By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Do you dream of a day where gaming is more accessible?

 

Do you want gaming to be more accessible?

YES! 6 27.27%
 
NO! 6 27.27%
 
This is a dumb question 10 45.45%
 
Total:22

PS4/Xbone/PC have plenty of discounts and even AAA games as low as $2.99.

Switch on the other hand is another story...



Around the Network
kazuyamishima said:
PS4/Xbone/PC have plenty of discounts and even AAA games as low as $2.99.

Switch on the other hand is another story...

Even buying preowned games for switch is expensive while those same stores give you almost nothing if you bring games in.(Do not own one atm but trying to collect some games for my niece)

I rather give my games away to people that can't afford buying them instead of feeling like i just got robbed every time i only get a few bucks from stores that follow up with selling those games at a high price.

That said,Nintendos own IP's mostly always deliver quality so that is a good trade in.



Games are just more expensive to make.Books only really need 1 person to write it, movies while do need a crew, usually lasts between 1 or 2 years to make(and its cost is usually because of high paying actors), etc....

Hopefully consoles end up being cheaper and all, and the cost of individual games go down rather quickly for most cases, but I think its just the reality of the industry.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

This was an issue when I was younger. Today, despite having bills and monthly expenses, gaming is not too expensive on my average salary. Like any hobby, it's more about priority, I choose this over lots of other things I could be doing or buying.



Most of the posts I see disagree with you but I'd love to see that happen. Maybe upgraded or scalable versions for different hardware but yeah.

As for those who say accessibility caused shovelware, you're looking at gaming history through rose colored glasses. Popularity = Abundance of shovelware.



mZuzek loves Smeags. 😢

Around the Network

Cloud gaming will do it. I believe by 2030 more people will be playing games in the cloud than in their local rigs.

Amazon is already posed to launch a cloud service code named Project Tempo. Google is already in the process of opening their third 1st party studio. They already have 2 studios working in Montreal and Playa Vista and bought Typhoon Studios.

Last edited by CuCabeludo - on 04 April 2020

Ultravolt said:

Another argument: "Gaming is more accessible than its ever been! Everyone plays games on their phones! My grandma still plays her Wii!" It's true that efforts to improve the accessibility of gaming have produced good results (Wii for non-gamers, Xbox Adaptive Controller, etc). Though, i'm more so talking about bigger, more serious, gaming experiences. To me, playing a mobile game is akin to watching a YouTube video on a phone. There are exceptions, but to me, it doesn't quite give the player/viewer the best impression of the medium as a whole.

I dunno, what do you guys think? 

Isn't that like mobile phone games? Was the first thing I thought of when I read the first part of the OP.
Nice to see you included it as well.

"more accessible" = every damn body has a mobile phone, and theres a ton of free  to play games there.

How does it get even "more" accessible than that?

We've "seen" what accessible gameing looks like (cheap f2p games), and most of us are like "im happy with my console/pc, thanks".

CuCabeludo said:

Cloud gaming will do it. I believe by 2030 more people will be playing games in the cloud than in their local rigs.

Mobile phone gameing is way more popular than "cloud gameing" will ever be.
It is very accesible, so no reason to think things will look very differnt in the future. Super accessbile gameing is already here.

Their called free to play, mobile games.



Have you never heard of a used game store? I could easily go into one and walk out with a PS3 and a game for ¥7k. Not bad at all. In fact, the cheapest that I've gotten a good PS3 game for so far is ¥108, so basically nothing.

Besides, why are you discounting the costs of hardware for everything except gaming? You can't pop in a blu-ray or download a song to your phone unless you own a blu-ray player/phone. So why do you not count the cost of those while you do count the cost of the console?

And why are you criticising the fact that not all games are playable on the same hardware, yet at the same time touting the merits of cinemas and netflix? Cinemas have a MUCH smaller selection of movies than even the worst console would have of games, and netflix has tonnes of great movies missing from its library too.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

JRPGfan said:
Ultravolt said:

Another argument: "Gaming is more accessible than its ever been! Everyone plays games on their phones! My grandma still plays her Wii!" It's true that efforts to improve the accessibility of gaming have produced good results (Wii for non-gamers, Xbox Adaptive Controller, etc). Though, i'm more so talking about bigger, more serious, gaming experiences. To me, playing a mobile game is akin to watching a YouTube video on a phone. There are exceptions, but to me, it doesn't quite give the player/viewer the best impression of the medium as a whole.

I dunno, what do you guys think? 

Isn't that like mobile phone games? Was the first thing I thought of when I read the first part of the OP.
Nice to see you included it as well.

"more accessible" = every damn body has a mobile phone, and theres a ton of free  to play games there.

How does it get even "more" accessible than that?

We've "seen" what accessible gameing looks like (cheap f2p games), and most of us are like "im happy with my console/pc, thanks".

CuCabeludo said:

Cloud gaming will do it. I believe by 2030 more people will be playing games in the cloud than in their local rigs.

Mobile phone gameing is way more popular than "cloud gameing" will ever be.
It is very accesible, so no reason to think things will look very differnt in the future. Super accessbile gameing is already here.

Their called free to play, mobile games.

Playing AAA games with high fidelity without having to invest in any gaming hardware will make AAA gaming more accessible than ever.



Immersiveunreality said:

Even buying preowned games for switch is expensive while those same stores give you almost nothing if you bring games in.(Do not own one atm but trying to collect some games for my niece)

I rather give my games away to people that can't afford buying them instead of feeling like i just got robbed every time i only get a few bucks from stores that follow up with selling those games at a high price.

That said,Nintendos own IP's mostly always deliver quality so that is a good trade in.

That's one of my main issues with Ninty, in that their games are always expensive, more so than other systems, they hold little decent deep discounts and their trade in value for physical is really bad.