I LOVE GIGGS said:
Barozi said: Can't stop playing Divinity: Original Sin 2. Fantastic game. Accumulated 30 hours of in-game playtime since I bought it 6 days ago (5 hours a day on average). |
I really loved the first one but I had to stop playing it because I don't know what I'm supposed to do or where I'm supposed to go. I had to visit a website and read about every other mission to be able to continue. I grew tired of it and stopped playing.
Did they improve on that regard?
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I really liked the first one but for some reason I don't remember too much about it. However, I do remember getting stuck a few times. I also remember that the teleporting pyramid was an insanely useful item that got me to progress many times. The pyramids are in the sequel as well but I didn't have to use them once thus far.
Though in case of the sequel, I can tell you that there are multiple ways to finish a main quest.
For example, the first part of the first chapter (right after the tutorial) is set in a fort and you have to escape it. It's actually pretty insane how many ways there are and I'm sure I haven't even discovered all of them (I discovered around 7 different ways to escape). So getting to a point where you become stuck is very unlikely. Just do another side quest and it will reveal new possibilities that will help you complete your main task.
The game also has some story markers on the map but they only point in the general area of interest. There are definitely a few side quests I couldn't complete (not that I tried very hard) but it shouldn't come as a surprise that these don't offer as many ways to complete as the main quests.
Last edited by Barozi - on 31 August 2020