Forums - Gaming Discussion - If you could only pick one.....

*if* you could only pick 1, which one would it be?

Xbox series X, 600$ - 12,1 Tflops (4k) 14 24.56%
 
Playstation 5, 500$ - 10,3 Tflops (4k) 37 64.91%
 
Xbox series Y, 400$ - 4+ Tflops (1080p) 6 10.53%
 
Total:57
JRPGfan said:
Chicho said:

whats the point of releasing a weaker console than the Xbox one X for a higher price. Lockhart has to be at leat a bit more powerfull than xbox one X

the 4+ Tflops of a RDNA 2, is probably abit better than the XBox One X's 6 Tflops, in terms of actual performance.


Think of it like this:

AMD radeon VII (13,4 Tflops) (gcn) is actually abit slower than a 5700 XT (9,74 Tflops)

~27% less Tflops, same or more performance on the RDNA1 card.

RDNA 2 (supposedly) makes another jump like that.
So you could well see 4Tflops of the Lockhart, be as fast as the xbox one X.

Then you factor in the SSD, Faster Ram, Beefy CPU the lockhard has.... Xbox One X is gonna likely run games worse than Lockhart.

*edit:

Right now Xbox One X is selling for 499$.
Soon it ll probably be 300$ or under (for a new model) (until they clear stocks).

Also certainly on the new process, without vapor chamber and other details Series S will be much cheaper to produce than Scorpio would ever be.



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I can buy multiple but will only get the PS5 for now because of VR. If the series X adds VR I might get that as well.



I'm not paying $600 for a game console, and I don't see why I'd pay that much for a mid-line upgrade. I'm not even sure if the PS5 at $500 is worth it.



Between those three choices, I'm going with the PS5 without a second thought.

If, however, I had to chose between XBox X & Y I'm willing to bet the Y Series is the more sensible choice. The X Series is obviously more powerful, but history says that developers will code to the lowest common denominator so that their software will run on as many platforms as possible. The point being, very few games will likely take advantage of the higher specs because publishers would not want to limit their XBox audience.

Would you develop a game that can only play on Series X? Or, would you strive to release a game that can be played on BOTH Series X & Y??? The answer is obvious...



TalonMan said:
Between those three choices, I'm going with the PS5 without a second thought.

If, however, I had to chose between XBox X & Y I'm willing to bet the Y Series is the more sensible choice. The X Series is obviously more powerful, but history says that developers will code to the lowest common denominator so that their software will run on as many platforms as possible. The point being, very few games will likely take advantage of the higher specs because publishers would not want to limit their XBox audience.

Would you develop a game that can only play on Series X? Or, would you strive to release a game that can be played on BOTH Series X & Y??? The answer is obvious...

How does Xbox releasing their first party games on the X1 for a year or two factor into that?



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The one with most of the games I want. PS5.

Though at launch for $500 it's probably not very interesting for me anyway, so I'll wait a while, as I did with the two recent generations.
Unless there are some exclusives at launch I can't wait to play, I'll probably pick it up 1-2 years later when there are more games I want to play, and get a better deal in the process.



If Sony continues to release games on PC then I have no reason to buy a PS5, especially since they dropped the ball with BC.

lol @ those poll prices.



I haven't seen exclusive games for any of them so as of now there is no reason to get either.



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Bandorr said:
TalonMan said:
Between those three choices, I'm going with the PS5 without a second thought.

If, however, I had to chose between XBox X & Y I'm willing to bet the Y Series is the more sensible choice. The X Series is obviously more powerful, but history says that developers will code to the lowest common denominator so that their software will run on as many platforms as possible. The point being, very few games will likely take advantage of the higher specs because publishers would not want to limit their XBox audience.

Would you develop a game that can only play on Series X? Or, would you strive to release a game that can be played on BOTH Series X & Y??? The answer is obvious...

How does Xbox releasing their first party games on the X1 for a year or two factor into that?

I dunno...? I guess MS might have the resources (and the desire/motivation) to take a first party game, build it with "max specs", and then re-release the same game a couple of years later with lowered specs - but I highly doubt 3rd party developers & publishers would go through that level of effort, unless the game was of the "block-buster" variety...



TalonMan said:
Bandorr said:

How does Xbox releasing their first party games on the X1 for a year or two factor into that?

I dunno...? I guess MS might have the resources (and the desire/motivation) to take a first party game, build it with "max specs", and then re-release the same game a couple of years later with lowered specs - but I highly doubt 3rd party developers & publishers would go through that level of effort, unless the game was of the "block-buster" variety...

The other most likely option is the series X takes lead and then they scale it down for the Lockhart, I'm sure that MS built Lockhart with ease of porting being  a key target they most likely will have developed the dev kits tools  to facilitate this ,they definitely don't want the PS5 3rd party to outshine there's , plus 3rd party in the main will want to hype the next gen nature of their games, so unless it's a real bother I expect the lockhart to consist of a fair percentage of scaled down series X games especially if it turns out to be fairly straightforward solution to porting.