gen realistic games look fine and hold up fine but that the leaps between gens are massive and massive improvements are yet to be seen. 

Hmmm.... the contradictions rest in your court, I'm afraid. First, you said you hadn't seen even one game from the 360/PS3 era that held up, which I refuted. You then went on to agree that there were a few that do (eliminating Killzone 2) and I used that link to support that it should be included.

So..... not only did I say nothing about "massive leaps" in this discussion, they are irrelevant to the point about 360/PS3 games.

I said i couldn't think of any, not that there weren't any and I asked you for examples, in what world is that contradicting myself. 

I may be wrong but I thought you said in this thread that the leaps between gens are substantial. I mean when it comes to realism it kind of does have relevance though. Ps360 games that aim for realism look less realistic than modern games therefore they don't hold up. Realistic graphics have always suffered from becoming outdated quickly. 



pikashoe said:
CGI-Quality said:

Hmmm.... the contradictions rest in your court, I'm afraid. First, you said you hadn't seen even one game from the 360/PS3 era that held up, which I refuted. You then went on to agree that there were a few that do (eliminating Killzone 2) and I used that link to support that it should be included.

So..... not only did I say nothing about "massive leaps" in this discussion, they are irrelevant to the point about 360/PS3 games.

I said i couldn't think of any, not that there weren't any and I asked you for examples, in what world is that contradicting myself. 

I may be wrong but I thought you said in this thread that the leaps between gens are substantial. I mean when it comes to realism it kind of does have relevance though. Ps360 games that aim for realism look less realistic than modern games therefore they don't hold up. Realistic graphics have always suffered from becoming outdated quickly. 

There can be substantial gains in a new gen and still have old games hold up. Very few would have argued against the Resident Evil games on the GameCube holding up in the 360/PS3 era, for example and for good reason.

And yeah, no shit current realistic looking games look better than the 360/PS3 ones, but that doesn't mean that some of the older ones don't hold up. 

Finally, I argued against the idea that graphics couldn't be improved upon (way back in the first page), not that there were "massive leaps" ahead (though there will be notable ones, but still besides the point).

Last edited by CGI-Quality - on 27 May 2020

                                                                                                                                                           

CGI-Quality said:
pikashoe said:

I said i couldn't think of any, not that there weren't any and I asked you for examples, in what world is that contradicting myself. 

I may be wrong but I thought you said in this thread that the leaps between gens are substantial. I mean when it comes to realism it kind of does have relevance though. Ps360 games that aim for realism look less realistic than modern games therefore they don't hold up. Realistic graphics have always suffered from becoming outdated quickly. 

There can be substantial gains in a new gen and still have old games hold up. Very few would have argued against the Resident Evil games on the GameCube holding up in the 360/PS3 era, for example and for good reason.

And yeah, no shit current realistic looking games look better than the 360/PS3 ones, but that doesn't mean that some of the older ones don't hold up. 

Finally, I argued against the idea that graphics couldn't be improved upon (way back in the first page), not that there were "massive leaps" ahead (even though that would still be irrelevant to what you originally quoted if I had).

Do those games look real to you?



pikashoe said:
CGI-Quality said:

There can be substantial gains in a new gen and still have old games hold up. Very few would have argued against the Resident Evil games on the GameCube holding up in the 360/PS3 era, for example and for good reason.

And yeah, no shit current realistic looking games look better than the 360/PS3 ones, but that doesn't mean that some of the older ones don't hold up. 

Finally, I argued against the idea that graphics couldn't be improved upon (way back in the first page), not that there were "massive leaps" ahead (even though that would still be irrelevant to what you originally quoted if I had).

Do those games look real to you?

No game looks "real" to me, so that's moot.



                                                                                                                                                           

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CGI-Quality said:
pikashoe said:

Do those games look real to you?

No game looks "real" to me, so that's moot.

So then all games that aim for realism have failed



pikashoe said:
CGI-Quality said:

No game looks "real" to me, so that's moot.

So then all games that aim for realism have failed

To you, I guess they have. 

To me, it's much less black & white.



                                                                                                                                                           

pikashoe said:
CGI-Quality said:

No game looks "real" to me, so that's moot.

So then all games that aim for realism have failed

If we were to use your reasoning almost everything and anyone failed in everything.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

pikashoe said:
CGI-Quality said:

Eh, beyond the fact that no game is truly photoreal (and developers are actually not chasing that), claiming that the more realistic style visuals don't hold up just isn't true. Plenty of games from the 360/PS3 era hold up nicely today, and as graphics get even better, that will continue to be the case. Games that are more stylized also hold up well, but both can be true without trampling the craft of one of them.

Any examples, because I cant think of a single ps360 game with realistic graphics that looks good now. The last of us is considered one of the best looking games of that gen and it's pretty ugly now.

Just personally, I can think of several realistic/semi-realistic styled PS3/360 games that still look good to me; Halo 4, Gears of War 3/Judgement, Killzone 3, Uncharted 2 & 3, God of War Ascension, Forza Horizon... 

scottslater said:
Focus on "photo realistic" graphics is a rabbit hole not worth chasing. These games never hold up over time, and I for one would rather want to boot up a game in 5 years like BotW, Mario Odyssey, Luigi's Mansion 3, etc. The art direction of these games will allow them to hold up better over time and with a bigger focus on GAMEPLAY they are a superior experience over the rinse and repeat cycle of Microsoft/Sony IPs. And besides, if you want a focus on graphics, go PC.

While more stylized art direction does tend to age more gracefully, I don't agree that there's no merit in attempting realism. For some games, it's the style most appropriate to the experience they're trying to convey. Even on Switch I reckon realistic-styled games like Outlast II, Alien Isolation, Metro Last Light, and The Vanishing of Ethan Carter still look good.

I for one would never want to play only cartoonish games.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

pikashoe said:
CGI-Quality said:

No game looks "real" to me, so that's moot.

So then all games that aim for realism have failed

So far they've failed to looked literally real, but there is a wide spectrum of how realistic a game looks, and we're edging closer and closer. The issue lies with the uncanny valley that is born out of characters looking too close to human without being human.



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