chakkra said:
I find the foliage and weather effects of TLOU2 superb, maybe the best I've seen, but I think character details and animations (especially face animation) are below of what we saw in DS, RDR2, and Gears 5. And we must take into account the fact that DS and RDR2 are fully open-world, and that Gears 5 runs at 60fps. |
But then again we go for personal preferences instead of technical achievements.
I prefer the aesthetic of Ghost of Tsushima, and think that if it had the same size studio and talent of ND it would be just beyond belief. But I can easily recognize that on the technical side TLOU2 was leaps and bounds ahead of GoT when it comes to everything graphics (perhaps only particle effects on GoT was more proeminent).
And if he was saying that RDR2 on PC looked better I could conceed, but when looking both on PS4 that isn't the case. The extra optimization from single platform plus the strong capabilities of ND that is unmatched makes it a comparison that TLOU2 doesn't lose, to the point of being basically the only game this gen on PS4Pro that could be mistaken for and early next gen title.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."