RolStoppable said:
Most people who have backed this will get their copy of the game in April, that's in two months. Because the backing also shows physical copies comfortably outpacing digital copies, the rest of the game industry can take a hint how important it is to offer a physical product when sales expectations are low. The likelihood that something positive comes from this is much higher than something negative. Regarding the Tencent investment, the work on The Wonderful 101 obviously predates the investment from Tencent. Like I said, Platinum Games has been pretty much done with the Switch port before the kickstarter went live, so the purpose of the kickstarter is to gauge if people want the game on other platforms than Switch as well as to see if it's worth it to create additional content for the game; said content will be free DLC for all backers. The people who backed this aren't investing in the cat in the bag. |
That's true but it irks me a bit that they put the risk of investment on the customers and Tencent probably gains from that product doing well, i do not think there is a high probability it matters sharewise if the work on that game predates Tencent coming in.
It could matter sure but i consider those chances to be low.