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Played roughly 4 hours of Dragon Quest Builders 2 today and it pretty much confirmed what I expected.

- boring combat
- below average graphics (looks very flat)
- uninteresting story (thus far)
- bad control layout
- "mining" and building is leagues below Minecraft. Placing blocks and items is extremely frustrating.

I will continue a little further but I might drop it soon.



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I bet anyone in the game industry will try their best not to deal with Epic ever again after this court. So many stuff that definitely is NDAd from other companies is leaking just because Tim Sweeney is a greedy asshole. It also surprised me that iOS was about 7% of Fortnite revenue while Android is only 1%. Big brain move indeed. Epic literally killed Fortnite on mobile with this move.



 

Ryuu96 said:

So many morons on that thread comparing it to a AAA next gen Ratchet and Clank, this is why I hate fanboys.



MrMattyPlays is doubling down on his scoop that an MS 1st party dev is working on a “LucasFilm” IP something that he stated on the 25th of April, with the MS Star Wars rumors picking up more and more it’s looking to be credible.

Matty is also claiming to know which MS Studio is working on the game and considering his connections I’m getting more and more convinced that it’s a Bethesda studio and not a XGS studio, the only XGS studio that would be available is the Coalition and Bethesda has way more options.



EspadaGrim said:
Ryuu96 said:

So many morons on that thread comparing it to a AAA next gen Ratchet and Clank, this is why I hate fanboys.

Yeah, I was reading the same thing but that is exactly what is going to happen.  People will not know how Psyconauts 2 was started, how big the team is or any real context.  Instead they will see that Ratchet and Clank is a first party Sony platformer title and Psyconauts 2 is a MS first party platformer title and the comparisons will fly.  They will not care that R&C is a PS5 only while Psyconauts 2 is I believe going to be on all platforms.  They will not care that one team is huge compared to the other.  Context is something that never really helpful in the console war.



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shikamaru317 said:

If it is a Bethesda studio working on this Star Wars game, we have several possibilities:

  • Bethesda Game Studio- While the main studio is definitely focused on Starfield and Elder Scrolls Online, Bethesda Montreal was originally opened to be a standalone AAA studio, rather than a support studio. It's possible that Bethesda Montreal could be taking on Star Wars now as their first standalone project, they have around 100 devs and 14 open positions currently.
  • Zenimax Online- Zenimax has 2 new studios, one in Austin and one in San Diego. The San Diego one seems to be working on a new IP, but we don't know what the Austin Studio is working on. Could they be working on the next big Star Wars MMO?
  • id Software- id Software's 2nd team has been working on an unknown project since they released the Avalanche co-developed Rage 2 in May 2019, 2 years ago. But do they have the staff to develop a game on their own? id only has 273 devs, I don't think that is enough for both a Doom team and Star Wars team, unless they are co-developing with another studio again like they did with Rage 2
  • Tango Gameworks- Tango's 2nd team is releasing Ghostwire Tokyo later this year, but their 1st team hasn't released a game since Evil Within 2 in 2017. While that team has previously released horror games, which aren't really a great fit for the Star Wars universe, there is a possibility they could be making a Star Wars game in a different genre
  • Roundhouse- Very unlikely possibility here since they seem so small currently even a year and a half after they were created, but I suppose it's possible they could be working on a AA Star Wars game.

We can rule out Arkane at least, Arkane Lyon is finishing up Deathloop and Arkane Austin is said to be working on a new IP created by Dishonored creator Harvey Smith. And we can rule out MachineGames because they are too busy with Wolfenstein 3 and Indiana Jones. 

I still wouldn’t rule out Arkane, When you look at Machine Games they are currently not big enough to be working on 2 projects at the same time (hopefully this changes in the future) they will likely only start full development on Indiana Jones after Wolfenstein 3 releases and even then they will likely still have some staff on that game after launch for DLC and potential Multiplayer support (something that the game is rumored to have).

Deathloop is releasing this year and Arkane Lyon for all we know could start working on Star Wars after it’s release, so they would be in the same situation as Machine Games.



Ryuu96 said:

As of 2019.

The idiots forgot to redact this part which shows us that Xbox made $2.2bn profit in 2019. LUL, this court case is the gift that keeps on giving.

So they were basically on par with Nintendo that year, not as bad as initially thought. Sony being twice as much makes sense when you consider the install base difference.

Also with PlayStation raking in that much cash for Sony you would think that they would start expanding their 1st part more aggressively.



Ryuu96 said:

On a scale of 1-10, how pissed off is Microsoft at Tim Sweeney?

They NEVER reveal this stuff, not even for their divisions like Azure, Windows, etc. It's only profits for the company as a whole.

Also Tencent is a monster.

A crap ton of Gaming corporations are likely pissed off at this, If MS do get angry they should just pump a ton of cash into IDTech and try to compete with Unreal Engine.

At the very least just start to phase out Unreal Engine at 1st party studios an replace it with IDTech or in-house engines since it doesn’t make sense for them to give a cut To Epic on 1st party games and not to mention Epic getting close to Sony.



VersusEvil said:

Ya know, when Tim told Phill watch out for the fireworks ... I didn't expect him to stick the firework up himself.

Get the Water. (NSFW: Language) https://m.youtube.com/watch?v=D5YpjwzeEik&feature=youtu.be



I know the talk is more about court leaks recently (which are juicy indeed) but I have no other place to get this off my chest so here we go:

I'm probably done with Dragon Quest Builders 2.
Took me almost 10 hours to finish the first island. Story is still boring and progress is really slow. I'm almost getting a little mad when I think about what I've experienced in the first 10 hours of DQXI...
The fights feel forced and haven't improved (easily the worst part in the game). It does have the Minecraft like addiction here and there and some nice ideas (different kind of houses depending on the items inside; better use of NPCs; infinite bag).
Had some fun with it but I feel like continue playing only wastes my time.
7/10