goopy20 said:
Isn't a Radeon 7850 pretty much what's in the ps4/Xone?
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Yup. Although the Xbox One is more like a Radeon 7750 which is a bit of a step down from a 7850.
goopy20 said:
Wouldn't that also mean that any multi platform game should be able to run on a GTX660/7850 at similar graphics settings as the console versions?
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Roughly. There is of course some deviation... Most PC gamers for instance will run their games at a native resolution rather than a half-assed 1600x900... And lower visual settings as a result.
That's the PC's true advantage... Choice.
goopy20 said:
The difference with next gen compared to current gen, is that the GTX660/7850 were almost 2 years old budget gpu's when the ps4/Xone came out.
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The Playstation 4 and Xbox One GPU's had a "few enhancements" over the PC derivatives, the ESRAM and extra ACE units being prime examples.
But yes, they were out-dated core designs upon release... However, back then Graphics Core Next was still competitive with nVidia... That isn't the case this time around.
nVidia are a full generation ahead of AMD at the moment.
goopy20 said:
Lots of people were disappointed when the current gen specs were revealed, especially when they learned the cpu was pretty lackluster compared to the average pc cpu at that time.
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CPU's were a sticking point, but to be fair... Console manufacturers have generally prioritized graphics capabilities over CPU capabilities anyway... The Super Nintendo for example was heavily criticized for it's anemic CPU relative to it's graphics and audio capabilities.
The OG Xbox despite having a Celeron/Pentium 3 hybrid... Was not class-leading on it's release either as the PC had 2.8Ghz class CPU's vs the OG Xbox with it's 733Mhz chip.
And even the Playstation 3 with the heavily "advertised" Cell broadbrand processor... Wasn't that great of a development environment, plus could only achieve decent performance with iterative refinement floating point.
Developers just learned to build their games within the confines of the hardware they have available.
Even next-gen the 8-core Ryzen CPU's won't be class leading, they will be decent and probably one of the larger CPU performance jumps in console history.
goopy20 said:
Next gen things will be very different. I mean who would've expected consoles to come out with specs that are comparable to a modern high-end pc gpu? Obviously, even a RTX2080 will be dated eventually when low-mid range gpu's come out that offer that same kind of performance at much lower costs, but it will probably take a lot longer compared to current gen
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The RTX 2080 will be mid-ranged/upper-mid range performance tier once nVidia transitions to 7nm before the next-gen consoles release.
Even the RTX 2080 is beaten by the 2080 Super, 2080 Ti and Titan RTX anyway, it's far from the best GPU on the market...
Next-gen consoles will be releasing in the same performance tier relative to the PC's high-end as the 8th gen Playstation 4 console, the Radeon 7850 was upper-mid range, but was quickly replaced by the Radeon R9 290X before the consoles dropped anyway, meaning consoles were a GPU generation behind.
Same scenario... Just replace Radeon 7850 in the Playstation 4 with RDNA 2 in the Playstation 5... And replace Radeon R9 290X with Geforce RTX 3080.
It really doesn't help that AMD is technologically a generation behind in the PC space either.
One thing is for sure, once RDNA 2 drops, nVidia cannot charge a premium for Ray Tracing unless AMD's Ray Tracing comes up short in performance and/or features.
Anyone who thinks the RTX 2080 will be minimum requirements this year is smoking crack.
The Radeon 7850 wasn't minimum requirements when the Playstation 4 released.
The Radeon x1800 wasn't minimum requirements when the Xbox 360 released.
The Geforce 3 Ti 500 wasn't the minimum requirements when the Original Xbox released...
So I think we can comfortably say that the RTX 2080 is not going to be minimum requirements when next-gen releases, the historical precedence is pretty clear on this.
In a few years the requirements will creep up, naturally.
DonFerrari said:
I just wanted to make a small correction on the AC case.
X1 have a slightly faster CPU, plus lower resolution (or equal?) on that game, so when both combine on an open world game it is expected that X1 would perform a little better than PS4 even if PS4 had faster RAM (not sure how much the eDRAM of X1 compensated the problem in this case) and GPU.
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Noted. Still resulted in a better port on Xbox One.
I would assume there would be other similar cases on the console as well.