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Going through AC Unity, getting these damn knick knacks LITTERED all over the map. Granted, I haven't played a Ubisoft game in awhile, I'm assuming this is the trend for all of their games isn't it? Worked on it from 5-9 yesterday and didn't even finish half the map. Crazy amounts of needless collectibles. Ubisoft is out of control lol.



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Spade said:
Going through AC Unity, getting these damn knick knacks LITTERED all over the map. Granted, I haven't played a Ubisoft game in awhile, I'm assuming this is the trend for all of their games isn't it? Worked on it from 5-9 yesterday and didn't even finish half the map. Crazy amounts of needless collectibles. Ubisoft is out of control lol.

I'm an even bigger saddo, as I bought that time saver pack to locate them all on the map. :/ 



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Ryuu96 said:

Jeff Grubb has heard Microsoft is spending a lot of money on something that isn't an acquisition, he says it is being phrased as a big deal.

So, not an acquisition, which leaves a few possibilities still, a studio being built up (I don't think so, wouldn't personally say 1 studio being created is a big deal), a moneyhatted exclusive (I doubt it given Phil seems personally against this stuff for big titles), a day one launch into Game Pass (This is the most likely one Imo, given the timing of the rumour it feels more like a counter to losing Halo, something launching into Game Pass day one, such as Cyberpunk, would be very good at making up for Halo's loss).

He also heard that Microsoft was trying to acquire Bungie but the talks have fell through multiple times, apparently the price is too high (I've personally seen estimations of around $800m and that might not even include buying out NetEase's $100m investment which also comes with shares in the company).

I mentioned before that I originally felt this would be a great trade-off for delaying Halo, but the more I thought about it the less realistic it was. What would be feasible, is something like having the next-gen version released earlier for Xbox and timed exclusive for about 6-12 months. Along with that another limited edition bundle with more marketing deals.



Have The Coalition broke Gears 5? My Xbox crashes every time I get to the title screen to press a button and then requires a full boot back up along with the message saying the console is designed to shutdown to protect itself from insufficient ventilation. My console doesn't even feel warm to touch when it crashes and all other games I boot up work fine.

Edit: Hmm I tried about a dozen games and it also does it on Elite Dangerous maybe my Xbox One is on it's way out :(

Last edited by WoodenPints - on 12 September 2020

Could be GTA 6 on gamepass.



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shikamaru317 said:
Spade said:
Going through AC Unity, getting these damn knick knacks LITTERED all over the map. Granted, I haven't played a Ubisoft game in awhile, I'm assuming this is the trend for all of their games isn't it? Worked on it from 5-9 yesterday and didn't even finish half the map. Crazy amounts of needless collectibles. Ubisoft is out of control lol.

Unity is among the worst of the AC games for having too many collectibles and chests (combined with achievements for getting them all), was one of the problems I had with it that caused it to be my 2nd least favorite game in the series. Syndicate also has too many coupled with achievements for them, but it's still like half the amount of Unity I think. Black Flag had the least collectibles and chests as I recall. The newest games have alot of chests, but there is no achievement for opening them all, so I don't mind it in the latest games. 

Yeah I'm still at it, but it's crazy seeing how many are just littered all over the map. Glad they stopped putting an achievement behind them, so I don't have to get them going forward. 



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I swear I was reading this thread and I saw something about Kiwami 3.... Think I'm losing it. Still not done with these chests in Unity.



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Ryuu96 said:
coolbeans said:
Late to the party, but I kinda fall in line with everyone else here with Battletoads. I'm not as critical towards the back-end b/c it makes sense in context of the story. Could've branched out on beat-em-up galleries a bit more, but I think that's where replays come in on harder difficulties and/or with friends.

A lot of its outlandish designs & comedic bits worked for me (some didn't). It's weird how these secondary studios do a better job at honoring Rare's legacy in these sequels/reboots than Rare has. Dlala should be contracted for a sequel and/or Jet Force Gemini reboot.

God I played Jet Force Gemini in Rare Replay and I despised it, I legit hope Rare never does a sequel to it Dlala I would love to see get another chance at Battletoads for a sequel, and at least another 2 more before JFG

Rare can do sequels/reboots to Viva Pinata, Conker, Banjo, Perfect Dark, Kameo, Killer Instinct (again) before JFG.

Was JFG the game with the TERRIBLE... controls? Think I played that for like 15 minutes and stopped. 



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I was thinking that cyberpunk 2077 would be on game pass as a launch title...

There is a massive hole left by halo, not many games could "Phil" it.

Sorry.



Didn't CD Project Red debunk that rumor about Cyberpunk on game pass?



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